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SISTEM KEAMANAN PENGUNCIAN SEPEDA MOTOR DENGAN AUTENTIKASI WIFI SMARTPHONE Muhajirin, Muhajirin; Taufik; Arafah, Muhammad; Angriawan, Randy; Ilham; Pasnur; Maslihatin, Tatik; Halid, Agus; Sabri, Muhammad
JTRISTE Vol 12 No 1 (2025): JTRISTE
Publisher : STMIK KHARISMA Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55645/jtriste.v12i1.612

Abstract

Motorcycle theft continues to rise in various regions, highlighting the need for more reliable security systems. Conventional protection methods, such as double locks or standard alarms, have proven to be vulnerable and insufficient. This research aims to design and implement a motorcycle security system based on WiFi MAC address authentication from the owner's smartphone. The system is built using the ESP8266 microcontroller, which scans nearby devices and matches their MAC addresses against a pre-registered list. If a match is found, the vehicle is allowed to start. In addition to authentication, the system is equipped with a vibration sensor to detect suspicious activity when the motorcycle is in an OFF state. Test results indicate that the system can effectively distinguish between authorized and unauthorized devices, and responds accurately and promptly under various test conditions
Implementation of Random Shuffle Algorithm to Randomize Questions in Anti-Corruption Prevention Game Askar; Pasnur; Asrul; Amiruddin, Amran; Resha, Muhammad; Wijaya T, Andri
Brilliance: Research of Artificial Intelligence Vol. 3 No. 2 (2023): Brilliance: Research of Artificial Intelligence, Article Research November 2023
Publisher : Yayasan Cita Cendekiawan Al Khwarizmi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47709/brilliance.v3i2.3126

Abstract

Socializing anti-corruption education in Indonesia is crucial to fostering public aversion towards corruption. Games are a highly effective medium for disseminating anti-corruption prevention during school years. This research aims to implement anti-corruption education within a game using the shuffle random algorithm to ensure the successful randomization of anti-corruption questions. This data was obtained through a literature review. The method used in this study is the Multimedia Development Life Cycle (MDLC). The results of this research indicate that the testing yielded a 100% accuracy rate for the shuffle random algorithm in randomizing the questions. The accuracy rate demonstrates that the shuffle random algorithm can effectively randomize the questions and is easy to implement.