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Systematic Literature Review: Implementasi Media Pembelajaran Assemblr Edu untuk Meningkatkan Hasil Belajar Siswa. Prayoga, Widya Galih; Parji; Utomo, Supri Wahyudi
ASANKA : Journal of Social Science and Education Vol. 6 No. 2 (2025)
Publisher : Institut Agama Islam Negeri Ponorogo

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Abstract

This research is based on the importance of using innovative technology-based learning media to improve student learning outcomes, especially in facing the educational challenges of the Society 5.0 era. This study examines the effectiveness of implementing Assemblr Edu media in enhancing student learning outcomes across various academic levels. The method used is a Systematic Literature Review (SLR), analyzing 10 Sinta-indexed national journal articles published between 2021 and 2024. The results indicate that using Assemblr Edu effectively improves student learning outcomes, evidenced by increased average scores, completion percentages, and statistical significance. Its 3D visualizations and interactive features help reduce cognitive load and enhance understanding of abstract concepts, particularly in science subjects. In conclusion, Assemblr Edu is a universal and effective medium for various educational levels. This research recommends integrating Assemblr Edu with other models or media for optimal results. It suggests a need for in-depth identification of technical and non-technical obstacles in its implementation. This study provides an empirical foundation for developing technology-based learning strategies and innovative teaching practices in Indonesia. ABSTRAK Latar belakang penelitian ini didasari oleh pentingnya penggunaan media pembelajaran inovatif berbasis teknologi untuk meningkatkan hasil belajar siswa, terutama dalam menghadapi tantangan pendidikan di era Society 5.0. Tujuan penelitian ini adalah untuk mengkaji efektivitas penerapan media Assemblr Edu dalam meningkatkan hasil belajar siswa pada berbagai jenjang pendidikan. Metode yang digunakan adalah Systematic Literature Review (SLR) dengan menganalisis 10 artikel jurnal nasional terindeks Sinta yang terbit antara tahun 2021–2024. Hasil penelitian menunjukkan bahwa penggunaan Assemblr Edu efektif dalam meningkatkan hasil belajar siswa, terbukti dari peningkatan nilai rata-rata, persentase ketuntasan, dan signifikansi statistik. Visualisasi 3D dan fitur interaktifnya mampu mengurangi beban kognitif dan meningkatkan pemahaman konsep abstrak, khususnya dalam mata pelajaran IPA. Kesimpulannya, Assemblr Edu merupakan media yang universal dan efektif untuk berbagai jenjang pendidikan. Penelitian ini merekomendasikan integrasi Assemblr Edu dengan model atau media lain untuk hasil yang lebih optimal, serta perlunya identifikasi mendalam terhadap kendala teknis dan non-teknis dalam implementasinya. Kontribusi penelitian ini memberikan landasan empiris bagi pengembangan strategi pembelajaran berbasis teknologi dan praktik pengajaran yang inovatif di Indonesia.
PENINGKATAN KREATIVITAS DAN HASIL BELAJAR IPS DENGAN MODEL PROBLEM BASED LEARNING BERBANTUAN MEDIA GIMKIT Lufiyanti, Leny; Parji; Sudarmiani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10, Nomor 02 Juni 2025 t
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.26816

Abstract

The purpose of this study was to determine the application of problem-based learning models assisted by gimkit media in improving creativity and learning outcomes of class VII students of SMP Negeri 11 Kota Madiun. This study is a classroom action research. Data collection techniques use student creativity assessment rubrics and student learning outcome data. The data analysis method is descriptive qualitative. The results of the study showed that student creativity in the pre-cycle percentage of success was only 46.48% with a sufficient category, in cycle 1 the success indicator increased to 63.67% with a creative or good category, and in cycle 2 it increased to a success percentage reaching 82.81% with a very good or very creative category. Student learning outcomes in the pre-cycle percentage of completeness or success only reached 40.62%, in cycle I student completeness only reached 71.87% or around 23 students who completed above KKTP, while in cycle II there was a significant increase to 29 students who completed above KKTP or the percentage of completeness or success reached 90.62% and experienced an increase of 18.75%. Keywords: Problem Based Learning, Concrete Media Counting Glasses, Learning Outcomes.