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Implementasi Kebijakan Lima Hari Sekolah dalam Menanamkan Karakter Beriman Bertaqwa Kepada Tuhan Yang Maha Esa dan Berakhlak Mulia pada siswa Kelas IV SDN Karangtengah Prandon 2 Maharani, Magareta; Arum Dwi Rahmawati; Aulia Fajar Khasanah
Jurnal Pendidikan Modern Vol. 10 No. 1 (2024): Edisi September
Publisher : STKIP Modern Ngawi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37471/jpm.v10i1.1040

Abstract

Penelitian ini bertujuan untuk mendeskripsikan pelaksanaan kebijakan, kendala yang dialami guru, serta solusi dari kendala pelaksanaan kebijakan lima hari sekolah dalam penanaman karakter beriman bertakwa kepada Tuhan Yang Maha Esa dan berakhlak mulia di kelas IV SDN Karangtengah Prandon 2. Metode penelitian yang digunakan kualitatif deskriptif. Penelitian ini di fokuskan pada kebijakan lima hari sekolah dalam penanaman Karakter Beriman Bertaqwa Kepada Tuhan yang Maha Esa dan Berakhlak Mulia yang di berikan guru kepada siswa. Sumber data yang digunakan dalam penelitian ini adalah data primer yang diperoleh dari hasil observasi dan wawancara peneliti di SDN Karangtengah Prandon 2. Dalam kegiatan analisis data terdiri dari tiga alur kegiatan yaitu kondensasi data, penyajian data dan penarikan kesimpulan/verifikasi. Hasil penelitian ini menjelaskan bahwa bahwa implementasi kibijakan lima hari sekolah dalam menanamkan karakter beriman bertaqwa kepada Tuhan Yang Maha Esa dan berakhlak mulia di SDN Karangtengah Prandon 2 berjalan sesuai dengan Peraturan Menteri Pendidikan dan Kebudayaan Republik Indonesia Nomor 23 Tahun 2017. Dalam pelaksanaannya guru menerapkan profil pelajar pancasila dimensi pertama yaitu Beriman Bertaqwa Kepada Tuhan Yang Maha Esa dan berakhlak mulia. Penanaman karakter dilakukan dengan program berupa pembiasaan hafalan surat di juz 30, pembacaan asmaul husna dan solat duha sebelum pembelajaran dimulai. Pembiasaan pembiasaan dilakukan untuk menjadikan lulusan SDN Karangtengah Prandon 2 menjadi lulusan yang faham akan agama dan dapat menerapkan nilai nilai agama di manapun siswa siswi berada. Dalam pelaksanaan implementasi juga menglami beberapa kendala namun adanya kendala yang ada dapat diatasi dengan solusi solusi yang sudah diterapkan di SDN Karangtengah Prandon 2. Kata Kunci: Pendidikan, Pembelajaran, Lima Hari Sekolah.
Persepsi Pelajar terhadap Pemanfaatan Penggunaan Aplikasi Nearpod sebagai Media Pembelajaran di Kelas Rendah: Penelitian Aulia Fajar Khasanah; Devi Rusiana
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 2 No. 4 (2024): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 2 Nomor 4 (April 2024
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v2i4.733

Abstract

With increasingly sophisticated technological changes and the availability of various digital-based learning media, teachers are required to have a creative and innovative attitude to provide learning to students. This study uses a qualitative descriptive approach. Data obtained through interviews and observations. The purpose of this study is to determine students' perceptions regarding the use of the nearpod application in learning in lower classes, namely class III SDN Srigan 1 Paron. The results of the perception are divided into 2 categories, namely: 1) in students' perceptions about themselves in participating in class learning using the nearpod application, there are many who perceive it as fun and very helpful in understanding the subject matter in order to increase the value of students' knowledge or skills, but there are also those who feel uncomfortable if the use of the nearpod application is disturbed by the internet network during learning; 2) in students' perceptions regarding learning without using the nearpod application media during learning, there are many students who have unpleasant perceptions and feel bored. This makes students less enthusiastic or active during learning.
The Influence of Augmented Reality (AR) Assisted Diorama Media on the Learning Outcomes of Third Grade Students in IPAS Metamorphosis Material Ratna Dwi Astuti; Aulia Fajar Khasanah; Uci Ulfa Nur` Afifah
Journal of Practice Learning and Educational Development Vol. 6 No. 3 (2026): Journal of Practice Learning and Educational Development (JPLED) in Press
Publisher : Global Action and Education for Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58737/jpled.v6i3.1474

Abstract

This study aimed to analyze the effect of augmented reality (AR)-assisted diorama media on third-grade students learning outcomes in Natural and Social Sciences (IPAS), specifically on the topic of metamorphosis, at MIN 2 Ngawi. This study employed a quantitativ approach using a quasiexperimental pretest and posttest control groupp design. The population and sample consisted of 43 students: 22 students from Class III A as the experimentaly group and 21 students from Class III B as the control group. A saturated sampling technique was applied. The research instrument was a multiplee-choice test whose validity, reliability, item difficulty, and discriminating power were examined. Of the 40 items tested, 28 were declared valid, and the Cronbach’s Alpha coefficient was 0.957. The data were analyzed using descriptive statistics, the Shapiro–Wilk normality test, the homogeneity test, the paired-samples t-test, and the independent-samples t-test with the assistance of SPSS version 24. The results showed that the mean score of the experimental group increased from 60.91 to 86.59, while the mean score of the control group increased from 53.33 to 74.29. The t-test results indicated a significance value of p < 0.05. Therefore, AR-assisted diorama media had a significant effect on third-grade students IPAS learning outcomes on the topic of metamorphosis at MIN 2 Ngawi.
THE EFFECT OF AUGMENTED REALITY (AR) MEDIA ON THE ABILITY OF HOTS IPAS IN CLASS V STUDENTS OF SDN GERIH 1: Tasya Dian Lestari; Miratu Chaeroh; Aulia Fajar Khasanah
SOSIOEDUKASI Vol 15 No 2 (2026): SOSIOEDUKASI : JURNAL ILMIAH ILMU PENDIDIKAN DAN SOSIAL
Publisher : Fakultas Keguruan Dan Ilmu Pendidikan Universaitas PGRI Banyuwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36526/sosioedukasi.v15i2.8170

Abstract

The low ability of Higher Order Thinking Skills (HOTS) students in science subjects, especially natural disasters that affect environmental change, shows the need for innovation in more interactive learning media. The use of conventional methods causes students to be less optimal in understanding concepts and solving hots-based problems. Augmented Reality (AR) learning Media is seen to be able to visualize concepts concretely and interactively so that it has the potential to improve students ' high-level thinking skills. This study aims to determine the effect of Augmented Reality (AR) learning media on the ability of HOTS students in Grade V of SDN Gerih 1. The research uses quantitative approach with quasi experiment method and non-equivalent control group design. The research sample consisted of 35 fifth grade students consisting of experimental class at Sdn Gerih 1 and control class at SDN Keraskulon 1. Data were collected through pretest and posttest hots test, then analyzed using normality test, homogeneity, Paired Sample T-Test, and SPSS-assisted Independent Sample T-Test. The results showed that learning media Augmented Reality (AR) significantly affect the ability of HOTS students. The average value of the experimental class increased from 63.75 to 77.25, while the control class from 48.67 to 46.00. The test results showed a significance value of 0.000 < 0.05, so that Augmented Reality (AR) learning media is effective in improving the ability of HOTS students in science subjects
EFEKTIVITAS PEMBELAJARAN BERDIFERENSIASI DALAM MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SDN NGOMPRO 1 PANGKUR Irsa Marliana Wahyuni; Arum Dwi Rahmawati; Aulia Fajar Khasanah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 2 (2024): Volume 09 No. 2 Juni 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i2.14982

Abstract

In the current merdeka curriculum, differentiated learning is an important strategy to meet learning needs and maximize each student's learning potential. Each student is unique in learning style, learning speed, interests, and talents. Through differentiated learning, it can accommodate students' uniqueness with the aim of improving student learning outcomes. Differentiated learning allows teachers to provide various learning approaches that suit students' individual learning needs, so that they can achieve optimal learning outcomes. This study aims to determine the effectiveness of differentiated learning in the Merdeka curriculum on the learning outcomes of fourth grade students of SDN Ngompro 1 Pangkur. This study uses a quantitative approach with a one group pretest-posttest design. The sample of this study consisted of 15 fourth grade students of SDN Ngompro 1 Pangkur. Learning outcome data were collected through pretest and posttest. The results showed that there was a significant increase in student learning outcomes after the implementation of differentiated learning as evidenced by the average student pretest score was 60,13 while the average posttest score was 81. In addition, it is also supported by a learning questionnaire which shows that differentiated learning is very effective to be applied in the classroom.
PENGARUH DEEP LEARNING MELALUI KUIS DIGITAL INTERAKTIF TERHADAP HASIL BELAJAR SISWA KELAS IV PADA MATERI NILAI-NILAI PANCASILA SD NEGERI PELANG LOR 1 Arum Kusumawati, Gita; Aulia Fajar Khasanah; Nofita Lestariningsih
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.52953

Abstract

This study aims to determine the effect of the Deep Learning approach through contextual-based interactive digital quizzes on the learning outcomes of fourth-grade students on the Pancasila Values ​​material. The study used an experimental method with a pretest-posttest control group design. The study population was all fourth-grade students of Pelang Lor 1 Elementary School and Karangbanyu 1 Elementary School, with a sample of 26 students in the experimental class (Pelang Lor 1 Elementary School) and 26 students in the control class (Karangbanyu 1 Elementary School). The sampling technique used cluster random sampling. The research instrument was a written multiple-choice test of 25 questions that had been tested for validity and reliability. Data analysis techniques included the Shapiro-Wilk normality test, Levene's homogeneity test, paired sample t-test, and independent sample t-test. The results showed that the average posttest of the experimental class (81.08) was higher than the control class (77.81). The independent t-test yielded a t-value of -4.521 with a significance level of <0.001 (p <0.05), indicating a significant difference in learning outcomes between the experimental and control classes. The paired t-test in the experimental class also showed a significant increase from pretest to posttest with a gain of 12,885 points (p <0.001). Therefore, the alternative hypothesis (Ha) is accepted and the null hypothesis (H₀) is rejected. The conclusion of this study is that the Deep Learning approach through contextual-based interactive digital quizzes significantly impacts the learning outcomes of fourth-grade students on the topic of Pancasila Values. The implications of this study are expected to be an alternative innovative learning strategy for teachers and elementary schools.
PENGARUH MODEL PROJECT BASED LEARNING (PjBL) BERBANTUAN EDUCAPLAY TERHADAP HASIL BELAJAR MATEMATIKA MATERI BANGUN DATAR PADA SISWA KELAS III SDIT AL IMAM ASY-SYAFI’I NGAWI Dyah Purnama Sari, Nadila; Nofita Lestariningsih; Aulia Fajar Khasanah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53205

Abstract

This study addresses the low mathematics learning outcomes of third-grade students on plane geometry material at SDIT Al Imam Asy-Syafi’i Ngawi, which are influenced by teacher-centered learning and limited use of interactive media. The purpose of this research is to determine the effect of the Project Based Learning (PjBL) model assisted by Educaplay on students’ learning outcomes. This study employed a quantitative approach with a quasi-experimental method using a nonequivalent control group design. The sample consisted of 40 students divided into an experimental class and a control class. Data were collected through multiple-choice tests administered as pretest and posttest. The data analysis techniques included validity and reliability tests, normality and homogeneity tests, as well as hypothesis testing using paired sample t-test and independent sample t-test. The results showed that the average score of the experimental class increased significantly from pretest to posttest compared to the control class. This indicates that the application of the PjBL model assisted by Educaplay has a positive and significant effect on students’ mathematics learning outcomes, particularly in plane geometry material. Therefore, this model can be used as an effective and innovative learning alternative to improve student engagement and achievement.
PENGARUH MODEL PROJECT BASED LEARNING (PjBL) BERBANTUAN EDUCAPLAY TERHADAP HASIL BELAJAR MATEMATIKA MATERI BANGUN DATAR PADA SISWA KELAS III SDIT AL IMAM ASY-SYAFI’I NGAWI Nadila Dyah Purnama Sari; Nofita Lestariningsih; Aulia Fajar Khasanah
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 Nomor 02, Juni 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.57136

Abstract

This  study  addresses  the  low  mathematics  learning  outcomes  of  third-grade  students  on  plane  geometry  material  at  SDIT  Al  Imam  Asy-Syafi’i  Ngawi,  which  are  influenced  by  teacher-centered  learning  and  limited  use  of  interactive  media.  The  purpose  of  this  research  is  to  determine  the  effect  of  the  Project  Based  Learning  (PjBL)  model  assisted  by  Educaplay  on  students’  learning  outcomes.  This  study  employed  a  quantitative  approach  with  a  quasi-experimental  method  using  a  nonequivalent  control  group  design.  The  sample  consisted  of  40  students  divided  into  an  experimental  class  and  a  control  class.  Data  were  collected  through  multiple-choice  tests  administered  as  pretest  and  posttest.  The  data  analysis  techniques  included  validity  and  reliability  tests,  normality  and  homogeneity  tests,  as  well  as  hypothesis  testing  using  paired  sample  t-test  and  independent  sample  t-test.  The  results  showed  that  the  average  score  of  the  experimental  class  increased  significantly  from  pretest  to  posttest  compared  to  the  control  class.  This  indicates  that  the  application  of  the  PjBL  model  assisted  by  Educaplay  has  a  positive  and  significant  effect  on  students’  mathematics  learning  outcomes,  particularly  in  plane  geometry  material.  Therefore,  this  model  can  be  used  as  an  effective  and  innovative  learning  alternative  to  improve  student  engagement  and  achievement.