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Cultural Immersion in the Digital Age: Developing "Chinese Cultural Wonders" Virtual Tour for Cross-Cultural Understanding Dwi Ayu Shofiana; Lukluk Ul Muyassaroh; Primardiana Hermilia Wijayati; Dhevy Olivia Firdaus
International Journal of Pedagogical Language, Literature, and Cultural Studies (i-Plural) Vol. 2 No. 3 (2025): International Journal of Pedagogical Language, Literature, and Cultural Studies
Publisher : Nexus Publishing

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63011/ip.v2i3.38

Abstract

This study aims to develop Virtual Tour-based learning media entitled Chinese Cultural Wonders to improve cross-cultural understanding of China in a contextual and interactive manner for students of the Chinese Language Education S1 Study Program at Universitas Negeri Malang. This research uses the research and development (R&D) method with the ID-TABLET Culture-Based Model (CBM) which consists of pre-production, production, and post-production stages. The media was developed through 360-degree panoramic recording at Tjoe Hwie Kiong Temple, integration of interactive multimedia, and preparation of Chinese culture-based teaching materials that were visually packaged through the Canva platform. The prototype was validated by material experts and media experts and tested on students of the Chinese Language Education study program class of 2023. Chinese Cultural Wonders is a Virtual Tour-based application that can be accessed online. This application consists of the main menu in the form of material content, quizzes, usage guides, mini-maps, temple locations, and contact information. In addition, this application is also equipped with pop-up images, pop-up videos, and navigation hotspots that can increase user interactivity in using it.
Pelatihan inovatif pengembangan media ajar interaktif berbasis genially bagi guru bahasa mandarin di Malang Galuh Bunga Usadani; Aiga Ventivani; Karina Fefi Laksana Sakti; Dhevy Olivia Firdaus
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 9, No 5 (2025): September
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v9i5.34142

Abstract

Abstrak Kegiatan pengabdian ini bertujuan meningkatkan kompetensi guru melalui pelatihan penggunaan Genially sebagai media pembelajaran interaktif serta penyusunan panduan praktis yang dapat digunakan secara mandiri. Melalui pendekatan Participatory Action Research (PAR), pelatihan mencakup pengenalan fitur utama Genially, praktik pembuatan konten berbasis microsite dan gamifikasi, serta sesi refleksi dan umpan balik. Evaluasi melalui survei dan dokumentasi menunjukkan peningkatan pemahaman teknologi dan kemampuan guru dalam mengintegrasikan media interaktif ke pembelajaran Bahasa Mandarin. Keberadaan booklet panduan dan forum diskusi daring memperkuat keberlanjutan hasil pelatihan. Keberadaan booklet panduan dan forum diskusi daring turut memperkuat keberlanjutan program. Kegiatan ini memberikan kontribusi strategis bagi pengembangan inovasi pembelajaran dan dapat direplikasi di bidang pendidikan lainnya. Kata kunci: pelatihan; genially; media ajar interaktif; bahasa mandarin Abstract This community service program aims to enhance teachers’ competence through training on the use of Genially as an interactive learning medium, along with the development of a practical guidebook for independent use. Implemented using the Participatory Action Research (PAR) approach, the training covered the introduction of Genially’s main features, hands-on practice in creating microsite- and gamification-based content, as well as reflection and feedback sessions. Evaluation through surveys and documentation indicated improvements in teachers’ technological understanding and their ability to integrate interactive media into Mandarin language teaching. The availability of the guidebook and an online discussion forum further strengthened the sustainability of the program. This initiative provides a strategic contribution to the development of innovative learning and can be replicated in other educational fields. Keywords: training; genially; interactive teaching media; mandarin