Hanis Adira Lubis
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Analisis Perkembangan Fisik Motorik Anak Melalui Kegiatan Bermain: Studi Kasus Memperingati Hut Ri Ke-78 Di Desa Tamosu Rindy Regar; Hanis Adira Lubis; Heidi Sahertiah; Dorina Siregar; Rumiah Siregar; Irwansyah Nasution; Rama Wahyudi; Zainul Arifin; Suleha Lubis
Nusantara: Jurnal Pengabdian kepada Masyarakat Vol. 4 No. 1 (2024): Februari : Jurnal Pengabdian Kepada Masyarakat
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/nusantara.v4i1.2530

Abstract

Real work education (KKN) is an education in the form of community service. In this service, students apply the theories they have after studying for several semesters into a real form of community service. In this service, students carry out several activities that develop children's physical motor skills. Physical development is the growth or changes experienced in a person's body which are clearly visible from changes in the shape and size of a person's body. Motor development is controlling the development of body movements through coordinated activity of muscles, nerves and nerve centers. Therefore, a child's physical motoric development is a process that the child goes through regarding the growth and development that occurs in the child. The aim of this research is to find out the extent of children's physical motor development through real work lecture activities.
Peran Kegiatan Upacara Bendera Dalam Menanamkan Nilai Nasionalisme Pada Anak Usia Dini Di Ra Darussalam Hanis Adira Lubis; Padilah Hasan; Nur Hamni; Nikmah Khairani
Ta'rim: Jurnal Pendidikan dan Anak Usia Dini Vol. 5 No. 2 (2024): Mei : Jurnal Pendidikan dan Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59059/tarim.v5i2.1270

Abstract

Instilling Nationalist Values ​​in carrying out the flag-raising ceremony is an important step in cultivating and strengthening the feeling of love for the homeland and national spirit among the younger generation, especially at the Early Childhood stage. Early Childhood is a child whose age range is 0-6 years, where this period is very important in providing stimulation for optimal growth and development of children. This research aims to instill the values ​​of Nationalism in Early Childhood through Flag Ceremony activities at Ra Darussalam. This research uses descriptive qualitative methods. Data collection techniques use observation, interviews and documentation. Based on the research results, it can be seen that the role of ceremonial activities can instill Nationalist Values ​​in children.
Pengembangan Ape Box Magic Alphabet untuk Mengenalkan Huruf pada Anak Usia Dini di RA Darussalam Hanis Adira Lubis; Sartika Dewi Harahap; Syamsiah Depalina Siregar
Ta'rim: Jurnal Pendidikan dan Anak Usia Dini Vol. 6 No. 2 (2025): Ta'rim: Jurnal Pendidikan dan Anak Usia Dini
Publisher : Sekolah Tinggi Agama Islam Yayasan Pendidikan Ilmu Qur'an Baubau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59059/tarim.v6i1.2147

Abstract

The aim of the research is to develop the Box Magic Alphabet Educational Game Tool, understand the characteristics, test practicality, ensure effectiveness and describe the difficulties experienced by students and educators in using the Box Magic Alphabet Educational Game Tool. The method used is Research and Development research using the ADDIE development model. The results of this research are: (1) The Box Magic Alphabet Educational Game Tool Development Process was developed using the ADDIE model. Based on the results of the Box Magic Alphabet product assessment instrument, it is said to be very good as a learning medium for students to recognize letters. The Box Magic Alphabet product that was developed also produced a guidebook created to make it easier for teachers in the process of making and using the Box Magic Alphabet. (2) Characteristics of the Magic Alphabet Box Educational Game Tool which has the characteristics of being simple, interesting, fun, durable and long-lasting, easy to use and can improve aspects of student development. (3) The effectiveness of the Box Magic Alphabet educational game tool in introducing letters to early childhood as an effective learning medium. This is because the existence of educational game tools can make it easier for teachers to convey information through the media provided, with a percentage value reaching 92% and is considered very valid. (4) The practicality of the Magic Alphabet Box Educational Game Tool in introducing letters to young children can be seen from its simple use, it does not confuse children and is also easy for teachers to practice, with a percentage score of 96% and is considered very valid.