Riztika Widyasari
Universitas 17 Agustus 1945 Banyuwangi

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DIGITAL RECONSTRUCTION OF HISTORICAL SITES IN BANYUWANGI BASED ON AI AS A TEACHING MEDIUM FOR HIGH SCHOOL HISTORY SUBJECTS IN BANYUWANGI REGENCY: REKONSTRUKSI DIGITAL SITUS SEJARAH DI BANYUWANGI BERBASIS AI SEBAGAI MEDIA AJAR MATA PELAJARAN SEJARAH SMA DI KABUPATEN BANYUWANGI Mahfud; Triana Kartika Santi; Riztika Widyasari; Wisnu
SOSIOEDUKASI Vol 14 No 3 (2025): SOSIOEDUKASI : JURNAL ILMIAH ILMU PENDIDIKAN DAN SOSIAL
Publisher : Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/sosioedukasi.v14i3.6124

Abstract

Banyuwangi Regency possesses significant local historical potential through the presence of sites such as Songgon Cave, Wongsorejo Cave, Kalipuro Cave, and the Neolithic Site of Kendenglembu. These resources have not yet been optimally utilised within the history learning process at the upper secondary school level. This study aims to develop a digital instructional medium based on artificial intelligence that reconstructs local historical sites in a visual and educational manner. The research employs a 4D model of Research and Development (R&D), comprising the stages of define, design, develop, and disseminate. The sample includes 200 upper secondary school students selected through stratified purposive sampling. Data collection techniques encompass pre-tests and post-tests, expert validation, observation, and interviews with local community members. The results show that expert validation yielded a feasibility score of 92% and usability of 89%. The students’ pre-test score was 61.4, increasing to 84.7 in the post-test, with an effectiveness value of Cohen’s d at 1.72. The media is deemed highly suitable for use in local wisdom-based history learning. This research recommends further development in integrating virtual reality and enhancing visual data through GIS. AI-based media is expected to reinforce contextual, immersive, and relevant local history learning for the current digital generation.
Integration of History Learning and Digital Tourism: Utilizing AI for Cultural Conservation in the Ijen Geopark Region for Senior Secondary Students in Banyuwangi Riztika Widyasari; Triana Kartika Santi; Mahfud; Wisnu
International Journal of Learning Reformation in Elementary Education Vol. 4 No. 03 (2025): International Journal of Learning Reformation in Elementary Education
Publisher : The Indonesian Institute of Science and Technology Research

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56741/ijlree.v4i03.1393

Abstract

Ijen Geopark has been designated a priority area in the UNESCO Global Geopark network since 2023 due to its rich geological, biological, and cultural diversity. However, this potential has not been fully utilized in local history education at the high school level. This study aims to develop a history learning module based on digital tourism and artificial intelligence (AI) for cultural conservation among high school students in Banyuwangi. This study adopted a Research and Development model that includes needs analysis, product design, limited trials, revisions, and implementation evaluation. The sample consisted of 190 students, 8 history teachers, and 18 schools. Data analysis used paired sample t-tests, Pearson correlation, and one-way ANOVA. The results showed an increase in knowledge scores from 52.1 to 80.3 and conservation attitudes from 3.1 to 4.2. The correlation between digital media use and learning outcomes yielded r = 0.62. Teachers rated the module's feasibility with an average of 4.3. It was concluded that this learning medium was effective in improving historical understanding and cultural awareness. Recommendations include improving internet infrastructure, providing teacher training, and implementing long-term, community-based evaluations. This study proposes a relevant, innovative, and contextual model for history education in the digital age.
THE EFFECT OF ZEP QUIZ BASED FORMATIVE ASSESSMENT MEDIA ON HISTORY LEARNING INTEREST OF CLASS X STUDENTS SMA NEGERI SRONO Bela Sabela Nina; Totok Hari Prasetiyo; Riztika Widyasari
SOSIOEDUKASI Vol 15 No 3 (2026): SOSIOEDUKASI : JURNAL ILMIAH ILMU PENDIDIKAN DAN SOSIAL
Publisher : Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/sosioedukasi.v15i3.8882

Abstract

This study was conducted to determine the effect of Zep Quiz-based formative assessment on students’ interest in learning history. This study is a quantitative experimental study with a quasi-experimental design using a pretest-posttest control group design. The sample was selected using random sampling, consisting of 54 students from two classes: Class X.3 as the experimental class and Class X.2 as the control class. Data on learning interest were collected through a questionnaire and analyzed using an independent samples t-test. The results showed that the average posttest score for the experimental class was 45,75, which was higher than that of the control class, which was 38,96. The results of the hypothesis test showed a calculated t-value of 5,912 with a significance level (2-tailed) of < 0,001, indicating a significant difference between the two classes. These findings indicate that the Zep Quiz-based formative assessment tool is effective in influencing students’ interest in learning history compared to conventional assessments. Thus, the Zep Quiz has the potential to serve as an alternative digital assessment tool that supports technology-based history learning in enhancing students’ interest in learning.