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Pengembangan Model Project Based Learning Berbantuan Augmented Reality Untuk Meningkatkan Keterampilan Proses Sains Dan Sikap Ilmiah Peserta Didik Kelas XI Pada Konsep Sel Indriani, Ratna; Wahidin, Wahidin; Arip, Asep Ginanjar
Wahana Pendidikan Vol 10, No 2 (2023): Agustus
Publisher : Universitas Galuh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25157/jwp.v10i2.11217

Abstract

Tujuan dari penelitian ini adalah untuk melihat adanya peningkatan keterampilan proses sains dan sikap ilmiah siswa dari pengembangan model project based learning berbantuan augmented reality. Metode penelitian dengan model pengembangan ADDIE dan jenis penelitian research and development. Hasil penelitian menunjukkan untuk KPS rata-rata nilai pretest kelas eksperimen 49,9 dan rata-rata nilai posttest 80,5 sedangkan pada kelas kontrol rata-rata nilai pretest 48,7 dan rata-rata nilai posttest 60 dan untuk sikap ilmiah rata-rata nilai pretest eksperimen 60 posttestnya 86,9 sedangkan kelas kontrol rata-rata nilai pretest 58,9 posttesnya 81.  Dilanjutkan dengan analisis uji t dan diperoleh nilai sig(2-tailed) sebesar 0,000<0,05, sehingga disimpulkan bahwa pengembangan model PjBL berbantuan AR dapat meningkatkan KPS  dan sikap ilmiah peserta didik.
Pengembangan Model Project Based Learning (PjBL) Berbantuan Augmented Reality (AR) untuk Meningkatkan Keterampilan Proses Sains dan Sikap Ilmiah Peserta Didik Kelas XI pada Materi Struktur Sel Indriani, Ratna; Wahidin, Wahidin; Arif, Asep Ginanjar
Edubiologica Vol. 10 No. 1 (2022)
Publisher : Program Studi Pendidikan Biologi, Sekolah Pascasarjana Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/edubiologica.v10i1.10266

Abstract

Developments in the field of education in the industrial era 4.0 demanded a change in students' perspectives on the quality of learning such as learning in biology subjects. Biology learning can foster students' thinking skills to solve everyday problems through observation and observations that are based on a scientific attitude and can develop scientific process skills. To achieve this, it is necessary to choose the right model. Student-centered models such as project based learning are very suitable for today's learning supported by adequate technology and increase student learning interest such as augmented reality. This study aims to see an increase in science process skills and scientific attitudes of students from the development of augmented reality-assisted project based learning models. The research method with the ADDIE development model and the type of research and development research. The research instrument consisted of interviews, observations and tests, the population of all students in class XI IPA and samples XI IPA 1, XI IPA 3. The results showed that for KPS the average pretest score for the experimental class was 49.9 and the average posttest score was 80.5 while in the control class the average pretest score was 48.7 and the posttest average score was 60 and for scientific attitude the average experimental pretest score was 60, the posttest was 86.9 while the control class averaged the pretest score was 58.9 posttest was 81. Followed by analysis t test and obtained a sig(2-tailed) value of 0.000<0.05, so it was concluded that the development of the AR-assisted PjBL model can improve KPS and scientific attitudes of students. The recommendation from this research is that this project-based learning model manual is used to improve problem-solving skills in different materials.
Pengembangan Model Project Based Learning (PjBL) Berbantuan Augmented Reality (AR) untuk Meningkatkan Keterampilan Proses Sains dan Sikap Ilmiah Peserta Didik Kelas XI pada Materi Struktur Sel Indriani, Ratna; Wahidin, Wahidin; Arif, Asep Ginanjar
Edubiologica Vol. 10 No. 1 (2022)
Publisher : Program Studi Pendidikan Biologi, Sekolah Pascasarjana Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/edubiologica.v10i1.10266

Abstract

Developments in the field of education in the industrial era 4.0 demanded a change in students' perspectives on the quality of learning such as learning in biology subjects. Biology learning can foster students' thinking skills to solve everyday problems through observation and observations that are based on a scientific attitude and can develop scientific process skills. To achieve this, it is necessary to choose the right model. Student-centered models such as project based learning are very suitable for today's learning supported by adequate technology and increase student learning interest such as augmented reality. This study aims to see an increase in science process skills and scientific attitudes of students from the development of augmented reality-assisted project based learning models. The research method with the ADDIE development model and the type of research and development research. The research instrument consisted of interviews, observations and tests, the population of all students in class XI IPA and samples XI IPA 1, XI IPA 3. The results showed that for KPS the average pretest score for the experimental class was 49.9 and the average posttest score was 80.5 while in the control class the average pretest score was 48.7 and the posttest average score was 60 and for scientific attitude the average experimental pretest score was 60, the posttest was 86.9 while the control class averaged the pretest score was 58.9 posttest was 81. Followed by analysis t test and obtained a sig(2-tailed) value of 0.000<0.05, so it was concluded that the development of the AR-assisted PjBL model can improve KPS and scientific attitudes of students. The recommendation from this research is that this project-based learning model manual is used to improve problem-solving skills in different materials.
Upskilling-Upgrading Desa Wisata Sukoharjo-Bojonegoro melalui Program 3ED (Edu-Etno-Eco-Digital Tourism) Hasanah, Nafi Atin; Setiawati, Reni Dwi; Saharani, Mitha; Indriani, Ratna; Zulfani, Muhamad Iqbal Fachri; Anggraeni, Ludfi; Saputri, Febrika Dilla; Zulfa, Achmad Zidan; Gymnastiar, Abdullah; Ardiana, Sabila Nurfalah; Rohmah, Nuzilatur; Wangi, Sekar Mahkota Trihapsari Cendana; Aisyah, Putri Nafisatul; Triningtiyas, Fitara Aulia; Sari, Wulan Kumala; Prastiwi, Chyntia Heru Woro
J-ABDIPAMAS (Jurnal Pengabdian Kepada Masyarakat) Vol. 8 No. 2 (2024): Oktober 2024
Publisher : IKIP PGRI Bojonegoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30734/j-abdipamas.v8i2.4868

Abstract

ABSTRACT The village of Sukoharjo in Kalitidu District, Bojonegoro Regency, has natural potential, including rice fields, fertile lands along the Bengawan Solo River, and an abundance of fruit crops such as crystal guava, water guava, avocado, longan, starfruit, and honey jackfruit. The village also has natural resources like oil wells and cultural heritage in the stories of Joko Popok and Mbok Rondo Mori. This potential, however, has not been fully utilized for developing a tourist village that could serve as an income generator for the local community. This community service program aims to implement the Sukoharjo-Bojonegoro Tourist Village Upskilling-Upgrading Program through the 3ED Program (Edu-Etno-Eco-Digital Tourism). “Upskilling” involves enhancing the skills of stakeholders and villagers in managing tourism potential, while “upgrading” focuses on improving the systems, procedures, and operations of the tourist village to be more efficient and effective. Upskilling and upgrading village tourism will create opportunities to stimulate the local economy, increase village income and welfare, expand employment opportunities, and contribute to poverty reduction. This program has produced five tourism packages, tested with kindergarten/RA and elementary/MI students: Edutourism 1, Edutourism 2, Ed-tourism 3, Ecotourism, and Ethnotourism. To strengthen the online marketing of these tourism packages, the community service team organized digital marketing training for village officials, women's tourism groups, and youth organizations.  ABSTRAKDesa Sukoharjo Kecamatan Kalitidu Kabupaten Bojonegoro memiliki potensi alam berupa lahan persawahan,  daerah subur tepian Sungai Bengawan Solo, dan hasil perkebunan buah jambu kristal, jambu air, alpukat, kelengkeng, belimbing, dan nangka madu. Desa ini juga memiliki kekayaan alam sumur minyak serta budaya cerita kisah Joko Popok dan Mbok Rondo Mori. Potensi ini belum digunakan sepenuhnya untuk pengembangan desa wisata yang dapat menjadi income generator bagi masyarakat setempat. Kegiatan PkM ini bertujuan mengadakan Program  Upskilling-Upgrading Desa Wisata Sukoharjo-Bojonegoro melalui Program 3ED (Edu-Etno-Eco-Digital Tourism). Upskilling terkait dengan peningkatan kemampuan stake holder dan masyarakat desa dalam mengelola potensi wisata, sementara upgrading memiliki makna peningkatan sistem, prosedur, dan cara kerja desa wisata agar menjadi lebih efisien dan efektif. Upskillling dan upgrading wisata desa akan membuka peluang untuk menggerakan ekonomi di tingkat lokal, meningkatkan pendapatan dan kesejahteraan masyarakat desa, memberikan kesempatan kerja yang semakin luas, dan berkontribusi mengurangi kemiskinan. Kegiatan pengabdian ini menghasilkan 5 paket wisata yang telah diuji cobakan kepada siswa TK/RA dan SD/MI, yaitu Edutourism 1, Edutourism 2, Edutourism 3, Ecotourism, dan Ethnotourism. Untuk memperkuat pemasaran online paket-paket wisata tersebut, tim PkM mengadakan pelatihan digital marketing bagi perangkat desa, ibu-ibu pokdarwis, dan pemuda Karang Taruna.