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Development of Interactive Mathematics E-Modules Based on Local Issues with a Personalized Approach to Facilitate Junior High School Students' Computational Thinking Skills Ratau, Asria; Bugis, Halima; Wagola, Wa Nurmin; Hukom, Julham
MATHEMA: JURNAL PENDIDIKAN MATEMATIKA Vol 7, No 1 (2025): MATHEMA
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jm.v7i1.4670

Abstract

Computational thinking is a method or problem-solving technique that uses concepts from computer science, some characteristics of computational thinking are abstraction, problem decomposition, algorithmic thinking, and generalization. One of the efforts that can generally be done to facilitate students' computational thinking is to facilitate teaching materials (e-modules). Several previous studies have conducted various developments of mathematics e-modules, but there are several weaknesses including the materials and instruments are less related to the context or local issues in the student's environment, the materials and instruments are not oriented to the computational thinking aspect, the e-modules developed pay less attention to the interactivity aspect, so that students do not get optimal feedback from teachers and make it difficult for teachers to control students' abilities, and the e-modules developed do not facilitate students' diverse initial abilities, so a personalized approach is needed in developing e-modules. Therefore, this study aims to produce interactive mathematics e-modules based on local issues or local issues with a personalized approach to facilitate junior high school students' computational thinking abilities. This research is a research & development (R&D) using the Borg and Gall development model. The results of our study indicate that interactive mathematics e-modules based on local issues or local issues with a personalized approach are declared feasible, practical, and effective in facilitating junior high school students' computational thinking. These findings can provide significant contributions in the field of education, especially in teaching mathematics that is more contextual and adaptive to students' needs.
Developing Developing an Adaptive E-Module Based on Cognitive Levels and Local Context to Improve Students Mathematics Computational Thinking Skills in Middle School Bugis, Halima; Ratau, Asria
JTMT: Journal Tadris Matematika Vol 6 No 1 (2025): Volume 6, Issue 1, June 2025
Publisher : Universitas Islam Ahmad Dahlan (UIAD)

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Abstract

This study aims to enhance the computational thinking skills of middle school students using an adaptive e-module based on cognitive levels and local context. The research design employed is a pretest-posttest control group experimental design, with a sample consisting of 52 students divided into an experimental group of 26 students who used the adaptive e-module for learning, and a control group of 26 students who learned through conventional teaching methods. Data collection techniques included interviews, questionnaires, assessments of the adaptive e-module by teachers, and computational thinking skill tests in mathematics. The results of this development research include a teaching module based on cognitive levels and local wisdom, which met the feasibility criteria with a score of 48.5 out of a maximum score of 60, and media expert evaluation with a score of 31 out of a total of 40. Furthermore, the practicality test results showed 85% by students and 82.81% by teachers. The effectiveness test results indicated that the average computational thinking skill scores in the experimental class were 67.6 (pre-test) and 88.07 (post-test), while the control class scored 58.2 (pre-test) and 77.4 (post-test), leading to the rejection of the null hypothesis, which means there is a significant difference between the experimental group using the e-module and the control group
PEMBINAAN KOMPETENSI SISWA PADA MATA PELAJARAN MATEMATIKA DI MTs MUHAMMADIYAH NUSA PUAN DESA BUANO UTARA Ratau, Asria; Bugis, Halima; Hasani, Nurfadila; Sayang, Arien; Alwi, Ahmad; Borut, Ismail; Wagola, Wa Yati; Selan, Sehat; Samaneri, La Ahmat Yudin
BAKIRA: Jurnal Pengabdian Kepada Masyarakat Vol 6 No 1 (2025): BAKIRA : Jurnal Pengabdian Kepada Masyarakat
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat (LP2M) Universitas Pattimura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/bakira.2025.6.1.22-29

Abstract

Mastery of basic competencies in Mathematics is a crucial aspect that supports students' academic success. However, field observations indicate that students' ability to understand mathematical concepts remains relatively low, which negatively affects their learning outcomes. This community service activity aims to provide guidance to students at MTs Muhammadiyah Nusa Puan, Buano Utara Village, in order to enhance their competence in Mathematics through a contextual learning approach. The implementation methods include the delivery of learning materials, question-and-answer sessions, group discussions, and evaluation through pre-tests and post-tests. The results of the activity show a significant improvement in students’ understanding of mathematical material, both in terms of learning motivation and critical thinking skills in solving mathematical problems. Thus, competence development through a contextual approach has proven to make a tangible contribution to improving the quality of mathematics learning in schools.
Efektivitas Penerapan Model Pembelajaran Times Games Tournament (TGT) dengan Pendekatan Realistik Terhadap Hasil Belajar Kognitif Matematika Siswa di Kelas VII SMP Cendekia Ambon Bugis, Halima; Ratau, Asria; Salatalohy, Ahmad; Sarifa, Sarifa; Wagola, Nurmin
JURNAL PEMBELAJARAN DAN MATEMATIKA SIGMA (JPMS) Vol 4, No 2 (2018)
Publisher : Fakultas Keguruan dan Ilmu pendidikan (FKIP) Universitas Labuhan Batu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jpms.v9i1.3838

Abstract

Penelitian ini bertujuan untuk mengetahui keefektifan penerapan Model Pembelajaran Times Games Tournament (TGT)   Dengan Pendekatan Realistik Dalam Pembelajaran Matematika Pada Kelas VII SMP Cendekia Ambon. Jenis penelitian ini adalah penelitian eksperimen. Desain  penelitian yang digunakan adalah One-Group Pretest Posttest Design. Penelitian melibatkan satu kelas eksperimen, yakni kelas VIIb yang terdiri dari 25 siswa yang dipilih dengan teknik simple random sampling. Kelas tersebut diberi perlakuan yaitu dengan menerapkan Model Pembelajaran Times  Games Tournament (TGT)   Dengan Pendekatan Realistik. Teknik pengumpulan data yang digunakan adalah tes hasil belajar Kognitif siswa dan lembar observasi. Data dianalisis menggunakan analisis statistika deskriptif, analisis statistika inferensial. Hasil penelitian menunjukkan bahwa hasil belajar kognitif matematika siswa kelas VII SMP Cendekia Ambon setelah penerapan model pembelajaran Times Games Tournament (TGT) dengan pendekatan Realistik lebih dari 74,9 (KKM), peningkatan hasil belajar matematika (nilai gain) siswa kelas VIIb SMP Cendekia Ambon signifikan dan berada pada kategori tinggi, hasil belajar matematika siswa kelas VIIb SMP Cendekia Ambon setelah diajar melalui penerapan model pembelajaran Times Games Tournament (TGT)   dengan pendekatan realistic mencapai ketuntasan klasikal, yakni hanya 92% (lebih dari 85%). Berdasarkan kriteria keefektifan, secara umum penerapan model pembelajaran Times  Games  Tournament (TGT) dengan pendekatan realistic efektif pada siswa kelas VIIb SMP Cendekia Ambon.