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ANALYSIS STUDY OF ARCHIVE EXHIBITION TITLED MENGINGAT-INGAT SANENTO YULIMAN (1941-1992) (2019) Fadiansyah, Muhammad Hilmy; Hujatnika, Agung; Putri, Kiki Rizky Soetisna
Journal Albion : Journal of English Literature, Language, and Culture Vol 6, No 2 (2024): Issue 2
Publisher : Universitas Pakuan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/albion.v6i2.10493

Abstract

Archives in fine arts are the subject of study, namely how archives are presented in galleries or public spaces. This article examines the curatorial ideas at the Mengingat-Ingat Sanento Yuliman (1941-1992)’s exhibition held in 2019 at the Cipta II Gallery, Taman Ismail Marzuki, using a historical method approach and through an archive analysis method supported by archival theory according to Terry Cook's view. During his life, Sanento Yuliman was an Indonesian art critic where at the Mengingat-Ingat Sanento Yuliman (1941-1992)’s archive exhibition. The exhibition curator exhibited Sanento Yuliman's archives in the form of sketches, illustrations, caricatures, paintings, and objects collected personally. Through this exhibition study, the collection of archives as the subject of the exhibition presented in the Mengingat-Ingat Sanento Yuliman (1941-1992)’s exhibition provides findings that Yuliman's work is no longer just scientific work in written form. Still, various other forms of work, such as visual and illustrative works, are found in caricatures and paintings. This archival exhibition study sees the impression of Yuliman's deep appreciation of fine art so that his critical work is not just an idea that the art field can accept but a deep appreciation that comes from the ability to work, thoughts, and results of reflection that can be seen from the objects exhibited in Mengingat-Ingat Sanento Yuliman (1941-1992)’s as an archive.
Unsur Female Gaze dalam Narasi Game “Mouthwashing” Ilma, Rahyanninta; Damajanti, Irma; Putri, Kiki Rizky Soetisna
DIVAGATRA - Jurnal Penelitian Mahasiswa Desain Vol 5 No 2 (2025): DIVAGATRA #10
Publisher : Fakultas Desain Universitas Komputer Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/divagatra.v5i2.18001

Abstract

“Mouthwashing” is a game that has achieved many prestigious awards and nominations just within a few months after its’ release on 24th September 2024. This horror game was conceptualized and written by Johanna Kasurinen which then got developed to a game by Wrong Organ Studio. While it’s nothing new, it’s still rare to find a female game creator and even rarer is when a game made by women has achieved as many awards as “Mouthwashing” had. This research is a critical reading of the female role in the game “Mouthwashing” and how a female’s view is applied in her works. This is qualitative research with the data taken from a game playthrough video and interview articles with Kasurinen. The main theory used for this research is the female gaze theory by Laura Mulvey. In the game, there’s only one female character named Anya whose role is quite significant both in gameplay function and the overall theme. Kasurinen herself had stated in interviews that she often looks back upon herself while writing characters that aren’t only not good, but also human. In conclusion, despite the strong female gaze aspect, the narration of the overall game doesn’t fit into the feminist category.