Mita Analisa Sipayung
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Jangan Memberi Stigma ”Nakal”: Pengaruh pada Prestasi Pendidikan Agama Kristen Siswa Sekolah Dasar Mita Analisa Sipayung; Romauli Siagian; Tripena Engelina Manullang; Victoria Natalia Simanjuntak; Wenny Ariayani Sipayung; Damayanti Nababan
Coram Mundo: Jurnal Teologi dan Pendidikan Agama Kristen Vol. 4 No. 2 (2022): Coram Mundo : Jurnal Teologi dan Pendidikan Agama Kristen
Publisher : Sekolah Tinggi Teologi Injili Arastamar (SETIA) Ngabang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/corammundo.v4i2.35

Abstract

The delinquency of students towards the value of learning achievement in Sekolah Dasar Hidup Baru Batam is a problem posed in this study. Thepurpose of this study is to find out the extent of the relationship of student delinquency to the value of learning achievement in Sekolah Dasar Hidup Baru Batam. The research instruments used are student questionnaires, interviews and observations, the samples used consist of class IV to class V which totals 55 people, sampling techniques using random techniques. In describing the results of the study, the collected data is entered into a table and then processed with data analysis techniques using the product formula of the moment find percent rough numbers. The effect of student delinquency on learning achievement is at more than 50%. The issue of student delinquency is a shared responsibility between the student's guardian and the student's guardian.
Pengaruh Penerapan Permainan Edukatif Teka-Teki Silang dalam Pembelajaran Pendidikan Agama Kristen Terhadap Motivasi Belajar Siswa Kelas VIII SMP Negeri 1 Satu Atap Tampahan Kabupaten Toba Tahun Pembelajaran 2024/2025 Mita Analisa Sipayung; Rida Gultom; Oloria Malau; Tiurma Barasa; Pestaria Pestaria
Jurnal Teologi Injili dan Pendidikan Agama Vol. 3 No. 2 (2025): April
Publisher : Sekolah Tinggi Pastoral Kateketik Santo Fransiskus Assisi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jutipa.v3i2.514

Abstract

The study aims to determine whether the educational crossword puzzle game can create, build, and change students' learning motivation and the learning process in class VIII of SMP Negeri 1 Satu Atap Tampahan. The research method used is quantitative with a pre-experimental design type in the form of One group pretest-posttest. The population of all classes VIII is 90 people and a sample of 31 people using purposive sampling. The closed questionnaire instrument consists of 20 items. The results of the data analysis show that there is an influence of the educational game method used by the teacher on students' learning motivation, as evidenced by the significant test obtained a value of t count> t table, namely 6.669> 2.042, it is concluded that H0 is rejected and Ha is accepted.