Claim Missing Document
Check
Articles

Found 5 Documents
Search

Promoting Critical Thinking through an SDG-Integrated STEAM E-Module for Grade X High School Students Pauzi; Rayendra; Abna Hidayati; Ulfia Rahmi
Jurnal Penelitian Pendidikan IPA Vol 12 No 6 (2026)
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v12i6.12484

Abstract

This research aims to produce STEAM-based E-Modules that are valid, practical, and effective in improving students' critical thinking skills in mathematics subjects. This research uses the ADDIE development model with five steps: Analysis, Design, Development, Implementation, and Evaluation. The validity of the E-Module was tested by four validators, namely experts in instruments, media, materials, and languages. Trial I involved 3 students, while trial II was carried out on 2 educators and 25 students. The results showed that the STEAM-based E-Module on linear program materials had excellent validity, with a score of 83% for product experts, 93% for subject matter experts, and 93% for linguists. The practicality of this E-Module is very high, with the trial of students obtaining a score of 98% and educators 96%, both of which are in the category of "Very Practical". The effectiveness of this E-Module can be seen from the increase in student learning outcomes, namely from a pretest score of 49.60 to a posttest score of 81.40, with an N-gain of 0.62 which is included in the "Medium" category. In addition, students' critical thinking abilities earned an average score of 3.03 out of 4, which indicates the "Pretty Good" category. The results of this study show that STEAM-based E-Modules are effective in improving students' critical thinking skills and are practically used in mathematics learning.
Development of a Multimedia-Oriented Problem-Based Learning Model to Support SDG 4: Quality Education for Grade IV Elementary School Students Endang Saputra; Alwen Bentri; Jasrial; Ulfia Rahmi; Rayendra
Jurnal Penelitian Pendidikan IPA Vol 12 No 6 (2026)
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v12i6.15059

Abstract

This research is motivated by the low involvement of students in learning Pancasila Education in elementary schools, the limited use of innovative interactive learning media, and the need for a learning model that is able to develop critical, collaborative, and problem-solving skills. This research aims to develop a Canva-based interactive multimedia oriented to the Problem Based Learning (PBL) model that is valid, practical, and effective in improving the learning outcomes of grade IV elementary school students in the subject of Pancasila Education. This type of research is research and development using the ADDIE model which includes five stages, namely analysis, design, development, implementation, and evaluation. The validity of the product is assessed by subject matter experts, media experts, and linguists. Practicality was measured through the responses of teachers and students using questionnaires, while effectiveness was tested through a comparison of pretest and posttest results analyzed using the N-Gain formula. The results of the study showed that the interactive multimedia developed obtained a very valid category with an average score of 89.56%. In addition, this media is stated to be very practical based on positive responses from teachers and students, especially in the aspects of ease of use, attractive visual appearance, and clarity of navigation. In terms of effectiveness, interactive multimedia has been proven to be able to improve students' learning outcomes with an N-Gain value of 77.67 which is included in the high category. Thus, Canva-based interactive multimedia oriented to the PBL model can be an innovative learning media alternative that is valid, practical, and effective to improve the quality of learning.
Development of Deep Learning-Oriented Google Sites Interactive Learning Media to Support SDG 4: Quality Education in High School English Learning Rosnilawati; Alwen Bentri; Zelhendri Zen; Mutiara Felicita Amsal; Rayendra
Jurnal Penelitian Pendidikan IPA Vol 12 No 6 (2026)
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v12i6.15080

Abstract

English learning at the high school level still faces various challenges, such as time constraints, low interaction, and the dominance of one-way learning that does not support 21st century skill development. This research aims to develop Google Sites-based interactive learning media that is oriented towards deep learning to improve understanding of concepts and student engagement. This research uses the Research and Development (R&D) method with the ADDIE model which includes the stages of analysis, design, development, implementation, and evaluation. The subjects of the study were 36 students of class X Phase E at SMAN 7 Padang. The research instruments include expert validation sheets, practicality questionnaires, and learning outcome tests. The data were analyzed descriptively, quantitatively, and qualitatively and used the N-gain test to measure effectiveness. The results showed that the media developed had a validity level of 95% (very feasible category), a practicality level of 95% (teachers) and 90% (students) (very practical category), and high effectiveness with an increase in average score from 58.7 (pretest) to 89.72 (posttest) and an N-gain value of 0.80 (high category). These findings show that Google Sites-based interactive learning media oriented to deep learning has proven to be valid, practical, and effective in improving students' understanding of concepts in English learning.
Digital Literacy in STEM Education: A Bibliometric and Systematic Literature Network Analysis Rufina Agustin Yuarsa; Rayendra; Nofri Hendri; Rahmi Pratiwi
Jurnal Penelitian Pendidikan IPA Vol 12 No 6 (2026)
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v12i6.15324

Abstract

The rapid development of digital technology and the increasing integration of Artificial Intelligence (AI) in education have transformed learning processes, particularly in STEM (Science, Technology, Engineering, and Mathematics) education. This study aims to analyze the development of research on digital literacy in STEM education through a bibliometric analysis and Systematic Literature Network Analysis (SLNA). The study employed a combination of bibliometric methods, SLNA, and content analysis to identify publication trends, collaboration networks, dominant research themes, and emerging future directions. Data were collected from the Scopus database following the PRISMA 2020 guidelines. A total of 106 relevant articles published between 2019 and 2025 were selected and analyzed using VOSviewer and Orange Data Mining. The findings indicate a significant increase in publications related to digital literacy, AI, and STEM education, particularly in 2025. Bibliometric mapping revealed three major research clusters:  technology-integrated teaching and digital literacy in science and engineering education, the role of digital competence and computational thinking in STEM higher education, and the integration of AI and AI literacy in digital literacy development. Topic modeling using Latent Dirichlet Allocation (LDA) identified ten dominant research topics, with technology-based STEM learning and AI-supported education emerging as the most prominent themes. The results also highlight the growing emphasis on AI integration, computational thinking, digital competence, and innovative pedagogical approaches in modern STEM education. Overall, the study demonstrates that research on digital literacy in STEM education is rapidly evolving toward interdisciplinary and AI-driven learning environments. However, challenges remain regarding digital inequality, AI literacy integration, and sustainable pedagogical implementation. This study contributes to the understanding of current research trends and provides future research directions for strengthening digital literacy and AI integration in STEM education.
The Impact of Digital News Media Integration within Problem-Based Learning on Students' Critical Thinking Skills and Learning Outcomes in Vocational Science Education Rahmi Lifia Citra; Fetri Yeni J; Darmansyah; Rayendra
Jurnal Penelitian Pendidikan IPA Vol 12 No 7 (2026): In Progress
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v12i7.15680

Abstract

This study aims to investigate the impact of integrating digital news media as an authentic problem trigger within the Problem-Based Learning (PBL) model on students' critical thinking skills and cognitive learning outcomes in vocational science education (PIPAS). This research employed a quasi-experimental approach with a nonequivalent control group design at SMKN 1 Batam. Data were collected through pre-tests and post-tests structured to measure Robert H. Ennis' critical thinking indicators and cognitive achievements, which were then analyzed using descriptive statistics and independent sample t-tests. The descriptive analysis revealed that the experimental group achieved an average N-gain score of 0.32 in the moderate category for critical thinking skills, outperforming the control group which scored 0.10 in the low category. A similar trend occurred in cognitive learning outcomes, where the experimental group secured an N-gain score of 0.37 (moderate) compared to the control group's score of 0.15 (low). Furthermore, the independent sample t-test confirmed that this difference was statistically significant, yielding a t-value of 2.389 with a significance level of p = 0.01 (p < 0.05). The integration of dynamic, ill-structured problems from digital news portals successfully stimulated vocational students' analytical thinking, reflection, and problem-solving capacities. In conclusion, incorporating digital news media within the PBL framework is a highly effective instructional strategy to foster critical thinking and academic achievement in vocational science streams.