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DEVELOPMENT OF AUGMENTED REALITY-BASED MATHEMATICS LEARNING MEDIA TO FACILITATE STUDENTS' MATHEMATICAL COMPUTATIONAL THINKING SKILLS: PENGEMBANGAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS AUGMENTED REALITY UNTUK MEMFASILITASI KEMAMPUAN BERPIKIR KOMPUTASI MATEMATIS PESERTA DIDIK Majid, Ahmad Farham; Baharuddin; Nursalam; Tayeb, Thamrin; Andi Mattoliang, Lisnasari; Andi Kusumayanti; Amin, Badaruddin
MaPan : Jurnal Matematika dan Pembelajaran Vol 12 No 2 (2024): DESEMBER
Publisher : Department of Mathematics Education Faculty of Tarbiyah and Teacher Training Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/mapan.2024v12n2a12

Abstract

The development of digital technology has positively impacted the world of education, especially in creating more interactive and innovative learning media. The integration of Augmented Reality (AR) in learning is one of the innovations that can provide new learning experiences for students by presenting visualizations of abstract concepts in real life. This research aims to develop AR-based mathematics learning media to facilitate students' mathematical computational thinking skills. The research method used is Research and Development (R&D) with the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). The research subjects involved 16 Insan Cendekia Sheikh Yusuf Gowa High School students. The research instruments used included product validation sheets, learner and teacher response questionnaires, and mathematical computational thinking ability tests. Analysis of research data focused on analyzing the validity, practicality, and effectiveness of Augmented Reality-based mathematics learning media. The results showed that the Augmented Reality-based mathematics learning media developed had met the criteria of validity, practicality, and effectiveness.
DEVELOPMENT AND VALIDATION OF AN ALGEBRA LITERACY TEST INTEGRATED WITH CHARACTER EDUCATION FOR ASSESSING MATHEMATICAL REASONING ABILITIES Nursalam, Nursalam; Baharuddin; Amin, Badaruddin
MATEMATIKA DAN PEMBELAJARAN Vol. 13 No. 1 (2025): MATEMATIKA DAN PEMBELAJARAN
Publisher : IAIN Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33477/mp.v13i1.9293

Abstract

Mathematical reasoning has been recognized as one of the important skills in mathematics learning. The assessment of this cognitive skill necessitates a robust and well-structured evaluation instrument to ensure accurate measurement. This study aims to develop an algebra literacy assessment instrument integrated with character education reinforcement to evaluate students’ mathematical reasoning abilities. Adopting a design-based research approach through the Formative Research model (Tessmer), this study involves undergraduate students enrolled in the Mathematics Education Program at Universitas Islam Negeri (UIN) Alauddin Makassar. The research instruments include the algebra literacy assessment, validation sheets, and student response questionnaires. Data analysis is conducted to determine the validity, reliability, item difficulty level, discriminatory power, and practicality of the test items. The research and development process culminated in a validated 30-item algebra literacy assessment instrument integrated with character education reinforcement, demonstrating robust psychometric properties. The findings indicate that the developed instrument is a valid and reliable tool for assessing mathematical reasoning skills in higher education contexts.
A Systematic Literature Review of Technology-Based Learning Models to Improve Numeracy Literacy in the Indonesian Context Nur, Fitriani; Mania, Sitti; Amin, Badaruddin; Wahid, Fatin Nabilah Abdul
Jurnal Pendidikan Progresif Vol 15, No 4 (2025): Jurnal Pendidikan Progresif
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpp.v15i4.pp2163-2189

Abstract

A Systematic Literature Review of Technology-Based Learning Models to Improve Numeracy Literacy in the Indonesian Context. Objectives: Technology-based learning is a learning approach that fosters student interaction with various learning resources. This study aims to analyze the characteristics of technology-based learning models that can improve numeracy literacy. Methods: This research employed a Systematic Literature Review following the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) protocol. Data were collected using the Publish or Perish tool from Scopus and Google Scholar databases, limited to articles published between 2016 and 2025. A total of 25 articles were deemed eligible for analysis. Findings: The results of this study indicate that various technology-based learning models facilitate the improvement of students' numeracy literacy skills. These models integrate technology to create learning that supports a more concrete understanding of numeracy concepts. In addition, this study also identifies the types of technologies used in technology-based learning models, which consist of four main categories: hardware, general software, mathematical software, and online resources. Notably, the most prominent findings highlight the use of General Software and Online Resources, which are widely applied in various learning models to support students’ numeracy literacy development.  Conclusion: This study concludes that technology-based learning models have the potential to significantly enhance students’ numeracy literacy by implementing various forms of technology into the learning process. These models not only provide a more concrete understanding of numeracy concepts but also create interactive and engaging learning environments. The contribution of this research provides a solid basis for educators to adopt more effective and relevant technology-based learning models to improve students' numeracy literacy. Keywords: learning model, numeracy literacy, technology.
Pendampingan Belajar Peserta Didik dalam Menyelesaikan Soal Tipe HOTS pada Materi Matriks Nur, Fitriani; Amin, Badaruddin; Fatmah, Nurul; D, Azmin; Nursalam
KHIDMAH: Jurnal Pengabdian Masyarakat Vol 4 No 1 (2024): JANUARY
Publisher : Faculty of Tarbiyah and Teacher Training

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/khidmah.v4i1.43826

Abstract

Higher Order Thinking Skills (HOTS) are high-level thinking skills that involve analysis, evaluation and creation. In line with the implementation of a curriculum that emphasizes HOTS development, there are still obstacles in students' ability to face HOTS questions, especially in matrix material. Some students experience difficulty in applying matrix concepts analytically and critically in solving problems that require high-level thinking. This service is assisting class XI students in Package 9 MAN 2 Makassar City, which aims to improve students' abilities in solving HOTS questions on matrix material. The service is carried out with an interactive approach and is based on practical exercises related to HOTS questions. Evaluation of the level of success of service is carried out through learning outcomes tests which include HOTS questions and student response questionnaires. Based on the analysis of learning outcomes tests, the average student score was 58.68 in the medium category. Meanwhile, the results of the analysis of student responses obtained a response percentage of 91,11 in the very positive category. The results of this evaluation show that learning assistance in solving HOTS questions is really needed by students. Thus, service activities are recommended to be carried out on an ongoing basis in an effort to improve students' HOTS abilities.
Implementasi Media Pembelajaran Matematika Berbasis Augmented Reality pada Materi Transformasi Geometri di SMA Insan Cendekia Syech Yusuf Gowa Abbas, Baharuddin; Amin, Badaruddin; Ibrahim; Sudarmin; Muhammad Rizki; Muh. Nur Hidayat; Masnaeni
KHIDMAH: Jurnal Pengabdian Masyarakat Vol 5 No 1 (2025): JANUARI
Publisher : Faculty of Tarbiyah and Teacher Training

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/khidmah.v5i1.54151

Abstract

Augmented Reality (AR) is an innovative technology that is able to present three-dimensional virtual objects in the real world, thus providing an interactive learning experience. AR-based learning media has the potential to help students understand abstract concepts in geometry transformation more clearly and interestingly. This community service aims to facilitate the learning process of students on geometry transformation material using Augmented Reality (AR) based learning media. The activity was carried out at Insan Cendekia Syech Yusuf High School with three main stages, namely the preparation, implementation, and evaluation stages. In the preparation stage, AR learning media development and preparation of learning tools were carried out. The implementation stage includes the introduction of the concept of geometric transformation and direct practice of using AR learning media by students. The evaluation stage was carried out with learning outcome tests and questionnaires to measure the effectiveness and learners' responses to the activities. The evaluation results showed that the average learning outcomes of learners were 74, with a good category. In addition, the average learner response to the implementation of mentoring is 72.36, which is included in the positive category. These findings indicate that AR-based learning assistance can make a positive contribution to learners. Thus, learning assistance using AR-based learning media is feasible to be applied in learning mathematics.
Development of Ethnomathematics-Based Mathematical Teaching Materials at the Makassar 99 Kubah Mosque in Facilitating Student Learning Independence Mania, Sitti; Nur, Fitriani; Amin, Badaruddin
Kreano, Jurnal Matematika Kreatif-Inovatif Vol. 15 No. 1 (2024): Kreano, Jurnal Matematika Kreatif-Inovatif
Publisher : UNNES JOURNAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/r9qd9r26

Abstract

Student learning outcomes are still low so students need to have learning independence. For this reason, the application of ethnomathematics is carried out to support independent learning. This research aims to develop ethnomathematics teaching materials for the Makasar 99 dome mosque to facilitate students' independent learning. The development of teaching materials is carried out using the 4D model (Define, Design, Develop, and Disseminate). The trial implementation used a one-shot case study which was conducted on 25 students of the Mathematics Education Study Program at UIN Alauddin Makassar. Data were collected using questionnaires, observations, and tests. The collected data were analyzed using quantitative techniques to determine the validity, practicality, and effectiveness of the developed teaching materials. Some of the advantages of the developed e-module include: (1) Facilitating student learning independence, (2) Easily accessible to students, (3) Using PBL-based learning activities and scientific approaches. With these advantages, the developed teaching materials meet valid, practical, and effective criteria. By meeting these criteria, the developed teaching materials can be used to improve student abilities. However, with the limited samples and materials in these teaching materials, further research can be carried out by expanding the range of materials and samples. Hasil belajar mahasiswa masih rendah sehingga mahasiswa perlu memiliki kemandirian belajar. Untuk itu, penerapan etnomatematika dilakukan untuk mendukung kemandirian belajar. Penelitian ini bertujuan untuk mengembangkan bahan ajar etnomatematika masjid 99 kubah Makasar untuk memfasilitasi kemandirian belajar mahasiswa. Pengembangan bahan ajar dilalkukan dengan menggunakan model 4D (Define, Design, Develop, dan Desseminate). Pelaksanaan uji coba menggunakan one-shout case study yang dilakukan pada mahasiswa prodi Pendidikan matematika UIN Alauddin Makassar sebanyak 25 orang. Data dikumpulkan dengan menggunakan angket, observasi, dan tes. Data yang terkumpul dianalisis dengan Teknik kuantitaif untuk mengetahui validitas, praktikalitas, dan efektivitas bahan ajar yang dikembangkan. Beberapa keunggulan dari e-modul yang dikembangkan antara lain: (1) Memfasilitasi kemandirian belajar mahasiswa, (2) Mudah diakses oleh mahasiswa, (3) Menggunakan aktivitas pembelajaran berbasis PBL dan pendekatan saintifik. Dengan keunggulan tersebut, bahan ajar yang dikembangkan memenuhi kriteria valid, praktis, dan efektif. Dengan memenuhi kriteria tersebut, bahan ajar dikembangkan dapat digunakan dalam peningkatan kemampuan mahasiswa. Namun demikian, dengan adanya keterbatasan sampel dan materi pada bahan ajar tersebut, maka penelitian selanjutnya dapat dilakukan dengan memperluas cakupan materi dan sampel.