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Upaya Internalisasi Nilai-Nilai Kesejarahan Batik Banten melalui Inovasi Trend Fashion Bagi Gen-Z Nuhiyah, Nuhiyah; Ramdhani, Ali Mufty; Suwardi, Olivia Anastasia; Rahmadianti, Suci
Historia: Jurnal Pendidik dan Peneliti Sejarah Vol 7, No 1 (2024): Kritik Sosial dalam Sejarah dan Pembelajaran Sejarah
Publisher : Prodi. Pendidikan Sejarah FPIPS UPI dan APPS (Asosiasi peneliti dan Pendidik Sejarah)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/historia.v7i1.64534

Abstract

Tujuan penelitian ini adalah untuk menginternalisasikan nilai kesejarahan Batik Banten pada Gen-Z melalui inovasi trend fashion. Metode penelitian yang digunakan dalam penelitian ini adalah Research Development (RND) dengan model pengembangan 4-D (Define, Design, Development dan Dessiminate). Responden dalam penelitian ini adalah Gen-Z yaitu siswa/i SMAN di Kabupaten Serang kelas X dan XI sebanyak 137 siswa yang terdiri dari 4 Kelas (XI IPS 4, XI IPS 1, X MIPA 8 dan X MIPA 7). Penelitian ini menghasilkan sebuah inovasi trend fashion Batik Banten digemari Gen-Z. Adapun uji coba produk yang dilakukan berdampak baik yaitu membuat Gen-Z lebih mengenal dan memahami makna dan nilai kesejarahan Batik Banten, menjadi bangga menjadi bagian dari bangsa Indonesia yang mempunyai banyak kebudayaan yang beragam serta meningkatkan sikap nasionalisme dan patriotisme. Oleh karena itu, inovasi ini dapat menjadi sebuah upaya yang efektif dalam menginternalisasikan nilai kesejarahan Batik Banten pada Gen-Z.
Ethni-City : Educational Game Development about History of the Multicultural City of Surosowan as an Effort to Integrate Diversity Nuhiyah, Nuhiyah; Febriyanti, Lia; Alwiyah, Siti
Yupa: Historical Studies Journal Vol. 8 No. 3 (2024)
Publisher : Program Studi Pendidikan Sejarah FKIP Universitas Mulawarman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/yupa.v8i3.2772

Abstract

This research aims to develop Ethni-City game, a contemporary innovation to promote diversity in Banten Province by exploring the historical context of the Multicultural City of Surosowan. The research methodology involves historical research and the research and development (R&D) method using the ADDIE model (Analyze, Design, Development, Implementation, and Evaluation). The outcome of this study is the development of the Ethni-City game, a digital educational tool highlighting the history and culture of five villages within the Multicultural City of Surosowan: Bugis Village, Pekojan Village, Chinatown, European Village, and Kebalen Village. The game underwent expert evaluation, resulting in a rating of 'Highly Feasible/Excellent.' Implementation of the game received positive responses from respondents, who viewed it as an engaging educational medium for introducing diversity to the people of Banten Province.
Developing An Android App As A Maritime History Learning Media In Senior High School Nuhiyah, Nuhiyah; Supriatna, Nana; Yulifar, Leli
EDUTEC : Journal of Education And Technology Vol. 6 No. 1 (2022): September 2022
Publisher : STAI Miftahul Ula Nganjuk

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29062/edu.v6i1.394

Abstract

History learning is an efforts for maintaining maritime culture as part of the nation's identity. However, the maritime paradigm is still not an important issue for most Indonesians. Therefore, the learning of maritime history needs to be improved in order to strengthen national integration. One of the obstacles to learning maritime history is the lack of learning media about maritime history. This study aims to develop a maritime history learning media of the Sultanate of Banten based on an android application. The research method used is research and development (RND) with a 4-D development model (Define, Design, Develop and Dessiminate). The development of this media was carried out on the basis of the needs of history teachers and class X students in Banten for the learning media of maritime history of the Sultanate of Banten. The results of this study produced a learning media that has been created starting from the framework, its design, and the content of the material which is packaged into an Android Application product. The learning media for the Maritime History of the Sultanate of Banten based on the Android Application that was developed received a positive response from learning experts, linguists, media experts, teachers and students. The media trials for teachers and students show that the learning media developed is in accordance with the needs of students and teachers, providing student motivation in learning and making learning more enjoyable.
Implementasi Nilai-Nilai Pancasila Dalam Praktik Usaha UMKM dan Dampaknya Terhadap Preferensi Pelanggan: Studi Kasus Warung Nasi Teh Via Di Sindangsari, Kabupaten Serang Muhammad Azmi; Daffa Muhamad Hidayat; Jiem’s Julian Saputra; Nuhiyah, Nuhiyah
Jurnal Manajemen Bisnis Era Digital Vol. 2 No. 4 (2025): November : Jurnal Manajemen Bisnis Era Digital
Publisher : Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jumabedi.v2i4.926

Abstract

This study aims to analyze how Pancasila values are applied in MSME business practices and their impact on customer preferences with a case study of Rumah Makan Ibu Via in Sindangsari, Serang Regency. The approach used is descriptive qualitative through interviews, observation, and distribution of questionnaires to customers. The results show that the business owner consistently applies the principles of Pancasila, including honesty (first principle), respect for customers (second principle), cooperation with nearby merchants (third principle), openness to customer feedback (fourth principle), and fair and affordable pricing (fifth principl). The application of these values has a positive impact on customer satisfaction and loyalty, as seen in key preference factors such as affordable prices, a diverse menu, friendly service, and a comfortable location. Thus, the application of Pancasila values in MSME business practices not only serves as a moral and social guideline, but also contributes significantly to increasing customer loyalty and preference. The results of this study are expected to serve as an example of the application of national values in business practices for other SMEs in Indonesia.