Yuniarti Sani Damayanti
Universitas Singaperbangsa Karawang

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PERMAINAN TRADISIONAL ELENGAN MENINGKATKAN KECEPATAN UNDERWATER RENANG GAYA KUPU-KUPU Abdul Narlan; Ari Priana; Yuniarti Sani Damayanti
Riyadhoh : Jurnal Pendidikan Olahraga Vol 3, No 1 (2020): Riyadhoh Jurnal Pendidikan Olahraga
Publisher : Universitas Islam Kalimantan Muhammad Arsyad Al Banjari

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31602/rjpo.v3i1.3125

Abstract

Proses latihan dikombinasikan ke dalam bentuk permainan yang diangkat dari permainan tradisional untuk mengalihkan suasana latihan menjadi menyenangkan. Penelitian yang telah dilaksanakan bertujuan untuk mengetahui pengaruh permainan tradisional elengan terhadap kecepatan under water renang gaya kupu-kupu pada atlet renang kelompok usia 4 dan kelompok usia 5. Metode penelitian dalam penelitian ini menggunakan metode eksperimen dengan menggunakan model one-group pretest-postest. Menggunakan model one-group pretest-postest dengan harapan hasil perlakuan dapat diketahui lebih akurat karena dapat membandingkan hasil sebelum diberikan perlakuan dengan setelah diberikan perlakuan. Pengujian hipotesis menunjukan bahwa permainan tradisional elengan dapat berpengaruh terhadap kecepatan under water renang gaya kupu-kupu. Permainan tradisional tidaklah hanya sekedar permainan untuk kesenangan semata, namun secara tidak sadar banyak sekali pembendaharaan gerak yang kita kenali hasil dari bermain dalam permainan tradisional, banyak juga sumbangsih kondisi fisik yang terbentuk dalam tubuh kita hasil dari bermain dalam permainan tradisional.
Drylan Swimming Workout Di Masa Pandemi Ari Priana; Abdul Narlan; Agus Arief Rahmat; Yuniarti Sani Damayanti
Riyadhoh : Jurnal Pendidikan Olahraga Vol 5, No 1 (2022): Riyadhoh : Jurnal Pendidikan Olahraga
Publisher : Universitas Islam Kalimantan Muhammad Arsyad Al Banjari

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31602/rjpo.v5i1.6685

Abstract

During the pandemic, the closure of public facilities including swimming pools became a complex problem for the development of swimming sports because especially in Indonesia swimming training still uses public facilities so that it can no longer exercise swimming as usual. Researchers who are also coaches at one of the swimming clubs, are required to provide solutions to the problem. Dryland Swimming Workout was created and developed by researchers who aim to create a series of movements for the exercise of the dominant physical condition in swimming sports conducted on land and combined with the overall swimming movement series as a swimming exercise option if it must be done on land. The research methods used in this study use research and development (R&D) methods. The creation of a Dryland Swimming Workout series for the exercise of the dominant physical condition in swimming is made in the form of a video in which there is a series of motions, instructions, and tools that can be used to perform Dryland Swimming Workout. The forms of movement contained in Dryland Swimming Workout include front streamline, jumping jacks, freestyle, high elbow push up rotation, braest stroke squat, braest stroke, sit up, high knee, back streamline, back stroke, dips, squat thrust, butterfly stroke, butterfly back raise.
ANALISIS BIOMEKANIK GERAKAN TEMBAKAN TIGA ANGKA BOLA BASKET Sayyid Agil Rifqi Munawar; Bangkit Seandi Taroreh; Mahir Dwi Nugroho; Yuniarti Sani Damayanti
Journal of Physical Education and Sport Science Vol 6 No 3 (2024): Journal of Physical Education and Sport Science
Publisher : STKIP Muhammadiyah Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33222/jpess.v6i3.4504

Abstract

The three-point shot is a type of shot in basketball that has advantages. The advantage in question is in terms of points. When compared to other types of shots in basketball, the three-point shot has the most points, namely three points. If the three-point shot can be maximized in every match, it will be one of the keys to victory for a basketball team. The aim of this research is to determine the results of motion analysis of three-point shots using the Dartfish and Kinovea applications. This research uses a quantitative-qualitative descriptive research design with sampling using purposive sampling. A successful three-point shot made by a player with an average height of 1.77 m for State University of Malang basketball players had an arm angle of 82.17 degrees, a foot angle of 93 degrees, a ball elevation angle of 49 degrees, a maximum height of the ball of 4.45 m and a speed of 8 m/s.
IMPLIKASI HUKUM PEMBATASAN TIKTOK ANAK DI BAWAH 16 TAHUN TERHADAP KARIER ATLET E-SPORTS MOBILE LEGENDS Hakim Arvadan, Yan; Widia Putri Dani; Nurhasan Ismail; Yuniarti Sani Damayanti
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Release
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.53432

Abstract

The growth of the e-sports industry in Indonesia has made Mobile Legends: Bang Bang (MLBB) one of the most sought-after competitive disciplines, even among athletes under the age of 16. Meanwhile, TikTok has become an inseparable ecosystem for promotion, live streaming, and community interaction for young e-sports athletes. Government Regulation No. 17 of 2025 on the Governance of Electronic System Implementation for Child Protection (PP TUNAS) and the Minister of Communication and Digital Affairs Regulation No. 9 of 2026, which restrict social media access for children under 16, generate complex legal implications for the underage e-sports ecosystem in Indonesia. This study employs a normative juridical approach through library research and prescriptive analysis of primary, secondary, and tertiary legal materials. The findings identify three main legal implications: (1) tension between TikTok restrictions and athletes' career development rights under the National Sports System Law; (2) complexity of platform accountability and parental consent mechanisms; and (3) potential competitive asymmetry at the international level. TikTok restrictions for e-sports athletes under 16 represent a legally valid preventive protection measure, but require structured exception mechanisms based on parental consent, platform oversight, and collaboration with the national e-sports ecosystem to preserve both children's developmental rights and competitive integrity.
IMPLEMENTASI 8 DIMENSI LULUSAN MELALUI PEMBELAJARAN BULUTANGKIS DI SMK BHINNEKA KARAWANG Singgih Kurnia; Yuniarti Sani Damayanti; Oktaviarini Yahya Rahmadhanty
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026 Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.54943

Abstract

This study aims to analyze the level of achievement of 8 dimensions of graduate profiles through badminton learning in vocational high schools. The research method is descriptive quantitative with a survey method. The sample size is 31 students of class X TO 2 SMK Bhinneka Karawang. Data were collected through questionnaires, observations, and documentation. Data were analyzed using descriptive statistics through SPSS 27. The results indicated that the achievement of 8 dimensions of graduate profiles is in the very high category with an average score of 129.39. The collaborative dimension is the aspect with the highest achievement (mean 18.58), followed by communication (18.55), creativity (18.42), and critical reasoning (17.84). Meanwhile, health is the aspect with the lowest achievement (mean 13.87), followed by independence (13.97), citizenship (14.13), and faith and piety (14.03). These findings indicate that badminton learning not only improves physical skills but also contributes to strengthening the character and profile of graduates holistically. Teachers need to optimize activity-based learning so that all dimensions of graduates develop in a balanced manner.