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The Analisis Faktor Penghambat Rendahnya Literasi Numerasi Siswa Kelas V SDN 3 Jinengdalem Ina, Komang Ina Sekarini; Saharani, Komang Putri; Darma, Ketut Ari Sukra; Marheni, Kadek Rizka; Prasista, Komang Dina; Werang, Basilius Redan
PrimEarly : Jurnal Kajian Pendidikan Dasar dan Anak Usia Dini Vol. 7 No. 1 (2024): Juni
Publisher : Fakultas Tarbiyah dan Ilmu Keguruan, IAI Sultan Muhammad Syafiuddin

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37567/primearly.v7i1.2887

Abstract

The implementation of numeracy literacy at SD N 3 Jineng Dalem, Buleleng is still relatively low. The ANBK results and report card scores show that numeracy literacy is still at a low level or lacking. This research aims to describe the results of a study regarding factors inhibiting low numeracy literacy in terms of the learning outcomes of grade 5 students at SD 3 Jineng Dalem. The methods used in this research are qualitative research, field studies using observations and interviews, as well as literature studies by reviewing several relevant articles. The results of this research are as follows a). Numeracy literacy skills at SD N 3 Jineng Dalem are classified as low/deficient due to several factors. b). Factors include lack of learning media, low student motivation to learn, low student learning ethos, and lack of parental support. So from these factors the solution that can be given to overcome these factors is a comprehensive and collaborative approach, utilizing digital resources, giving awards, providing feedback, and building communication.
Etnomathematics-Based Educational Game on Plane Geometry to Enhance Learning Motivation of Fifth-Grade Elementary School Students Prasista, Komang Dina; I Made Suarjana; Ketut Susiani
Jurnal Media dan Teknologi Pendidikan Vol. 5 No. 2 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jmt.v5i2.94397

Abstract

This study was motivated by the low motivation of students to learn flat shapes. In addition, students' learning of mathematics is still passive because the teacher still uses the lecture method. This study aims to develop ethnomathematics-based educational games, determine validity, practicality, and effectiveness. The data collection method uses interviews, questionnaire instruments, and questionnaires. Data analysis techniques include qualitative descriptive and quantitative descriptive. The research used the ADDIE model. This study takes the subject of educational game media, while the objects are validity, practicality and effectiveness. The test subjects of this study were fifth grade students, while the object of the test was the increase in student learning motivation. The results showed that the validity of learning material experts amounted to 4.75 and the validity of learning media experts amounted to 4.35, including very good qualifications. The practicality of the product is considered very good, with a percentage of teacher response practicality of 98%, student response practicality of 92.6%. The results of the one-sample t-test showed a significance value (2-tailed) of 0.000 or p < 0.05 (5% significance level), so that the ethnomathematics-based educational game on flat building material was proven effective in increasing student learning motivation. The implication of this research is that ethnomathematics educational games can increase students' motivation and technology skills in learning mathematics.