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Analisis Tingkat Kecemasan Komunikasi Pembelajaran: Studi Pendahuluan Pengembangan Metode Pembelajaran untuk Meningkatkan Kepercayaan Diri Siswa Raziana, Elvi; Sukmawati, Fatma
Indonesian Journal of Learning and Instructional Innovation Vol 1 No 02 (2023): Indonesian Journal of Learning and Instructional Innovation: December
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijolii.v1i02.1148

Abstract

Masalah kecemasan dalam berkomunikasi (communication apprehension) yang dapat saja dialami siswa akan mengurangi tingkat percayaan diri dan menghambat keberhasilan pembelajaran siswa. Penelitian ini bertujuan untuk menganalisis tingkat kecemasan komunikasi siswa SMA dalam pembelajaran. Jenis penelitian ini adalah penelitian survey, menggunakan kuesioner atau angket untuk mengumpulkan data, kemudian dianalisis dengan analisis deskriptif. Sampel dari penelitian ini adalah siswa kelas XI SMA. Hasil penelitian ini menunjukkan bahwa empat aspek komunikasi siswa di kelas yang terdiri dari diskusi kelompok, rapat, interpersonal, dan berbicara di depan umum memiliki skor communication apprehension yang relatif rendah. Dengan demikian, tingkat kecemasan komunikasi pada siswa secara umum di kelas tergolong rendah. Hasil tersebut menunjukkan bahwa tidak ada masalah yang cukup krusial pada siswa SMA dalam kaitannya dengan komunikasi. Temuan penelitian menjadi tolak ukur dalam mengembangkan metode pembelajaran untuk meningkatkan rasa percaya diri siswa yang berkaitan dengan keberhasilan pembelajaran.
Pedagogical Innovation of Game-Based Learning for 21st Century Skills in Vocational Education: A Systematic Literature Review Raziana, Elvi; Wibawanto, Hilmawan
Indonesian Journal of Learning and Instructional Innovation Vol 3 No 1 (2025): Indonesian Journal of Learning and Instructional Innovation: June
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijolii.v3i1.2494

Abstract

Vocational education faces the demand to equip learners with 21st century skills to cope with the changing job needs. This study aims to comprehensively explore the pedagogical innovation of Game-Based Learning (GBL) in shaping and enhancing such skills in vocational education. Using the Systematic Literature Review (SLR) method, 35 relevant articles were thematically analyzed from the Scopus database. The results showed an increasing trend in the use of GBL, especially serious games and VR simulations used in various vocational sectors such as engineering and health. GBL designs often integrate development models such as ADDIE and Discovery Learning approaches, utilizing interactive game elements for authentic scenarios. GBL is proven to significantly increase learner motivation and engagement. In addition, GBL is effective in developing 21st century skills such as logical thinking, problem solving, cognitive and affective skills, and contributes to improved academic performance. In conclusion, GBL is an effective pedagogical innovation to prepare vocational education graduates with relevant competencies for future job competition
Chemvilative: Enhancing Conceptual Understanding in Chemistry Through an Android-Based Virtual Laboratory Raziana, Elvi; Yamtinah, Sri; Djono
Jurnal Penelitian Pendidikan IPA Vol 11 No 3 (2025): March
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i3.9885

Abstract

Chemistry education often faces challenges due to limited access to laboratory facilities, particularly in abstract topics like buffer solutions, where hands-on experimentation is critical for conceptual understanding. This research aims to develop and evaluate the effectiveness of Chemvilative, an Android-based interactive virtual laboratory designed to address these challenges by providing accessible, engaging, and hypothesis-driven simulations for teaching buffer solutions in high school chemistry. The study addresses challenges related to limited laboratory facilities and the need for more accessible and engaging learning tools. The study used a Research and Development (R&D) methodology based on the ADDIE model, which guided the process from analysis, design, development, implementation, and evaluation. Chemvilative was validated by chemistry experts, teachers, and students. Feasibility was assessed via a 4-point Likert scale questionnaire (material and media), while effectiveness was measured through pre-test/post-test comparisons (N = 120 students). Results showed that Chemvilative significantly improved students' conceptual understanding compared to traditional teaching methods. There was a 15% increase in post-test scores. The virtual laboratory was rated as highly feasible. It provides clear visualizations and interactive simulations that enhance both learning motivation and comprehension. These findings suggest that Chemvilative is a practical and effective alternative for chemistry learning, especially in environments with limited laboratory resources. Future research should expand Chemvilative to other chemistry topics and evaluate its scalability across diverse student populations.