Edwards, Joseph
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Development of Learning Video Media in Biology Subjects Asia, Nur; Kinda, Johanis; Edwards, Joseph
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 14 No. 2 (2024): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v14i2.37486

Abstract

The purpose of this study is to produce valid and practical learning video media for use in the learning process. This research is a development research used to produce a product in the form of learning video media. The stages in this development include: planning stage, design stage, and development stage. The subjects in this study were 2 validators consisting of learning media experts and content or learning media material experts, 31 grade XI science students and 1 Biology subject teacher. Data collection techniques used observation, interviews, questionnaires and documentation. The data analysis techniques used were Qualitative Descriptive Analysis, and Descriptive Static Analysis. Research on this offers novelty in the form of more visual and interactive learning media, allowing students to understand complex biological concepts through interesting graphical and animated representations. In addition, these learning videos provide flexibility for students to learn independently and repeatedly, thus improving conceptual understanding and accommodating various learning styles.
Utilization of 3D Animation Technology in Subak Preservation: Maintaining Social Balance in Balinese Cultural Heritage Bramayudha, I Gede; Agustini, Ketut; Mertayasa, I Nengah Eka; Jajuri, Titiyaka Binti; Edwards, Joseph
Tekno - Pedagogi : Jurnal Teknologi Pendidikan Vol. 15 No. 1 (2025): Tekno-Pedagogi
Publisher : Program Magister Teknologi Pendidikan Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22437/teknopedagogi.v15i1.42194

Abstract

Subak, a traditional Balinese irrigation system, is an agricultural management method and a cultural heritage embodying the Tri Hita Karana philosophy, which emphasizes harmony between humans, nature, and the divine. However, modern challenges such as land-use changes, urbanization, and declining agricultural engagement among younger generations threaten its sustainability. This study aims to develop a 3D animated film as an educational tool to enhance public understanding of pawongan, the social aspect of subak, through digital media. The research follows the Multimedia Development Life Cycle (MDLC) method for animation production and a quasi-experimental design with pre-test and post-test evaluations to measure its effectiveness. Data analysis includes paired sample t-tests to assess comprehension improvements and qualitative analysis from interviews and observations. Results show that the experimental group, which watched the animation, demonstrated a significantly higher understanding of pawongan than the control group, which received conventional education methods. Furthermore, audience engagement and discussions post-viewing suggest that digital media fosters a stronger emotional connection and motivation for cultural preservation. This study highlights the novel use of 3D animation as an effective medium for cultural education, bridging the gap between traditional knowledge and digital learning. Future research should explore interactive applications, such as augmented reality (AR) or gamification, to enhance public engagement and long-term impact on subak preservation.