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Pengembangan Model Pembelajaran Lompat Berbasis Discovery Learning Untuk Siswa Kelas 8 SMPN 6 Singosari Purwanto, Febri Fitra; Mu’arifin, Mu’arifin
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan Vol. 4 No. 1 (2025): Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Publisher : Universitas Maritim AMNI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58192/sidu.v4i1.3159

Abstract

This research aims to design and develop learning media for jumping based on discovery learning for grade 8 students of SMPN 6 Singosari. With this development product, it is hoped that it can be utilized as a reference for independent learning resources for grade 8 students of SMPN 6 Singosari and can spur increased student interest in learning. For this research, the researcher chose to apply a research and development (R&D) approach in accordance with the framework proposed by Lee and Owen. The data analysis methods applied included qualitative and quantitative approaches using a percentage format. Quantitative information was obtained through multiple expert validations and group trials. The percentage from media experts was 98.33%, 93.75% by learning experts, 100% by material experts, 89.5% by small group trials, and 90% by large group trials. From the results of data analysis and discussion that has been presented, then the conclusion is that the product development of a discovery learning-based jump learning model for SMPN 6 Singosari can be said to be feasible to use.
Implementasi Sistem Informasi Recruitment Tenaga Kerja Berbasis Web pada Aplikasi BKK SMKN 1 Tulungagung Primajaya, Grezio Arifiyan; Mu’arifin, Mu’arifin; Mustaqim, Dimas Purbo Choirul
EDUTIC Vol 10, No 1: November 2023
Publisher : Universitas Trunojoyo Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21107/edutic.v10i1.22950

Abstract

Rekrutmen merupakan proses penting untuk mendapatkan calon tenaga kerja yang berkualitas. Tujuan dari perekrutan yang diadakan di SMKN 1 Tulungagung adalah untuk mendapatkan kandidat di suatu lowongan kerja, setelah sebuah lowongan diisi oleh kanidat kemudian dilakukan proses seleksi, proses seleksi bertujuan untuk mendapatkan kandidat sesuai kriteria tenaga kerja sebuah perusahaan, aktivitas rekrutment tidak terbatas untuk para siswa atau alumni SMKN 1 Tulungagung saja tetapi bisa mengakomodir kanidat yang berasal dari luar SMKN 1 Tulungagung. Namun, terdapat permasalahan dalam sistem pengelolaan data penjadwalan rekrutmen di SMKN 1 Tulungagung. Sistem tersebut masih manual dan tidak terotomatisasi, sehingga menyebabkan proses rekrutmen menjadi kurang efisien dan akurat. Untuk mengatasi permasalahan tersebut, SMKN 1 Tulungagung mengembangkan sistem informasi recruitment berbasis web. Sistem ini dirancang untuk meningkatkan efisiensi proses rekrutmen, meningkatkan kualitas tenaga kerja yang direkrut, dan menghemat biaya. Sistem ini memiliki fitur-fitur canggih, seperti fitur analisis data kandidat, fitur daftar rekrutmen, fitur notifikasi email, fitur export data hadir dengan output pdf, dan fitur export daftar peserta. Dengan adanya sistem informasi recruitment ini, SMKN 1 Tulungagung dapat menghemat waktu dan tenaga yang sebelumnya diperlukan dalam proses rekrutmen. Selain itu, sistem ini juga dapat membantu SMKN 1 Tulungagung untuk meningkatkan efisiensi proses rekrutmen dan mendapatkan tenaga kerja yang berkualitas sesuai dengan kriteria perusahaan.
Profil Keterampilan Kids Athletics Siswa Kelas V SDN Karang Besuki 4 Kota Malang Barikah, Khasanatul; Mu’arifin, Mu’arifin; Isnaini, Lalu Moh Yudha
PENJAGA : Pendidikan Jasmani dan Olahraga Vol. 6 No. 1 (2025): PENJAGA : Pendidikan Jasmani dan Olahraga
Publisher : STKIP PGRI Trenggalek

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55933/pjga.v6i1.1117

Abstract

Pendidikan Jasmani, Olahraga, dan Kesehatan (PJOK) memiliki peran penting dalam mengembangkan kebugaran jasmani serta keterampilan motorik dasar siswa sekolah dasar. Salah satu materi PJOK yang berorientasi pada penguasaan gerak fundamental adalah Kids’ Athletics yang mencakup aktivitas lari, lompat, dan lempar. Penelitian ini bertujuan untuk mendeskripsikan profil keterampilan Kids’ Athletics siswa kelas V SD Negeri Karangbesuki 4 Kota Malang. Penelitian menggunakan pendekatan deskriptif kuantitatif dengan metode survei. Subjek penelitian berjumlah 61 siswa kelas V yang terdiri atas kelas VA dan VB, dengan teknik pengambilan sampel total sampling. Instrumen penelitian meliputi tiga tes Kids’ Athletics, yaitu lari rintang, loncat katak, dan lempar turbo. Data dianalisis menggunakan statistik deskriptif berupa nilai mean, median, standar deviasi, dan persentase kategori keterampilan. Hasil penelitian menunjukkan bahwa keterampilan lari rintang siswa didominasi kategori kurang, keterampilan loncat katak cenderung berada pada kategori sedang, serta keterampilan lempar turbo berada pada kategori sedang pada kedua kelas. Secara keseluruhan, keterampilan Kids’ Athletics siswa kelas V berada pada kategori sedang hingga kurang. Temuan ini menunjukkan perlunya peningkatan kualitas pembelajaran PJOK serta pengembangan program pembinaan Kids’ Athletics yang terencana dan berkelanjutan untuk meningkatkan keterampilan motorik siswa
PENINGKATAN KEAKTIFAN BELAJAR SISWA MELALUI PERMAINAN GOBAK SODOR PADA MATERI KELINCAHAN Andina Fara; Mu’arifin, Mu’arifin
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 2 (2026): Volume 11 No. 02, Juni 2026.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i2.52548

Abstract

This study was conducted to address the low levels of students' learning participation and agility skills caused by limited variation in instructional methods. The objective of this study was to improve students' learning participation and agility through the implementation of the traditional game Gobak Sodor among third-grade students at SDN Sawojajar 5. The research employed a Classroom Action Research (CAR) design consisting of two cycles, each involving planning, implementation, observation, and reflection. The participants were 28 third-grade students. Data were collected through observation, interviews, and the Illinois Agility Test. The results indicated that students' learning participation increased from 37.5% to 89.5%, while the average agility score improved from 68.5 to 85.4, with the mastery level reaching 100%. Therefore, the traditional game Gobak Sodor proved to be an effective learning strategy for enhancing students' learning participation and agility in Physical Education, Sports, and Health (PESH) classes.
Peningkatan Keaktifan Belajar PJOK Materi Kelincahan Melalui Pendekatan Bermain Prasetyo, Sigit Hari; Mu’arifin, Mu’arifin
Khazanah: Jurnal Mahasiswa Vol. 18 No. 1 (2026): Khazanah: Jurnal Mahasiswa
Publisher : Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/khazanah.vol18.iss1.art7

Abstract

The limited active involvement of students in Physical Education learning, particularly in agility competencies, is a prevalent issue in elementary schools. This lack of psychomotor, cognitive, and socio-emotional participation highlights the need for more adaptive and contextual pedagogical interventions. Consequently, this study aims to optimize the learning engagement of third-grade students at SDN Sawojajar 5 Malang in agility topics through a play-based approach, treating engagement as an integrated multidimensional construct. The study employed a two-cycle Classroom Action Research design involving a sample of 26 students. Data were collected through systematic observation using a structured instrument based on specific student engagement indicators. The findings revealed that implementing the play-based approach significantly increased active learning, reaching a final achievement rate of 84.6%, which is classified within the active category. Furthermore, this approach strengthened the collaborative climate within the learning community while facilitating emotional regulation and more constructive peer interactions. Ultimately, these results empirically demonstrate the practical value of play-based pedagogical interventions. This study contributes to current educational practices by proving that integrating play into physical education effectively fosters students' enthusiasm and multidimensional active participation through meaningful and enjoyable learning experiences.
Physical Education: Study of Different Perceptions of Students on The Concept of Physical Education in First Middle School and Vocational Middle School Mu’arifin, Mu’arifin; Mashud, Mashud; Nemeth, Zsolt
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan Vol. 7, No. 8
Publisher : citeus

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research aims to measure the truth level of the perception of the students on the physical education concept, and to figure out the difference perception between male and female students at the junior high school and vocational high school levels. Method used is survey with the use of closed inventory questionnaire. This study is conducted on two populations, that are 3700 students of X class at Vocational High School in the Regency of Banyuwangi and 750 students of VIII class at Junior High School in the Regency of Pacitan. Study sample is taken by purposive so that it is obtained 370 vocational high school students and 150 junior high school students. Data analysis technique uses descriptive statistics to figure out the percentage of correct and wrong perception; and to test difference perception between male and female students is used t-Test parametric statistics and Mann Whitney u-Test non-parametric. Research results show that the truth level of the junior high school students’ perception on the education concept is in the very good category, while at the vocational high school level it is in the good category; there is difference perception on students at vocational high school level, while at the junior high school level there is no difference perception.