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IMPLEMENTATION OF CODING FOR CHANGE TRAINING TO ENHANCE PROGRAMMING SKILLS AND ARTIFICIAL INTELLIGENCE LITERACY AMONG HIGH SCHOOL STUDENTS Purwati; Sofia Ulfah; A. Faiq Abror; Nila Ayu Kusuma Wardani; Nur Ahmad Budi Yulianto
Jurnal Disprotek Vol. 17 N0. 2 (2026)
Publisher : Universitas Islam Nahdlatul Ulama Jepara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34001/jdpt.v172.10054

Abstract

The rapid advancement of digital technology and Artificial Intelligence (AI) requires students to develop programming skills, computational thinking, and digital literacy to meet the demands of the twenty-first century. However, programming instruction at the secondary school level remains predominantly theoretical, providing limited opportunities for hands-on practice and AI literacy development. This study aims to analyze the implementation of the Coding for Change training program in improving programming skills and Artificial Intelligence literacy among students at SMA Negeri 1 Nalumsari Jepara. A qualitative descriptive approach was employed in this study. Data were collected through classroom observations, documentation, and participants’ reflections throughout the training activities. Data analysis followed the interactive model of Miles, Huberman, and Saldaña, including data reduction, data display, and conclusion drawing. The findings indicate that the implementation of learning by doing and Project-Based Learning effectively improved students’ understanding of fundamental Python programming concepts, their ability to complete simple programming projects, and their awareness of Artificial Intelligence applications in creative activities. Participants demonstrated high engagement during the training and successfully implemented programming concepts through Google Colab and AI-assisted design using Canva AI. Furthermore, integrating programming instruction with AI literacy created a more contextual learning experience, enhanced students’ learning motivation, strengthened computational thinking skills, and improved their readiness to face digital transformation. This study contributes to the development of project-based Informatics learning models aligned with twenty-first-century competencies and provides an alternative framework for community engagement programs aimed at strengthening students’ digital competencies.
Pelatihan Microsoft Office Untuk Meningkatkan Hard Skill Mahasiswa Politeknik Balekambang Jepara Mar’atus Sholikhah; Nila Ayu Kusuma Wardani; Purwati; A. Faiq Abror
Jurnal Pengabdian dan Pemberdayaan Banyuwangi (Jurnal Abdiwangi) Vol 1 No 1 (2023): Jurnal Abdiwangi
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat, Politeknik Negeri Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57203/abdiwangi.v1i1.2023.21-31

Abstract

Penggunaan Microsoft Office dalam dunia pendidikan dan bisnis memegang andil yang besar. Karena itulah setiap mahasiswa perlu memiliki kemampuan dalam menggunakan paket perangkat lunak ini. Manfaat dari pengabdian masyarakat yang telah kami lakukan adalah untuk menambah pemahaman yang mendalam dan meningkatkan kemampuan praktis mahasiswa, terutama dalam mengetik sepuluh jari dan mengoperasikan perangkat lunak Microsoft Office, khususnya Microsoft Word, Microsoft Excel, dan Microsoft PowerPoint. Program ini mengadopsi metode pelatihan yang terstruktur dalam tiga tahap, dimulai dengan tahap perkenalan, dilanjutkan dengan penyampaian materi, dan diakhiri dengan praktik langsung dan mandiri. Sasaran dari program ini adalah seluruh mahasiswa Program Studi Rekayasa Perangkat Lunak yang merupakan angkatan 2021, dengan total peserta sebanyak 17 orang. Setelah menyelesaikan program ini, diharapkan mahasiswa akan memiliki kemampuan mengetik sepuluh jari dan mampu menggunakan Microsoft Office, seperti MS Excel, MS Word, dan MS PowerPoint. Kemampuan ini akan memungkinkan mereka untuk efektif menggunakan aplikasi-aplikasi ini dalam menyelesaikan berbagai tugas akademik dan juga sebagai tambahan keterampilan yang berguna di dunia kerja.
Mastering Canva "Kreatif Tanpa Batas untuk Siswa SMK" di SMK Roudlotul Mubtadiin Balekambang Jepara A. Faiq Abror; Rasyiid Yoga Pradita; Chintya Prabawati; Reyhan Dega Pradana; Ahmad Mustaghfirin; M. Risqi Ardiansyah
Jurnal Pengabdian dan Pemberdayaan Banyuwangi (Jurnal Abdiwangi) Vol 2 No 2 (2025): Jurnal Abdiwangi
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat, Politeknik Negeri Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57203/abdiwangi.v2i2.2025.101-114

Abstract

The development of technology requires SMK students to master effective presentation skills using technology. To overcome the difficulties of XII grade students of SMK Roudlotul Mubtadiin Balekambang Jepara in the process of preparing final project presentations, the Balekambang Jepara Polytechnic service team organized training in making Canva-based presentations. The activity aimed to improve visual design competencies and presentation techniques through a participatory approach. The training was held for one day with 30 students majoring in Automotive Light Vehicle Engineering. The material covered three sessions: (1) Visual Design Principles (slide structure and CRAP technique), (2) Presentation Techniques (body language, time management), and (3) Canva Practice (final project slide making practice). Evaluation using pre-test/post-test and project assessment showed an increase in the average score from 58 to 82, with 85% of participants achieving scores above the standard (≥75). As a result, participants were able to apply presentation design with Canva templates, organize visual hierarchy, and present presentations more confidently. This activity can strengthen the synergy and cooperation between universities and vocational schools in preparing students for the world of work
Coding for Change: Pelatihan Praktis Pemrograman dan Proyek AI Sederhana untuk Siswa SMA A. Faiq Abror; Ahmad Mubais
Jurnal Pengabdian dan Pemberdayaan Banyuwangi (Jurnal Abdiwangi) Vol 3 No 2 (2026): Jurnal Abdiwangi
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat, Politeknik Negeri Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57203/abdiwangi.v3i2.2026.83-90

Abstract

The development of digital technology requires improved programming literacy and artificial intelligence understanding among high school students. However, information technology learning still focuses on application usage and lacks practical coding experience. This community service activity aimed to improve students’ basic Python programming skills and introduce simple AI through hands-on training using a project-based learning approach. The training materials included basic Python, mini projects (login system and calculator), Google Colab, and Canva AI. The results showed improvements in algorithmic thinking, the ability to develop simple programs, and increased student creativity and motivation. This training effectively enhanced digital literacy and technological competencies of high school students.