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Journal : Pendas : Jurnah Ilmiah Pendidikan Dasar

PENGEMBANGAN MEDIA PEMBELAJARAN WEBSITE BERBASIS GOOGLE SITES BERBANTUAN KAHOOT! MATERI MENGENAL KARAKTERISTIK WILAYAH KELAS V SDI AL-IKHLAS KABUPATEN TULUNGAGUNG Oktafiayu, Bella Fransisca; Satria, Aditya Pringga
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30319

Abstract

This research is motivated by the limitations of learning media and in the learning process teachers have not used media as a learning intermediary for fifth grade students of SDI Al-Ikhlas Tulungagung Regency. Learning with innovative and creative media is needed to support the learning process of students in order to achieve learning objectives. This study aims to develop learning media based on the Google Sites website assisted by Kahoot! on the material of Recognizing Regional Characteristics of fifth grade students of SDI Al-Ikhlas Tulungagung Regency. The research and development method (Research and Development) with the ADDIE development model consisting of the analysis stage (Analysis), design stage (Design), development stage (Development), implementation stage (Implementation), and evaluation stage (Evaluation). The validation results show that the developed learning media has a high level of validity. Validation by media experts meets the very valid category of 93%, from material experts meets the very valid category of 90%, and the very applicable category from student responses is 92%, the very applicable category from teacher responses is 92.5%. Thus, the Google Sites-based website learning media supported by Kahoot! is declared highly suitable and effective for use in supporting the learning process.
PENGEMBANGAN MEDIA TRUTH OR DARE BERBASIS BOARD GAME NATURE ADVENTURE PEMBELAJARAN IPAS PESERA DIDIK KELAS III SD NEGERI 7 KAMPUNGDALEM Kurniawan, Rizky; Satria, Aditya Pringga
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.29755

Abstract

Low active engagement in learning is a challenge in the lower grades of primary school. Grade III students are still at the concrete thinking stage, so they are more interested in fun activities and are easily distracted by less interactive media or the use of devices such as gadgets. This research aims to development Truth or Dare learning media based on Board Game themed Nature Adventure on the material of natural appearance using the developer model applied using the Teams Games Tournament (TGT) approach which emphasizes group cooperation, healthy competition, and active involvement of students through a fun and not boring learning atmosphere. The results of validation carried out by media, material, and language experts, showed that the media obtained a validity score of 90.5% for media, 96% for material, and 94% for language, all of which were in the very valid category. The applicability test was conducted through a questionnaire distributed to teachers and third grade students at SD Negeri 7 Kampungdalem. The results showed an applicability of 98.1% from teachers and an average of 92.1% from students. The results of the field trial prove that this media is able to increase the enthusiasm, motivation, and active involvement of students during learning in the classroom.