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Evaluation the Effectiveness of the Kampus Mengajar Program in Enhancing Student Motivation Simangunsong, Herlina; Ginting, Bena br; Tarigan, Hermelina Eka Sari br; Sembiring, Dinaria br; Kaban, Debi Yolanda; Siregar, Christyani
Journal of Multidiscipline and Collaboration Research Vol. 2 No. 1 (2025)
Publisher : Yayasan Pendidikan dan Pengembangan Harapan Ananda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58740/jmcr.v2i1.491

Abstract

This study aims to evaluate the effectiveness of the Kampus Mengajar Program in enhancing elementary school students' learning motivation in rural areas, with a case study at SD 040443 Kabanjahe. The program is part of the Merdeka Belajar–Kampus Merdeka (MBKM) policy, which involves university students as assistant teachers in schools facing limited educational resources. The study employed a quantitative approach with a quasi-experimental design (one-group pretest-posttest design), involving 94 students as respondents. The analysis results showed a significant increase in students' learning motivation scores from a pretest average of 64.37 to a posttest average of 81.35, with a p-value < 0.05 in the Wilcoxon Signed-Rank test and an effect size of 0.88, indicating a large effect. Additionally, observations and interviews revealed increased student participation, interest, and confidence in learning. These findings suggest that the Kampus Mengajar Program is effective in creating a learning environment that supports students’ intrinsic motivation and is relevant as a community-based educational intervention model that can be applied in various global contexts facing similar educational challenges.
Development of interactive E-Modules on entrepreneurship based on augmented reality for students of SMKN 6 Medan Tarigan, Hermelina Eka Sari br; Manullang, Jontinus; Ginting, Bena br; Situmorang, Julianto
Journal of Intelligent Decision Support System (IDSS) Vol 8 No 3 (2025): September: Intelligent Decision Support System (IDSS)
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35335/idss.v8i3.313

Abstract

Entrepreneurship education in vocational high schools (SMK) is often dominated by conventional methods that make students passive and less able to connect theory with practice, especially on abstract topics such as franchising. This study aims to develop an Augmented Reality (AR)-based entrepreneurship e-Module that is interactive, contextual, and oriented toward vocational learning. Using a Research and Development (R&D) approach with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation), the study involved 100 grade XI students at SMK Negeri 6 Medan. Data were collected through expert validation, questionnaires, observations, interviews, and pre- and post-tests. The validation results placed the e-Module in the highly valid category (>80%), while the N-gain test showed a significant increase in the experimental class (0.83; high category) compared to the control class (0.32; low category). The t-test also confirmed a significant difference (p < 0.05) between the two groups. In addition, observations indicated improvements in student motivation, engagement, and understanding, as well as greater ease for teachers in delivering abstract material. These findings demonstrate that AR integration in entrepreneurship e-Modules can effectively bridge theory and practice, enhance learning quality in vocational schools, and support the achievement of SDG 4 on quality education.