Andriana, Riya
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PENGARUH ADIKSI GAME ONLINE TERHADAP KOMUNIKASI INTERPERSONAL DAN MOTIVASI BELAJAR PADA SISWA DI SMKN 5 BANJARMASIN Andriana, Riya; Handayani, Eka Sri; Hayati, Sri Ayatina
TERAPUTIK: Jurnal Bimbingan dan Konseling Vol 8, No 2 (2024): TERAPUTIK: Jurnal Bimbingan dan Konseling
Publisher : Pusat Kajian Bimbingan dan Konseling FIPPS Unindra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26539/teraputik.823184

Abstract

This study aims to determine whether online gaming addiction influences interpersonal communication and learning motivation among students at SMKN 5 Banjarmasin. The research employs a quantitative method with a correlational design. The population consists of 184 students, with purposive sampling specifically targeting those experiencing online gaming addiction, resulting in a sample of 42 students. The research instruments include questionnaires covering online gaming addiction, interpersonal communication, and learning motivation. Instrument validity was tested using two methods: expert validity and construct validity. The reliability of the instruments was measured using the Cronbach's Alpha coefficient. Data analysis was conducted using MANOVA. The results showed that online gaming addiction did not significantly affect interpersonal communication (significance value 0.103 > 0.05) but had a significant effect on learning motivation (significance value 0.027 < 0.05). Furthermore, no significant effect was found on both interpersonal communication and learning motivation simultaneously (most significance values > 0.05). The study concludes that online gaming addiction only affects learning motivation, while it does not impact interpersonal communication or the combination of both. The implications suggest that interventions to reduce the impact of online gaming addiction at SMKN 5 Banjarmasin should focus on improving learning motivation. Additionally, further research is needed to understand the dynamics between online gaming addiction and other aspects of student development.
Pelatihan Perilaku Respek Dan Empati Melalui Metode Role Play Untuk Mencegah Bullying Di SMKN 3 Banjarmasin Wardah, Ani; Auliah, Nurul; Aminah, Aminah; Andriana, Riya; Pebrianti, Novi
Amaliah: Jurnal Pengabdian Kepada Masyarakat Vol 8 No 2 (2024): Amaliah Jurnal: Pengabdian kepada Masyarakat
Publisher : LPPI UMN AL WASHLIYAH

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Abstract

Bullying behavior is behavior that is carried out repeatedly by a group of students who have power over weak students with the aim of causing displeasure or pain by other people, either one or several people directly against someone who is unable to fight back. The aim of this community service is to prevent bullying at SMKN 3 Banjarmasin. The participants in this activity were 36 students from class XI b TJKT. The method used is training in respectful and empathetic behavior through the role play method to prevent bullying. As for the activities: Meeting I, namely 1. Orientation and Pre-test, then delivery of role play training rules, and division into groups and roles, 2. Students act out bullying scenes in forms of verbal, physical and cyberbullying. 3. Students act in the positions of victims, perpetrators and witnesses of bullying. Meeting II, namely (4) Students act out a bullying prevention scene by being respectful, empathetic and helping the victim. 5. Students act out a reconciliation scene between the victim and the perpetrator of bullying, (7) Discussion after the role play to summarize the learning and feelings experienced. Next, evaluate the progress of training results. The training results showed that there was a significant difference between the pretest and posttest scores for SMKN 3 Banjarmasin students, with an increase in scores of 45 points after participating in the role play training. This increase indicates that role play-based training methods are effective in increasing students' respectful and empathetic behavior.