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Pengembangan Media Pembelajaran Animasi pada Tema 5 Cuaca Berbasis Mind Mapping Kelas III SD Kurniaseh, Sri; Darwis, Umar
Ability: Journal of Education and Social Analysis Volume 5 Nomor 3 Juli 2024
Publisher : Pusdikra Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51178/jesa.v5i3.2050

Abstract

Penelitian ini bertujuan untuk mengembangkan media pembelajaran. Maka dari itu penelitian yang saya angkat adalah Pengembangan Media Pembelajaran Animasi Pada Tema 5 Cuaca Berbasis Mind Mapping Kelas III SD. Penelitian ini dilakukan di SDS Mayang Sari Medan. Jenis penelitian yang digunakan dalam jenis penelitian dan pengembangan atau research and development (R&D), Model penelitian ini menggunakan model ADDIE. Subjek pada penelitian ini satu ahli materi, satu ahli media, satu orang guru wali kelas III untuk praktisi, 1 orang siswa kelas III uji coba produk perorangan. Metode pengumpulan data melalui metode angket/kuisioner. Untuk mengetahui media pembelajaran tujuan penelitian yang kedua dengan melihat hasil validitas menyimpulkan bahwa pada hasil oleh ahli materi dengan skor 87% dengan kualifikasi “Layak”, ahli media dengan skor 82% dengan kualifikasi “Layak”, pada angket guru dengan skor 89% “Layak”, dan uji coba perorangan dengan skor 84% “Layak”.. Media pembelajaran ini diharapkan dapat membuat proses belajar lebih interaktif dan menarik, sehingga dapat meningkatkan partisipasi, perhatian, dan kreativitas siswa. Hasil penelitian menunjukkan adanya peningkatan signifikan dalam keaktifan siswa setelah penggunaan media pembelajaran animasi.
IMPLEMENTASI TEKNOLOGI ARTIFICIAL INTELEGENCE DALAM BIDANG PENDIDIKAN Darwis, Umar
JURNAL ILMU PENDIDIKAN Vol. 5 No. 1 (2024): JURNAL ILMU PENDIDIKAN (JIP)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32696/jip.v5i1.3153

Abstract

Abstract Artificial Intelligence (AI) is a term from Industrial Society 4.0 and Society 5.0. which is a "computer program, machine learning, hardware and software". Artificial Intelligence uses a science of hardware and software inspired by reverse engineering of the neocognitron patterns that work in the human brain. These Industry 4.0 products are widely used in development and daily applications in various fields, including education. The aim of this research is to clarify the role of AI in education, and the method used is a qualitative research method. In the world of education, artificial intelligence is used to personalize each student's learning. This AI system helps create a learning profile for each student, allowing learning materials to be tailored to each student's abilities, learning style and experience. The implementation of AI technology in the education sector makes things easier for educators in various matters, especially in the administrative sector, such as determining final grades based on weights and assessments, creating more active learning, and making the tasks of teachers and students easier in learning and teaching activities. Keywords: Artificial Intelligence, Technology Implementation, Education
PENGEMBANGAN MEDIA PAPAN DAILY NUMBER PADA PEMBELAJARAN MATEMATIKA MATERI PENJUMLAHAN DAN PENGURANGAN KELAS II SD Juliani br Sembiring; Umar Darwis
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 1 (2024): Volume 10 No. 01 Maret 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i1.2729

Abstract

This research is a type of research and development using the ADDIE model, namely analysis, design, development, implementation and evaluation. But researchers only reached development. The subjects in this research were daily number board media, class II elementary school teachers, media expert validation, material experts and the objects in this research were daily number board media in mathematics learning with addition and subtraction material, namely class II elementary school students. Quantitative data is obtained from the formula used to determine the suitability of media and materials. The data obtained is used as a reference for making revisions to the products being developed. Based on the calculations above, the results of the overall assessment of the material experts reached the instrument used to collect data, namely a questionnaire. The results of the validation of the daily number board media in mathematics learning on addition and subtraction material are that the media expert validation obtained a score of 92% with the criteria being very suitable for use and suitable for development in mathematics learning on addition and subtraction material which is very feasible, the material expert validation obtained a score of 80% with the appropriate criteria used, the teacher's response obtained a score of 67% with the criteria being suitable for use and the validation class teacher obtained a score of 100% with the criteria being very feasible. Based on the data obtained, it can be concluded that the daily number board media is very suitable for use in elementary schools
PENGEMBANGAN BAHAN AJAR BERBASIS CERITA RAKYAT KEARIFAN LOKAL UNTUK MENINGKATKAN MINAT BELAJAR SISWA PADA MATA PEMBELAJARAN BUDAYA MELAYU RIAU KELAS III SDN 36 BATHIN SOLAPAN Adinda Febriany Br. Sembiring; Umar Darwis
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 3 (2024): Volume 10 No. 3 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i3.4163

Abstract

The problem in this research is the lack of student interest in the Malay Arabic learning process. The aim of this research is to determine the development of teaching materials based on local wisdom folklore to increase students' interest in learning in Riau Malay culture subjects for class III SDN 36 Bathin Solapan. This type of research is Research and Development (R&D) with an ADDIE design (analysis, design, development, implementation and evaluation). The research subjects for developing teaching materials based on local wisdom folklore in the Riau Malay Culture subject in class III are material experts, language experts, and design experts. The object of this research is folklore-based teaching materials on the subject of Riau Malay Culture. This development research was carried out in the even semester in class III of SD 36 Bathin Solapan. The level of validity and suitability of teaching materials is known through the results of analysis of product testing activities carried out through material expert validation, language expert validation, and design expert validation. Data collection techniques are observation, documentation, questionnaires. The data analysis technique used is feasibility testing and validity testing of teaching materials obtained from material, design and language expert validators as well as teacher responses. Based on the results of presentations from material experts, language experts, design experts and the teacher's responses, the average was then calculated and obtained 88.75 percentages were converted into a feasibility qualification table and included in the category as very suitable/very valid for use in the learning process, with The existence of these teaching materials makes the learning process more conducive and enjoyable. Then it can make it easier for educators to create interesting and creative teaching materials. Helping in conveying the legends of Riau Malay cultural folklore.
KEARIFAN BUDAYA MALU MELAYU: STRATEGI PENCEGAHAN KORUPSI Nelvitia Purba; Risnawaty Risnawaty; Hardi Mulyono; Umar Darwis
Al-Mabsut: Jurnal Studi Islam dan Sosial Vol 12 No 2 (2018): SEPTEMBER
Publisher : Institut Agama Islam Ngawi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56997/almabsut.v12i2.310

Abstract

ABSTRAK Konsep Pencegahan Korupsi dengan nilai-nilai kultural dan moral yang bersumber dari Kearifan Lokal(jiwa rakyat) mempunyai peranan yang penting sebagaimana yang dikonsepkan oleh Von Savigny  Teori Volkgeist (Jiwa Bangsa) bahwa hukum itu tidak dibuat melainkan tumbuh dan berkembang dalam jiwa bangsa. Hukum terbentuk lewat mekanisme yang bersifat bottom up Dari bawah ke atas) dan bukan top down (atas ke bawah). Tujuan Penelitian ini adalah : Menghasilkan Pencegahan Korupsi dengan menggali Kearifan Lokal Masyarakat Melayu yang identik  Islam.Menerapkan Konsep Budaya Malu dalam aktivitas sehari-hari dan Literasi dengan perkembangan teknologi nilai-nilai Budaya Malu mulai memudar di kalangan generasi muda maupun Masyarakat. Penelitian ini adalah merupakan Penelitian Hukum Empiris, dengan menggunakan data primer dan data sekunder.Hasil Penelitian dianalisis secara Kualitatif. Berdasarkan hasil penelitian dapat dikemukakan  bahwa. Budaya Malu  orang Melayu identik dengan Agama Islamhal ini terlihat  dalam pantun-pantun, syair-syair, ungkapan-ungkapan dan lain yang bernuansa Islami dan sebagainya yang mengandung petuah-petuah maupun amanah yang diturunkan secara turun-temurun dari generasi  ke generasi  yang isinya berupa falsafah hidup bagi orang Melayu yang terangkum dalam bentuk Literasi melayu. Literasi Melayu yang terdiri atas Pantun dan Syair dalam bentuk Tunjuk Ajar digunakan sebagai menjawab Program Pencegahan Korupsi pada khususnya di Sumatera Utara. Keywords :BudayaMalu, Islam, KearifanLokal,Jiwa Rakyat
PENGEMBANGAN MEDIA WALL CHART PADA MATA PELAJARAN MATEMATIKA MATERI OPERASI HITUNG BILANGAN BULAT KELAS IV SD Rizky, Putri Hera; Darwis , Umar
INDOPEDIA (Jurnal Inovasi Pembelajaran dan Pendidikan) Vol. 2 No. 4 (2024): DESEMBER 2024
Publisher : Media Inovasi Pendidikan dan Pembelajaran

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Abstract

Penelitian bertujuan untuk mengetahui bagaimana kelayakan media Wall Chart sebagai media pembelajaran untuk mata pelajaran matematika materi operasi hitung bilang bulat serta juga untuk mengetahui bagaimana respon siswa dengan media pembelajaran Wall Chart sebagai media pembelajaran pada mata pelajaran matematika materi operasi hitung bilangan bulat. Desain penelitian ini yang saya gunakan dalam penelitian ini adalah pengembangan atau Research and Development (R&D). Model yang digunakan dalam pengembangan ini yaitu model ADDIE. Model ADDIE memiliki lima tahap yaitu: Analisis (Analysis), Desain (Design), Pengembangan (Development), Implementasi (Implementation), dan Evaluasi (Evaluation). Subjek penelitian dari pengembangan media pembelajaran Wall Chart ini adalah siswa kelas IV SD Swasta PAB 23 Patumbak. Objek dalam penelitian ini adalah media pembelajaran Wall Chart pada mata pelajaran matematika materi operasi hitung bilangan bulat yang diciptakan untuk mempermudah guru dalam kegiatan belajar pada kelas IV SD. Hasil Penelitian adalah hasil penilaian dari ahli materi keseluruhan mencapai 78%. maka media Wall Chart dikategorikan layak.. Hasil penilaian dari ahli media keseluruhan mencapai 94%. maka media Wall Chart dikategorikan sangat layak. Berdasarkan hasil validasi ahli media, media Wall Chart sangat layak untuk dikembangkan dalam pembelajaran pada mata pelajaran matematika materi operasi hitung bilangan bulat dengan persentase 94% hal ini berarti media Wall Chart termasuk dalam kategori “sangat layak”. Hasil penilaian dari respon guru keseluruhan mencapai 95%. Dari rata-rata tersebut maka dapat ditarik kesimpulan bahwa tanggapan yang diberikan guru kepada pengembangan media Wall Chart dikategorikan “sangat setuju”. Hasil penilaian dari respon siswa dengan jumlah siswa 20 yang menjawab “sangat setuju” ada 17 siswa dan yang menjawab “setuju” ada 3 siswa. Maka media Wall Chart dikategorikan “sangat setuju” sesuai dengan banyaknya jumlah siswa yang menjawab dengan kategori tersebut. Maka dapat disimpulkan media Wall Chart dikategorikan sangat layak untuk dikembangkan dalam pembelajaran pada mata pelajaran matematika materi operasi hitung bilangan bulat.
PENGEMBANGAN MEDIA MINIATUR EKOSISTEM AIR PADA PEMBELAJARAN TEMATIK TEMA 5 EKOSISTEM DI KELAS V SD Hilda Lizayanti; Umar Darwis
Jurnal Cakrawala Ilmiah Vol. 4 No. 2: Oktober 2024
Publisher : Bajang Institute

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Abstract

This study aims to develop miniature water ecosystem media for thematic learning on the theme of 5 ecosystems in class V SD. This research is research development (Research and Development) using the ADDIE development procedure which consists of 5 stages. In this study, researchers carried out the ADDIE development model only up to the development stage. The instrument used to collect data was a questionnaire or questionnaire given to several expert validators, namely media expert validators, material expert validators, learning expert validators and student responses. The total score obtained from the validation of media experts, namely 91.6, from the validation of material experts, namely 91.6, from learning experts is 96 and from student responses obtained a score of 97. The average score from the assessment of experts, namely 94, 05. From this score it can be said that the water ecosystem miniature media developed is "Very Eligible" for use in the learning process.
IMPROVING STUDENT LEARNING OUTCOMES USING POWTOON MEDIA IN THEMATIC SUBJECTS THEME OF GROWTH AND DEVELOPMENT OF LIVING CREATURES IN CLASS III STATE ELEMENTARY SCHOOL 053975 STABAT LAMA Dalimunthe, Siti Aurel Namirah Salim; Darwis, Umar
JOURNAL OF HUMANITIES AND SOCIAL STUDIES Vol. 2 No. 04 (2024): NOVEMBER 2024
Publisher : Media Inovasi Pendidikan dan Publikasi

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Abstract

The aim of this research is to determine the application of Powtoon media to improve student learning outcomes. To find out whether Powtoon media can improve student learning outcomes. In this research, researchers used the concept of action research, which is included in the scope of applied research, which combines knowledge, research and action or classroom action research (PTK). PTK is often carried out in several action cycles. The results of this research are that the use of Audio Visual Powtoon learning media can improve the Natural Sciences learning outcomes of class III students. This can be seen from the results of research in cycle I, which showed that the average student score was 72.3% with a student completion percentage of 66.7%. In cycle II, student learning outcomes increased, namely with the average student score of 76.9% with a percentage of student learning completeness of 82.2%. So it can be stated that in the second cycle the learning process is said to be complete, because classically class III students at SDN 053975 Wampu have reached more than the minimum standard of 70% completeness. In cycle III, student learning outcomes increased, namely with the average student score of 77.6% with a percentage of student learning completion of 84.4%. So it can be stated that in the third cycle the learning process is said to be complete and better than in the second cycle, because classically class III students at SDN 053975 Wampu have reached more than the minimum standard of 70% completeness.
DEVELOPMENT OF SMART BOX MEDIA IN SCIENCE LEARNING TO INCREASE INTEREST IN LEARNING IN CLASS IV PRIMARY SCHOOL STUDENTS Harahap, Ali Badri; Darwis, Umar
JOURNAL OF HUMANITIES AND SOCIAL STUDIES Vol. 3 No. 01 (2025): FEBRUARY 2025
Publisher : Media Inovasi Pendidikan dan Publikasi

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Abstract

This research is a type of research and development referring to the ADDIE model consisting of five development stages, namely analysis, design, development, implementation and evaluation. This research produces a product in the form of smart box media for science and science learning metamorphosis material in fourth grade elementary school. The instrument used to collect data was a questionnaire. The data analysis technique is descriptive qualitative. The results of the validation of the material expert's assessment received a score of 80% from 10 statements. The smart box media for science and science learning that has been developed is very valid and can be applied as a medium for the teaching and learning process in schools. The media expert validation results obtained a percentage of 96%. Based on the validation results of the smart box media in the science and science learning that was developed, it was found that the learning media that was developed was declared very valid or had a very good degree of validity. The validation results of three aspects were assessed, namely 1) attractiveness of color, 2) clarity of letters and language used and 3) quality of design. This percentage includes the criteria of "very suitable" to be used as a medium in learning activities for fourth grade elementary school students regarding imperfect metamorphosis. Overall, the assessment of the student response questionnaire scores that were reviewed by the teacher during the field trial amounted to 48 scores obtained from a maximum score of 50. This resulted in a percentage score of 96% which was categorized as very decent/good. The results of interviews with class IV students can be concluded from a total of 15 students. 12 students stated learning
Pengaruh Penggunaan Media Big Book Terhadap Kemampuan Membaca Permulaan Pada Kelas 1 SD Negeri 064991 Medan Amplas Dani, Mutia Rahma; Darwis, Umar
Jurnal Pusat Studi Pendidikan Rakyat Volume 5 Nomor 1 Februari 2025
Publisher : CV. PUSDIKRA MITRA JAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51178/jpspr.v5i1.2471

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh Penggunaan Media Big Book Terhadap Kemampuan Membaca Permulaan Pada Kelas 1 SD Negeri 064991 Medan Amplas. Penelitian ini menggunakan penelitian eksperimen dengan pendekatan kuantitatif. Populasi dalam penelitian ini adalah seluruh siswa kelas 1 SD Negeri 0644991 Medan Amplas tahun ajaran 2020/2021 yang terdiri kelas IA berjumlah 20 dan kelas IB berjumlah 18. Jumlah semua populasi kelas I adalah 38 Siswa. sampel pada penelitian ini berjumlah 38 responden. Teknik pengumpulan data berupa observasi. Teknik analisis data yang digunakan adalah dengan menggunakan metode statistik deskriptif dengan analisis inferensial menggunakan teknik uji t. Hasil penelitian ini diperoleh nilai thitung = 15,932 dan ttabel = 2.093 maka diperoleh thitung > ttabel atau 15,932 > 2.093. Sehingga dapat disimpulkan bahwa H0 ditolak dan Ha diterima. Ini berarti ada pengaruh penggunaan media big book terhadap perkembangan kemampuan membaca permulaan pada siswa kelas 1 SD Negeri 064991 Medan Amplas. Nilai dari kelas 1A secara umum untuk kelas eksperimen telah mencapai ketuntasan, ini terbukti dengan jumlah rata-rata lebih tinggi dari nilai standar KKM 77,90 > 70, dengan peningkatan sebesar 28,2%. Dengan demikian pengunaan media Big Book berpengaruh terhadap Kemampuan Membaca Permulaan Kelas 1 SD Negeri 064991 Medan Amplas.