Linda Apriyanti
Sekolah Tinggi Manajemen Informatika dan Komputer Bandung

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Pemilihan Siswa Berprestasi Menggunakan Metode  Simple Additive Weighting (Studi Kasus Pada SMK Widya Karya Purwokerto) Linda Apriyanti; Siti Yuliyanti; Yoga Helfiyan
Jurnal Penelitian dan Pengembangan Teknologi Informasi dan Komunikasi Vol 10 No 2 (2021): Jurnal Penelitian dan Pengembangan Teknologi Informasi dan Komunikasi
Publisher : LPPM STMIK Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58761/jurtikstmikbandung.v10.i2.160

Abstract

Selection of outstanding students is very necessary in a school, because schools need to know which students are superior in the school. Problems arise when these developments are not accompanied by a system that supports the selection of high achieving students who are right and according to the criteria. The purpose of writing this thesis is to build a system that can assist teachers in determining student achievement according to the criteria. In this system, the Simple Additive Weighting method is used as a basis for normalizing the inputted weights and is used to determine the student's highest score alternative as a system recommendation. The process of determining the decision support system is carried out using the existing value in the report card The results of the decisions obtained from this system indicate that this method is more effective in determining the correct achievement students and according to the criteria for academic scores, activeness scores, attendance values and personality values as a comparison in determining the final result.
Perancangan Aplikasi dengan Sistem Animasi Sebagai Sarana Bantu Belajar dan Hiburan Literasi Numerasi Berbasis Android (Studi Kasus : SD Negeri Girisari) Dayanni Vera Versanika; Lusy Rahmawati; Mina Ismu Rahayu; Linda Apriyanti
Jurnal Bangkit Indonesia Vol 15 No 1 (2026): Bulan Juni 2026
Publisher : LPPM Sekolah Tinggi Teknologi Indonesia Tanjung Pinang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52771/bangkitindonesia.v15i1.485

Abstract

SDN Girisari is one of the schools that has not yet implemented Android-based numeracy literacy. The learning process at SDN Girisari still uses conventional media such as whiteboards and textbooks. This makes SDN Girisari students feel unfocused and bored with such a learning system. The students' unpreparedness when receiving lessons in the classroom often causes them to not understand the material that has been delivered by the teacher in the classroom. In addition, the media used when explaining the material and the long duration of the teaching and learning process also become obstacles in the learning process. Therefore, a technology-based learning medium is needed that is relevant to the needs of students, easily accessible, and can support the learning process both inside and outside classroom learning activities. With Android-based technology, learning will not be monotonous with just text, but can create audio or visual elements, even animations to make it easier for students to understand the material. Learning using smartphones becomes a unique way because it can be done anywhere and anytime. The design of an animated system application that can help students increase their enthusiasm for learning. Because besides learning, students can also play so that later students will not be bored with the material given by the teacher. This application can later be developed by teachers for their students while introducing applications that can educate students so that students can use them at school.