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Penerapan Permainan Engklek dalam Menstimulasi Kemampuan Motorik Kasar Anak Kelas B TK Mekar Mentari Gemilang Umi Salsabela; Yuniarti Yuniarti; Iin Maulina
Ta'rim: Jurnal Pendidikan dan Anak Usia Dini Vol. 6 No. 2 (2025): Ta'rim: Jurnal Pendidikan dan Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59059/tarim.v6i1.2136

Abstract

The importance of traditional games in providing character education and positive moral values for children's growth, especially in developing gross motor skills. Initial observations showed that children's gross motor skills were still low due to a lack of interest in traditional games and teachers had not found the right method. This study aims to describe the description of children's gross motor skills before and after being given the game engklek. Using a quantitative approach with a pre-experimental method and pretest-posttest design, the research was conducted on 9 children aged 5-6 years at Mekar Mentari Gemilang Kindergarten. Data was collected through observation, interviews, and checklists. The results showed a significant increase in children's gross motor skills after being given the cranklek game Treatment, with an average pre-test score of 4.33 increasing to 8.00 in the post-test. The findings imply that traditional cricket games are effective in stimulating children's gross motor development.
Digital Story Telling Based on Multimodal Elements on EFL Learners’ Speaking Performance Yulian, Ryani; Yuniarti, Yuniarti
Jurnal Pendidikan Indonesia Vol 11 No 2 (2022): June
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (309.087 KB) | DOI: 10.23887/jpiundiksha.v11i2.40217

Abstract

Educators must adapt the contextual model of teaching with educational technology to improve teaching and learning English quality. Digital storytelling is one of meaningful technology that can enhance students' speaking skills. This study examined the effectiveness of digital storytelling based on multimodal elements on EFL learners' speaking performance. A quasi-experimental design with a control and experimental group was employed. The sample consisted of 40 students of Teacher Education of Early Childhood Education. Both classes studied English for Early Childhood Education. Sample in the experimental group was treated by digital storytelling based on multimodal elements and local contents. The control group studied the storytelling based on a conventional video. The instrument used ware speaking rubric, Likert-Scale questionnaires, and interview. Data analysis for students' speaking performance consisted of the inter-reliability test, normality test, homogeneity, test of linearity, and ANCOVA. The procedures of thematic analysis adopted inductive and deductive coding. The result of study shows that digital storytelling with multimodal elements effectively enhances EFL learners speaking performance. The descriptive statistics show that students in the experimental group (M=85.4) significantly outperformed the control group (M=76.9) on their speaking performance by digital storytelling. The students perceived a positive perception of digital storytelling based on multimodal elements in learning English in terms of enjoyment of multimodal features such as visual and auditory and values depicted from local values. The study also explored several perceived obstacles in using digital storytelling in speaking, such as digital and technical literacy, language skill, creativity and innovative thinking, and collaborative learning.
Efektivitas Digital Story Telling Melalui Video Animasi Untuk Meningkatkan Kemampuan Berbicara Anak Marsiana; Iin Maulina; Yuniarti
Jurnal Dunia Pendidikan Vol 5 No 5 (2025): Jurnal Dunia Pendidikan
Publisher : LPPM Sekolah Tinggi Olahraga dan Kesehatan Bina Guna

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55081/jurdip.v5i5.3811

Abstract

Penelitian ini bertujuan untuk meningkatkan kemampuan bicara anak TK B usia 5-6 tahun melalui digital storytelling. Jenis penelitian ini adalah Penelitian Kuantitatif yang dilaksanakan dalam empat kali pertemuan. Subyek penelitian ini adalah 40 anak di kelompok TK B Amkur Bengkayang. Objek penelitian adalah kemampuan berbicara melalui digital storytelling. Teknik pengumpulan data menggunakan wawancara, observasi, dan dokumentasi. Teknik analisis data yang digunakan adalah deskriptif kuantitatif. Indikator keberhasilan dalam penelitian ini adalah bila rata-rata kemampuan berbicara anak melalui digital storytelling telah mencapai kriteria berkembang sangat baik (BSB) yaitu 80%. Hasil penelitian ini menunjukkan adanya peningkatan kemampuan berbicara anak melalui digital story telling di TK B Amkur Bengkayang. Hal ini dibuktikan dengan peningkatan rata-rata kemampuan berbicara anak pada pratindakan sebesar 40%, meningkat menjadi 56,33%. Jadi dapat simpulkan bahwa digital story telling meningkatkan kemampuan bicara anak TK B usia 5-6 tahun di TK Amkur Bengkayang.