Claim Missing Document
Check
Articles

Found 3 Documents
Search

The Role of Teachers in Handling Students’ Bullying Behavior at Sokong 2 State Elementary School Yodi Aprianto; Raden Sumiadi; Nunung Mardianti
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 8, No 3 (2024): JISIP (Jurnal Ilmu Sosial dan Pendidikan) (Juli)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v8i3.7110

Abstract

The role of teachers in dealing with bullying behavior of students in SDN 2 Sokong. The purpose of the study was to describe the role of teachers ' efforts in dealing with bullying behavior of students. This study is a type of qualitative research with a case study approach to review further related to the handling of teachers in forming positive behavior in students. This study was conducted in Sokong village with the consideration that Sokong village as a reference implementation in the handling of negative behavior of students. In this study the main instrument is the researcher himself and is supported by interviews, documentation and observation instruments. The results showed that the teachers in SDN 2 Sokong are very enthusiastic in dealing with bullying behavior in students, and ahlak ethics and manners have a psitive impact on the cultivation of the values of the character of the students themselves so that there is never a behavior that reflects bullying behavior that can interfere with the child's psychomotor development. The form of bullying siawa is bullying verball and non verball where the impact of bullying that occurs is psychological and physical then the bullying behavior factors are from family, peers, mass media and individuals from themselves.
Analysis Of The Impact Of Social Media On Student Learning Outcomes In Grade 5 Of SDN 7 Sambik Bangkol In The 2024/2025 Academic Year Sahrul Sahrul; Ana Mulyono; Nunung Mardianti
Jurnal Ilmiah Mandala Education (JIME) Vol 11, No 4 (2025): Jurnal Ilmiah Mandala Education (Oktober)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v11i4.9283

Abstract

This study aims to describe the impact of social media on the learning outcomes of fifth-grade students at SDN 7 Sambik Bangkol in the 2024/2025 academic year. The research was conducted at SDN 7 Sambik Bangkol on fifth-grade students with a total of 41 students. This study focuses on the impact of social media on the academic performance of fifth-grade students. This is a qualitative study with a descriptive research design. The subjects of this study are fifth-grade students at SDN 7 Sambik Bangkol, focusing on the impact of social media on students' academic performance at school. The results of this study indicate that the impact of social media use on fifth-grade students at SDN 7 Sambik Bangkol is as follows: Social media affects students' focus on learning, social media affects students' motivation to learn, social media affects students' study time, the impact of social media on students depends on parental/teacher supervision, social media depends on the purpose of use (educational or entertainment), social media as a communication tool between students and teachers, social media addiction, and negative or age-inappropriate content (such as hoaxes, violence, etc.). From these impacts, we can conclude that students' study time is reduced due to excessive social media addiction, leading to a decline in academic performance among fifth-grade students at SDN 7 Sambik Bangkol.  
Analysis of the Application of Game-Based Learning Methods on Students' Mathematics Learning Outcomes in Grade V of SDN 2 Bentek in the 2024/2025 Academic Year Tiratul Aini; Nunung Mardianti; Tuti Alawiyah
Jurnal Ilmiah Mandala Education (JIME) Vol 11, No 4 (2025): Jurnal Ilmiah Mandala Education (Oktober)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jime.v11i4.9306

Abstract

This study focuses on analysing the application of game-based learning methods in mathematics learning in fifth grade elementary school. In addition, this study also aims to identify factors that influence the effectiveness of applying game-based learning methods in mathematics learning and to describe the impact of applying game-based learning methods in improving mathematics learning outcomes. The research method used is qualitative research with a descriptive type and employs the Miles and Huberman design model.The research results indicate that the implementation of Game-Based Learning (GBL) in mathematics education has proven effective in enhancing student engagement and learning outcomes. This approach aligns with Csikszentmihalyi's Flow Theory and Piaget-Vygotsky's Constructivism Theory, where learning through games fosters full engagement and deeper conceptual understanding. The implementation of Game-Based Learning through systematic stages—from planning, preparing materials, conducting interactive activities, to reflection—successfully creates a enjoyable and meaningful learning environment. Indicators of success include students' ability to connect abstract concepts with games, increased group participation, and positive student responses. However, its effectiveness heavily depends on time management, availability of teaching materials, student enthusiasm, and adequate facilities and resources. The positive impact of the game-based learning method is evident in increased motivation, activity, and understanding of mathematics among students, while also developing logical and collaborative thinking skills. Although it requires extra preparation regarding media and time, its benefits in creating interactive and contextual learning make the game-based learning method an innovative alternative. For optimization, teachers need to adapt this method to classroom conditions and address its weaknesses through careful planning. Thus, the game-based learning method can be applied as a dynamic mathematics learning strategy, especially at the elementary school level, to achieve effective and memorable learning outcomes.