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Penerapan Sistem Informasi Data Order Berbasis Web Menggunakan Metode Waterfall Syarifaldi, Anang Fa'iq; Berhitu, Okky Vincent; Apriansyah, Rizki; Kuswanto, Herman
Media Jurnal Informatika Vol 15, No 2 (2023): Media Jurnal Informatika
Publisher : Teknik Informatika Universitas Suryakancana Cianjur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/mji.v15i2.3508

Abstract

Sistem informasi penjualan menyediakan informasi untuk menangani penjualan produk yang di hasilkan perusahaan. Sistem data penjualan menjadi sangat penting ketika ramainya pasar pada perusahaan tersebut. Karena itu, pengembang sistem informasi memberikan kemudahan pelayanan kepada konsumen harus terus dikembangkan. Pengembangan sistem data order masuk merupakan salah satu fungsi dasar dari sebuah perdagangan. Kebutuhan akan pentingnya informasi juga dirasakan oleh Dalmet Sofa dalam melakukan pencatatan data order masuk, Dalmet Sofa masih menggunakan pencatatan manual. Proses tersebut akan memakan waktu lebih lama bila dibandingkan dengan menggunakansistem komputerisasi.Untuk medukung kelancaran data pendataan order masuk pada sistem perlu dibuat sistem informasi yang dapat memberikan kemudahanpada karyawan terhadap proses pendataan, sehingga informasi yang akurat dihasilkan secara tepat waktu dan pengolahan data dapat berjalan lebih efektif. Dari permasalahan yang ada maka dibuatlah sebuah sistem data order berbasis web, Dalam pengembangannya sistem ini menggunakan metedologi pengembangan waterfall, dan Unified Modeling Language (UML) sebagai alat dalam pemodelan sistemnya. Dengan sistem data order berbasis web yang diterapkan diharapkan dapat memberikan kemudahan dalam pengolahan data pada Dalmet Sofa.
The impact of tax policy on the creative economy in Indonesia Maulana, Ayang Fristia; Apriansyah, Rizki; Hidayanto, Lucki; Subardi, Dendi; Hidayat, Rahmad
Journal of Law Science Vol. 6 No. 4 (2024): October: Law Science
Publisher : Institute Of computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/jls.v6i4.5375

Abstract

The creative economy in Indonesia is one of the economic sectors that utilizes individual creativity, skills and expertise to create prosperity and employment opportunities by producing and utilizing intellectual property. This sector includes various industries such as performing arts, design, film, music, publishing, culinary, fashion, and many more. The creative economy also makes many positive contributions to certain sectors, for example, the creative economy contributes to the employment sector by making it a source of employment, especially for millennials to generation Z and those who have creative ideas even in the economic tourism sector. creatives also make quite a big contribution, where they are able to play a role in supporting tourism, especially in the field of arts and culture and interesting festivals, which can attract tourists. The government with its policies through the creative economy agency provides several supports, including: training and development, funding and investment, as well as promotion and marketing.
Penguatan Karakter Siswa melalui Seminar Pendidikan di SDN Mekarsari Rahmadani, Kurniati; Fatoni, Ana Utami; Pardiman, Pardiman; Apriansyah, Rizki; Pasaribu, Sartika; Lisana, Rotudiah Hayu; Putri, Febrianti Dwi; Falatul Bukhori, Ido Atu
Jurnal Pengabdian Masyarakat (ABDIRA) Vol 5, No 4 (2025): Abdira, Oktober
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/abdira.v5i4.984

Abstract

The educational seminar conducted by KKM Group 57 at SDN 1 Mekarsari, Rangkasbitung District, was part of a community service program aimed at improving students' understanding of the importance of active, creative, and disciplined learning. This activity was motivated by low student learning motivation, both intrinsic and extrinsic. Students tended to be less enthusiastic, rarely asked questions, and were inactive in classroom learning activities. This seminar was designed as an educational effort to introduce effective and enjoyable learning strategies. The implementation method included interactive material delivery, a question-and-answer session, and the distribution of worksheets to encourage active participation. The activity was carried out face-to-face with the support of a teacher as an additional facilitator. The implementation results showed an increase in student enthusiasm and courage in expressing opinions, as well as a growing interest in a more dynamic learning process. Teachers also gained new insights to develop more engaging learning methods. This activity is expected to become a model of community service that can be replicated in elementary schools in rural areas, to strengthen the synergy between students, educators, and the community in improving the quality of basic education.