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UPAYA PEMBERDAYAAN MASYARAKAT DALAM MANAJEMEN SUMBERDAYA PERAIRAN SUNGAI BATANG HARI JAMBI TANTANGAN DAN SOLUSI Ainin, Dewi Tumatul; Khasanah, Nur; Annajmi, Annajmi; Jannah Maruddani, Raoda Tul; Islamaya, Adinda
Jurnal Pengabdian Masyarakat Polmanbabel Vol. 4 No. 02 (2024): DULANG : Jurnal Pengabdian Kepada Masyarakat
Publisher : Pusat Penelitian dan Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33504/dulang.v4i02.366

Abstract

The management of water resources in the Batang Hari River faces significant challenges due to human activities and environmental changes. Empowering local communities is crucial to ensuring the sustainability of river resource management. This service activity aims to involve the community in collaboratively managing water resources (Batang Hari River) affected by ongoing degradation through a partnership network (stakeholders) to minimize challenges and formulate solutions for sustainable community empowerment in river resource management. The activities involve several partners and stakeholders, including the Korea-Indonesia Forest Cooperation Centre (KIFC), the Fish Hatchery Center of Muaro Jambi Regency, KJA farmers, academics, and the community of Rantau Panjang Village in Muaro Jambi Regency. The method used in this activity is a participatory approach through direct discussions, Focus Group Discussions (FGD), and qualitative data analysis. From the activities conducted, through workshops and participatory approaches, community awareness and participation in water resource management have significantly increased. Additionally, the community has developed new skills in sustainable resource management, and cooperation among stakeholders has been strengthened. This activity emphasizes the importance of community empowerment in achieving sustainable river resource management, contributing to environmental sustainability and the welfare of the local community.
Perancangan Digitalisasi Transaksi pada UMKM Nyemil Beauty Berbasis Aplikasi Android Point of Sale Mulyani, Laras Niti; Andriyanto, Sidhiq; Islamaya, Adinda; Rati, Rati; Rachmadianti, Fionalita
JSITIK: Jurnal Sistem Informasi dan Teknologi Informasi Komputer Vol. 4 No. 1 (2025): Desember 2025
Publisher : Cipta Media Harmoni

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53624/jsitik.v4i1.746

Abstract

Latar Belakang: Nyemil Beauty tergolong Usaha Mikro, Kecil, dan Menengah (UMKM) yang bergerak di bidang penjualan produk kuliner kontemporer. Usaha ini menghadapi tantangan akibat pencatatan transaksi penjualan secara manual yang juga tidak efisien. Tujuan: Penelitian ini bertujuan untuk merancang dan mengembangkan aplikasi Point of Sale (POS) berbasis Android yang dapat membantu UMKM dalam mengelola transaksi penjualan, data produk, dan laporan penjualan otomatis dan terstruktur.  Metode: pengembangan yang digunakan adalah Agile, yang memungkinkan pengembangan sistem dilakukan secara bertahap dan fleksibel sesuai kebutuhan pengguna. Hasil: Aplikasi yang dikembangkan memiliki fitur utama berupa pencatatan data produk, transaksi penjualan, serta pembuatan laporan penjualan dalam bentuk digital. hasil pengujian terhadap pengguna menunjukkan bahwa 41,875% responden memberikan nilai sangat baik, 55,25% baik, dan 2,5% cukup terhadap aplikasi ini. Aplikasi POS berbasis Android ini telah berhasil memenuhi kebutuhan pengguna dalam meningkatkan efisiensi dan akurasi transaksi penjualan di Nyemil Beauty. Sistem ini terbukti mudah digunakan dan dapat diandalkan untuk menyimpan data produk, mencatat transaksi, serta menghasilkan laporan secara otomatis.
Smart Game Learning: Training on Canva and AI-Based Educational Game Development for Elementary School Teachers: Smart Game Learning: Pelatihan Pengembangan Game Edukasi Berbasis Canva dan Artificial Intelligence bagi Guru Sekolah Dasar Niti Mulyani, Laras; Iqbal, Muhammad; Firdaus, Firdaus; Hidayat, Rahmat; Sirait, Weri; Febriadi, Bayu; Islamaya, Adinda
Dinamisia : Jurnal Pengabdian Kepada Masyarakat Vol. 10 No. 3 (2026): Dinamisia: Jurnal Pengabdian Kepada Masyarakat
Publisher : Universitas Lancang Kuning

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31849/dinamisia.v10i3.32844

Abstract

The development of digital technology requires elementary school teachers to create interactive learning media that align with students’ characteristics. However, limited teacher competence in utilizing digital design technology and Artificial Intelligence (AI) remains a significant challenge. Therefore, this Community Service Program aims to enhance teachers’ competencies in developing Canva-based educational games supported by AI through the Smart Game Learning approach. The implementation methods include needs analysis, training module development, workshop activities, hands-on practice in creating educational games, and evaluation of program outcomes. This program was conducted at MIN 2 Bangka, involving teachers as the main participants. The results indicate that participants were able to produce educational game prototypes relevant to their respective subjects and showed improved understanding and skills in using Canva and AI as learning media. These findings highlight the importance of technology-based community service programs in improving the quality of digital learning in elementary schools.