Adinda Aurelia Azuhra
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Implementasi Media Pembelajaran Canva Terhadap Motivasi Belajar Bahasa Indonesia SD Annisa Asmi; Adini Rahmi; Alya Atsilah Syahni; Adinda Aurelia Azuhra; Cindy Marsya Putri; Affi Fatu Rahmi; Reinita Reinita; Salmaini Salmaini
JISPENDIORA Jurnal Ilmu Sosial Pendidikan Dan Humaniora Vol. 4 No. 2 (2025): Agustus: Jurnal Ilmu Sosial, Pendidikan Dan Humaniora (JISPENDIORA)
Publisher : Badan Penerbit STIEPARI Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56910/jispendiora.v4i2.2298

Abstract

Merdeka learning is a goal of the Merdeka Curriculum to improve student skills, create technology-based learning, create innovation in learning and integrate 21st century learning. One aspect of integrating the 21st century is the use of innovative digital learning media using Canva. With Canva, the presentation of the material certainly has an impact on student motivation. With motivation, students are eager to learn and the expected results will be realised. Bringing motivation in students is an important aspect in learning Indonesian.
PENINGKATAN HASIL BELAJAR MURID PADA PEMBELAJARAN IPAS MENGGUNAKAN MODEL PROBLEM BASED LEARNING (PBL) BERBANTUAN MEDIA VISUAL INTERAKTIF DI KELAS IV SDN 05 TAROK DIPO KOTA BUKITTINGGI Adinda Aurelia Azuhra; Mansurdin, Mansurdin; Hamimah, Hamimah; Zahara, Leni
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61261

Abstract

This classroom action research aimed to improve students' learning outcomes in IPAS by implementing the Problem Based Learning model assisted by interactive visual media. The study involved 28 fourth-grade students of SDN 05 Tarok Dipo Bukittinggi and was conducted in two cycles. Data were collected through observation sheets, learning achievement tests, field notes, and documentation. The findings revealed improvements in lesson planning, classroom implementation, and students' learning outcomes. The average score increased from the pre-cycle stage to Cycle II. The use of interactive visual media encouraged students to participate actively, collaborate effectively, and understand historical content more easily. Therefore, Problem Based Learning assisted by interactive visual media can be used as an effective learning alternative in elementary schools.