Irma Armelia Saputri
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

MODEL TARIAN ANAK BERBASIS PERMAINAN TRADISIONAL JARAK-JARAK ANTUM Riska Aprilia Harahap; Patmawati; Endah Yunita; Oktaviani Andriani; Irma Armelia Saputri; Kurniawati; Jihaan Mariza; Indah Maya Sari
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 04 (2024): Volume 09, Nomor 04, Desember 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i04.20161

Abstract

This research uses a qualitative descriptive approach, literature study method. The purpose of writing the article is to find out that traditional games can be a model for children's dance, especially for children in elementary school. The data source used is secondary data. Secondary data is obtained from library studies in various literature sources. This data collection method is known as library research. This research is based on the background that dance learning in elementary schools often faces challenges in creating learning models that are interesting and appropriate to the needs and characteristics of children, especially children in elementary schools. Dance learning is learning that teaches students to play while learning and dance also functions to help the growth of children's cognitive, affective and psychomotor development. By integrating the movements in the distance-arak antum game into dance movements, it is hoped that it can provide a learning model that can improve motor skills, creativity, interests, talents and cultural understanding in children in elementary schools. The results of the research show that the traditional long-distance game can be adapted into an innovative children's dance model. By combining game elements such as circle formation, spinning movements and a spirit of togetherness. This dance not only has a positive impact on a fun learning experience for children but also to preserve the cultural values ​​contained in traditional games.
Pentingnya Penerapan Literasi Digital dalam Meningkatkan Kreativitas Peserta Didik di Sekolah Dasar Aqilla Fadia Haya; Kurniawati Kurniawati; Nadila Hardiyanti; Irma Armelia Saputri
TSAQOFAH Vol 3 No 5 (2023): TSAQOFAH: Jurnal Penelitian Guru Indonesia
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/tsaqofah.v3i5.1491

Abstract

The emergence of digital literacy today is due to the development of information and communication technology which is not only printed, but already in digital form. Digital literacy is a form of skill that refers not only to the abillty to use technology, information and communication tools, but also social skills, learning skills, attitudes, critical thinking, creativity and inspiration such as digital skills. Digital literacy can help someone think critically, solve problems and communicate fluently. In addition, digital literacy can provide opportunities to work with people. Digital literacy encourages students to be creative or participate in learning activities freely, creatively and innovatively.