Thofan, Angre Andes
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Development of a Mathematics Student Worksheet Using SketchUp Based on a Project-Based Learning Approach Thofan, Angre Andes; Ilmi, Zainal; Sasalia S, Putri; Wulan, Endah Nawang; Pirdaus, Muhammad Miftahul; Anugrah, Siti Dian
Jurnal Pendidikan Matematika Vol. 16 No. 2 (2025): July 2025
Publisher : Jurusan Pendidikan Matematika FKIP Universitas Halu Oleo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36709/jpm.v16i2.298

Abstract

This research focuses on the development of a SketchUp-based student worksheet using a project-based learning approach to support geometry learning in junior high school. The study responds to the lack of visual media in conventional mathematics instruction, particularly in representing three-dimensional objects. The development process followed the 4D model: Define, Design, Develop, and Disseminate. At the Define stage, a needs analysis revealed students’ difficulties in spatial reasoning and their preference for visual learning. SketchUp was selected for its capability to model 3D objects interactively. The product was validated by two experts, resulting in an average score of 89% for content and 87% for media, both categorized as “very feasible.” A limited trial involving 18 ninth-grade students showed an average feasibility score of 80.3%, indicating positive student responses. Although some improvements are needed in the clarity of instructions, the integration of SketchUp and project-based learning shows potential to enhance student engagement and learning experiences in geometry. The study supports the development of innovative, curriculum-aligned digital learning media.
GeoGebra AR in Mathematics Learning: Students’ Perceptions from Indonesian Junior High Schools Thofan, Angre Andes; Sasalia S., Putri; Milala, Loy Cindy Br
Journal of Instructional Mathematics Vol. 6 No. 2 (2025): Innovative Approaches to Mathematical Understanding and Literacy
Publisher : Pendidikan Matematika STKIP Kusuma Negara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37640/jim.v6i2.2603

Abstract

It is becoming more and more necessary for educational practices to use digital technologies that can facilitate efficient and meaningful learning in the age of rapid technology advancement. Digital technology is crucial in mathematics education because it helps pupils envision and comprehend abstract ideas that are frequently challenging to learn through traditional teaching methods. The purpose of this study is to examine students’ views on the use of GeoGebra Augmented Reality (AR) in mathematics classes at public junior high schools in Palangka Raya. Twenty questions covering five areas—knowledge and awareness, usefulness and application, obstacles and restrictions, support and facilities, and interest and attitude—were answered by 248 students using a survey method with a descriptive quantitative approach. The findings indicate that students’ overall perceptions of GeoGebra AR are high, especially regarding its usefulness, their interest in it, and the support from their schools. They still have to deal with issues like device availability and restricted internet access, though. In conclusion, GeoGebra AR has great potential as an innovative learning tool to boost students’ motivation and understanding of math, in line with the Merdeka Curriculum.