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PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE THINK PAIR SHARE (TPS) TERHADAP HASIL BELAJAR MATEMATIKA Qomarijah, Oemi Noer; Marcella, Vinna
Edumath : Jurnal Program Studi Pendidikan Matematika Vol 17 No 1 (2025): Edumath Volume 19 Nomor 1 Februari 2025
Publisher : Program Studi Pendidikan Matematika Universitas PGRI Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32682/epr3vv57

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran kooperatif tipe Think Pair Share (TPS) terhadap hasil belajar matemaatika siswa SMP. Penelitian ini merupakan penelitian eksperimen dengan pendekatan kuantitatif dengan jenis penelitian adalah Pre-Eksperimental Design yang menggunakan desain penelitian One-Group Pretest-Posttest Design. Sampel dalam penelitian ini adalah siswa kelas VII SMP Negeri 2 Kabuh. Teknik pemilihan sampel menggunakan simple random sampling, siswa yang terpilih yaitu kelas VII – B dengan jumlah 32 siswa. Instrumen penelitian yang digunakan yaitu pretest dan posttest pada mata pelajaran matematika materi persamaan dan pertidaksamaan linier satu variabel. Teknik analisis data yang digunakan dalam penelitian ini adalah uji normalitas dan uji hipotesis Paired Sample t-Test. Hasil analisis data dan pengujian hipotesis yang telah dilakukan, hasil uji Paired Sampel t-Tes menggunakan SPSS for windows versi 26 diperoleh nilai diperoleh nilai thitung sebesar -5,451 dan nilai sig sebesar . berdasarkan tabel t diperoleh nilai t-tabel sebesar2,03951, karena thitung>ttabel maka pengambilan keputusan H0 ditolak dan H1 diterima yang artinya ada perbedaan antara sebelum dengan sesudah penggunaan model pembelajaran kooperatif tipe Think Pair Share (TPS) terhadap hasil belajar matematika siswa. Maka dapat disimpulkan ada perbedaan pengaruh model pembelajaran kooperatif tipe Think Pair Share (TPS) terhadap hasil belajar matematika siswa SMP
Edukasi Karakter dan Akhlak Mulia Anak bagi Guru PAUD dan TPQ di Kecamatan Mojoagung Qomarijah, Oemi Noer; Darihastining, Susi; Dinarti, Siti
Jurnal Pengabdian Masyarakat Vol. 4 No. 1 (2025): Juni 2025
Publisher : Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/japamas.v4i1.217

Abstract

Character education and good morals are the main foundations in shaping a superior generation that is not only intellectually intelligent, but also ethical, moral, and socially minded. Early Childhood Education (PAUD) and Al-Qur'an Education Parks (TPQ) are strategic environments for instilling these values from an early age. However, many teachers in PAUD and TPQ institutions still lack adequate understanding and pedagogical skills in integrating character values into the learning process. This community service activity aims to enhance the capacity of PAUD and TPQ teachers in Mojoagung Sub-district, Jombang, through training in character education and noble moral values for children. The implementation methods include participatory training with an interactive approach, group discussions, simulations, case studies, and post-training online mentoring. A total of 40 participants enthusiastically joined the activity. Data was collected through observation, feedback questionnaires, and unstructured interviews. The training results demonstrated an increase in participants' understanding of character education concepts and practices, as well as their enthusiasm to implement them in educational activities. Challenges such as time constraints and diverse participant backgrounds were successfully addressed through flexible approaches and intensive communication. This activity demonstrated that character education training can make a significant contribution to strengthening teachers' understanding of their role as agents in shaping the next generation into individuals of character and noble ethics.
PENGARUH MODEL PEMBELAJARAN LEARNING CYCLE 5E TERHADAP KEMAMPUAN ALJABAR SISWA Rohmatul Umami; Qomarijah, Oemi Noer
Edumath : Jurnal Program Studi Pendidikan Matematika Vol 17 No 3 (2025): Edumath Volume 17 Nomor 3 Agustus 2025
Publisher : Program Studi Pendidikan Matematika Universitas PGRI Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32682/04wrws28

Abstract

Penelitian ini bertujuan untuk mengetahui ada tidaknya pengaruh model pembelajaran Learning Cycle 5E  terhadap kemampuan aljabar siswa kelas VIII SMP Negeri 2 Megaluh. Penelitian ini menggunakan pendekatan kuantitatif dengan desain posttest-only control group design. Sampel terdiri dari dua kelas, yaitu kelas eksperimen ( ) yang menggunakan model pembelajaran Learning Cycle 5E dan kelas kontrol ( ) yang menggunakan pembelajaran langsung (direct instruction) tanpa menggunakan model pembelajaran Learning Cycle 5E . Instrumen yang digunakan berupa tes hasil belajar. Hasil analisis data dengan  menunjukkan nilai = 0,000 < 0,05 Sehingga Ho dotolak dan H1 diterima. Dengan demikian, terdapat perbedaan signifikan hasil belajar antara kedua kelas. Sehingga dapat disimpulkan bahwa model pembelajaran Learning Cycle 5E  berpengaruh terhadap kemampuan aljabar siswa
The Effect of Role Playing Game Learning Media on Mathematics Learning Outcomes of Grade VIII Students at SMP Islam Cendekia Harapan Jombang Masruroh, Faridatul; Dinarti, Siti; Qomarijah, Oemi Noer
Electronic Journal of Education, Social Economics and Technology Vol 6, No 2 (2025)
Publisher : SAINTIS Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33122/ejeset.v6i2.1007

Abstract

Low mathematics learning outcomes among students are often caused by a lack of interest and active involvement in the learning process. Monotonous teaching methods and a lack of innovative media make it difficult for students to understand abstract mathematical concepts. Therefore, more interactive and enjoyable learning strategies are needed. One potential medium that can be used is Role Playing Games (RPGs), which allow students to learn while playing roles in educational scenarios. This study aims to determine the effect of using RPG learning media on the mathematics learning outcomes of eighth-grade students at SMP Islam Cendekia Harapan Jombang. This study employs a quantitative approach with a quasi-experimental design of the One Group Pretest-Posttest Design. The sample consists of 19 students selected through purposive sampling. The research instrument is a mathematics learning achievement test comprising 20 multiple-choice questions, which has been validated by experts. Data were analysed using a paired sample t-test with the assistance of SPSS. The analysis results showed a significant difference between pretest and posttest scores, with a significance level of 0.047 (p 0.05). Thus, the use of RPG media was proven effective in improving students' mathematics learning outcomes. RPG was able to create a more active, engaging, and contextual learning environment, thereby fostering a deeper understanding of concepts.