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The Role of Evaloexam in Fostering Technological Innovation and Entrepreneurship in Education Ekky Mulia Lasardi; Saniyyah Wafa Nurjihan; Dimas Akbar Tama; Wien Kuntari
International Journal of Information Engineering and Science Vol. 2 No. 1 (2025): International Journal of Information Engineering and Science
Publisher : Asosiasi Riset Teknik Elektro dan Infomatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/ijies.v2i1.132

Abstract

Innovation in the education sector has become essential with the advancement of digital technology, creating various new platforms and applications to enhance the quality of learning. This study aims to identify the role of Evaloexam in driving innovation in the education sector and fostering a spirit of technological entrepreneurship. The methodology used is quantitative research with a survey approach, involving educators and students who use Evaloexam in high schools (SMA). A total of 100 respondents were randomly selected, and data was collected through online questionnaires over one month. Data analysis was conducted using descriptive and inferential statistics. The research findings show that Evaloexam significantly contributes to facilitating the educational evaluation process and encouraging innovation in new ways of assessing and analyzing student learning performance. This application also sparks interest in technological entrepreneurship among students and educators. The research results also match the findings of previous studies that support the integration of technology in education for improved performance and efficiency. The practical implications of this research are that Evaloexam and similar applications can be more widely integrated into the education system to support innovation and the technological entrepreneurship ecosystem. However, this study is limited to a small sample and one type of evaluation application with a limited data collection period. For future research, it is recommended to involve a larger sample size, a longer duration, and to compare various evaluation applications to obtain more comprehensive insights.
Design and Implementation of an Online Food Ordering System Using the Agile Scrum Saniyyah Wafa Nurjihan; Nafis Faturrahman; Nurbadillah; Indra Maki Wiguna; Aditya Wicaksono; Muhammad Nasir
Journal of Informatics and Communication Technology (JICT) Vol. 7 No. 1 (2025)
Publisher : PPM Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Food4U is a web-based online food ordering platform designed to improve restaurant service efficiency through QR code scanning. The system was created following the Agile Scrum approach, which supports a flexible and iterative development process tailored to the needs of users. The project progressed through multiple sprints, which included analyzing requirements, designing the system, implementing essential functionalities, and conducting testing through the black-box method. Test results show that most features, including user login, menu browsing, order placement, and admin transaction management, are working effectively, achieving a success rate of over 85%. The implementation of the Agile Scrum approach has been successful in speeding up the development process while maintaining system quality that meets user standards. The system still has opportunities for further improvements, such as adding digital payment options and analytical tools for restaurant operators.
Design and Implementation of an Online Food Ordering System Using the Agile Scrum Saniyyah Wafa Nurjihan; Nafis Faturrahman; Nurbadillah; Indra Maki Wiguna; Aditya Wicaksono; Muhammad Nasir
Journal of Informatics and Communication Technology (JICT) Vol. 7 No. 1 (2025)
Publisher : PPM Telkom University

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Food4U is a web-based online food ordering platform designed to improve restaurant service efficiency through QR code scanning. The system was created following the Agile Scrum approach, which supports a flexible and iterative development process tailored to the needs of users. The project progressed through multiple sprints, which included analyzing requirements, designing the system, implementing essential functionalities, and conducting testing through the black-box method. Test results show that most features, including user login, menu browsing, order placement, and admin transaction management, are working effectively, achieving a success rate of over 85%. The implementation of the Agile Scrum approach has been successful in speeding up the development process while maintaining system quality that meets user standards. The system still has opportunities for further improvements, such as adding digital payment options and analytical tools for restaurant operators.
Comparative Study : The Effectiveness of Learning Japanese Using Duolingo and YouTube Nurbadillah Nurbadillah; Indra Maki Wiguna; Saniyyah Wafa Nurjihan; Nafis Faturrahman; Humannisa Rubina Lestari
Mars : Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer Vol. 3 No. 3 (2025): Juni : Jurnal Teknik Mesin, Industri, Elektro Dan Ilmu Komputer
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/mars.v3i3.772

Abstract

This research looks into how well Duolingo and YouTube help people learn Japanese. A quantitative approach was taken, gathering information from 35 individuals through an online questionnaire. Participants were chosen based on whether they used Duolingo, YouTube, or both platforms. The questionnaire explored their past learning experiences, how they use these platforms, their preferences, how effective they think these tools are, and what challenges they encountered while learning. The findings reveal that most of the participants already had some background in Japanese and preferred online resources due to their accessibility, no cost, and fun features. Duolingo was liked for its organized, game-like approach, whereas YouTube was appreciated for its authentic, visual materials. A lot of people enjoyed learning at their own pace, finding listening and pronunciation to be useful strategies. Some individuals struggled with staying motivated and dealing with complicated grammar rules. To sum up, both Duolingo and YouTube are good resources for learning basic Japanese, especially for those studying on their own. However, they work best when used alongside other resources. It is suggested to combine digital tools with guidance from teachers for the best outcomes.