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Journal : SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED

PENGARUH PENGGUNAAN HANDPHONE TERHADAP HASIL BELAJAR SISWA DI KELAS IV SEKOLAH DASAR Hutagaol, Robinson; Setiawati, Nanda Ayu; Silalahi, Taruli Marito; Br Saragih, Juli Siranihuta
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 13, No 4 (2023): SHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v13i4.54296

Abstract

The purpose of this study was to analyze and determine how much influence the use of cellphones on student learning outcomes in grade IV SD Negeri 060833 Medan Petisah District. This research is a quantitative research which is included in the ex-post facto research. The population taken was the fourth grade students with a total of 22 students, of which 8 male students and 14 female students at SD Negeri 060833 Medan Petisah sub-district, with a total sample size of the total population. Data analysis used the One Kolmogrov-Smirnov data normality test and hypothesis testing with Simple Regression (Simple Regression). Based on the results of hypothesis testing using simple regression analysis, the effect of the use of mobile phones on student learning outcomes, the value of tcount = 2.701 ≥ (t table) = 2.079 with a significance of 0.491> 0.05, it can be concluded that there is an "Effect of Mobile Use on Student Learning Outcomes in SD Negeri 060833 Medan Petisah sub-district with a large contribution of 2.4%.
PENGARUH PENGGUNAAN METODE ROLE PLAYING TERHADAP HASIL BELAJAR PKN PADA MATERI MENGHARGAI KEPUTUSAN BERSAMA DI KELAS V SEKOLAH DASAR Dabukke, Barita Esman; Silalahi, Taruli Marito; Hutagaol, Robinson; Irhamna, Nurul Fitria
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol 13, No 4 (2023): SHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v13i4.54298

Abstract

The purpose of this study is to determine the effect of Role Playing method on civics learning outcomes in respect decisions of fifth grade students at SDN 101738 Diski, Sunggal District. This study is quantitative experiment. The population of this study were all fifth grade students at SDN 101738 Diski. The data collection techniques used were tests and observations. The data were analyzed using t-test (One Sample t-test Method). In the implementation of using Role Playing method, students collaborate to play their respective roles. After that, each group will present their conclusions. Student learning outcomes after using Role Playing method obtained an average value of 77.97. Based on the results of the t-test where t-count > t-table = 5.57 > 1.6 with a significant level of 0.05 which states that Ha is accepted and Ho is rejected. So it can be concluded that the use of Role Playing method affect the learning outcomes of civics in respect decisions of fourth grade students at SDN 101738 Diski, Sunggal District.
EDUCATIONART FESTIVAL : PAMERAN PENDIDIKAN SENI SEBAGAI PROYEK AKHIR MATA KULIAH PENDIDIKAN DAN KETERAMPILAN MAHASISWA PGSD FKIP UNIVERSITAS SARI MUTIARA INDONESIA Setiawati, Nanda Ayu; Ismail, Putri Roka; Hutagaol, Robinson; Hajar, Ibnu
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol. 15 No. 2 (2025): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v15i2.67230

Abstract

This study aims to explore the learning experiences of students of the Elementary School Teacher Education Study Program (PGSD) of Sari Mutiara Indonesia University through their involvement in art education exhibition activities as a final project for the course. Using a qualitative approach with a case study method, data were collected through in-depth interviews, participant observation, and documentation. The results of the study indicate that art exhibitions function as effective learning media, allowing students to creatively integrate theory with practice. This activity encourages the development of pedagogical competence, collaborative skills, and self-reflection. Students experienced an increase in their understanding of art-based learning, strengthening soft skills, and the ability to design contextual and meaningful teaching media. These findings indicate that art education exhibitions can be used as an innovative learning approach in teacher education, especially to form prospective educators who are adaptive, creative, and reflective.
PENGARUH PENGGUNAAN HANDPHONE TERHADAP HASIL BELAJAR SISWA DI KELAS IV SEKOLAH DASAR Hutagaol, Robinson; Setiawati, Nanda Ayu; Silalahi, Taruli Marito; Br Saragih, Juli Siranihuta
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol. 13 No. 4 (2023): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v13i4.54296

Abstract

The purpose of this study was to analyze and determine how much influence the use of cellphones on student learning outcomes in grade IV SD Negeri 060833 Medan Petisah District. This research is a quantitative research which is included in the ex-post facto research. The population taken was the fourth grade students with a total of 22 students, of which 8 male students and 14 female students at SD Negeri 060833 Medan Petisah sub-district, with a total sample size of the total population. Data analysis used the One Kolmogrov-Smirnov data normality test and hypothesis testing with Simple Regression (Simple Regression). Based on the results of hypothesis testing using simple regression analysis, the effect of the use of mobile phones on student learning outcomes, the value of tcount = 2.701 ≥ (t table) = 2.079 with a significance of 0.491> 0.05, it can be concluded that there is an "Effect of Mobile Use on Student Learning Outcomes in SD Negeri 060833 Medan Petisah sub-district with a large contribution of 2.4%.
PENGARUH PENGGUNAAN METODE ROLE PLAYING TERHADAP HASIL BELAJAR PKN PADA MATERI MENGHARGAI KEPUTUSAN BERSAMA DI KELAS V SEKOLAH DASAR Dabukke, Barita Esman; Silalahi, Taruli Marito; Hutagaol, Robinson; Irhamna, Nurul Fitria
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol. 13 No. 4 (2023): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v13i4.54298

Abstract

The purpose of this study is to determine the effect of Role Playing method on civics learning outcomes in respect decisions of fifth grade students at SDN 101738 Diski, Sunggal District. This study is quantitative experiment. The population of this study were all fifth grade students at SDN 101738 Diski. The data collection techniques used were tests and observations. The data were analyzed using t-test (One Sample t-test Method). In the implementation of using Role Playing method, students collaborate to play their respective roles. After that, each group will present their conclusions. Student learning outcomes after using Role Playing method obtained an average value of 77.97. Based on the results of the t-test where t-count > t-table = 5.57 > 1.6 with a significant level of 0.05 which states that Ha is accepted and Ho is rejected. So it can be concluded that the use of Role Playing method affect the learning outcomes of civics in respect decisions of fourth grade students at SDN 101738 Diski, Sunggal District.