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INTELLECTUAL PROFILE OF AN ELEMENTARY SCHOOL CHILD WITH DYSLEXIA: A CASE STUDY Irpan Zuhri; Abdulah
As-Sulthan Journal of Education Vol. 3 No. 4 (2026): Juli
Publisher : As-Sulthan Journal of Education

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Abstract

This study aimed to describe the intellectual profile of an elementary school child with dyslexia through a psychological case study. A qualitative case study approach was employed involving one third-grade elementary school student aged 8 years and 9 months who was referred for a psychological evaluation due to learning difficulties. Data were collected through clinical interviews, behavioral observations, and the Binet Intelligence Scale. The findings revealed that the participant obtained an IQ score of 119, indicating above-average intellectual functioning with a mental age of 10 years and 8 months. The child demonstrated strengths in reasoning, verbal comprehension, visual-motor abilities, and basic numerical concepts. However, weaknesses were identified in short-term memory, concentration, and vocabulary development. Clinically, the participant exhibited persistent difficulties in distinguishing visually similar letters, particularly b and d, during reading and writing activities, accompanied by limited expressive vocabulary. These characteristics were consistent with indicators of developmental dyslexia despite the child's above-average intellectual capacity. The findings emphasize that dyslexia is not associated with low intelligence but rather with specific deficits in language processing. Comprehensive psychological assessment is therefore essential to identify individual cognitive strengths and weaknesses and to support appropriate educational interventions for children with dyslexia.    
Improving Early Reading Skills Through Letter-Matching Games Mazda Leva Okta Safitri; Meilani Tirta Sari; Abdulah; Ilham Arya Susanto; Nurdin Kamil
Journal of Practice Learning and Educational Development Vol. 6 No. 2 (2026): Journal of Practice Learning and Educational Development (JPLED)
Publisher : Global Action and Education for Society

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58737/jpled.v6i2.1135

Abstract

This study aimed to improve early reading skills and student activeness through the use of letter-matching games in Grade I of one public elementary school in Palembang City. The research employed a Classroom Action Research (CAR) design conducted in three cycles, each consisting of planning, action, observation, and reflection stages. The research subjects were 32 first-grade students. Data were collected through reading tests and observation sheets to measure students’ early reading abilities and learning activeness. The results showed a significant improvement in both early reading skills and student activeness across the three cycles. In Cycle I, the average reading score was 66.6 with a mastery percentage of 34%, and student activeness reached 63.4%. In Cycle II, the average score increased to 90.71 with a mastery percentage of 87%, while student activeness rose to 94%. In Cycle III, the average score further improved to 92.12 with a mastery percentage of 90%, and student activeness reached 96%. These results exceeded the predetermined success indicators, which required at least 80% of students to achieve mastery and a minimum of 75% student activeness. The findings indicate that the use of letter-matching games is effective in enhancing early reading skills and increasing student activeness. Therefore, letter-matching games can be recommended as an engaging and effective instructional strategy for early reading instruction in elementary schools.
PENGEMBANGAN MODUL PEMBELAJARAN STEAM BERBASIS LINGKUNGAN PESISIR BANGKA BELITUNG UNTUK MENINGKATKAN ENVIRONMENTAL AWARENESS SISWA SEKOLAH DASAR Yeyen Febrilia; Yopi Malagola; Abdulah; Sindy Sataroh; Rizky Alfa Maharani; Muhammad Zikri Ramadhan
Wahana Sekolah Dasar Vol. 34 No. 1 (2026)
Publisher : Universitas Negeri Malang in Collaboration with Himpunan Dosen Pendidikan Guru Sekolah Dasar Indonesia (HDPGSDI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17977/um035v34i12026p49-60

Abstract

Potensi sumber daya pesisir di Bangka Belitung sangat besar, namun kerusakan lingkungan akibat rendahnya kesadaran masyarakat termasuk siswa sekolah dasar menjadi masalah serius. Upaya pendidikan sejak dini untuk meningkatkan environmental awareness menjadi penting. Penelitian ini bertujuan mengembangkan modul pembelajaran berbasis STEAM (Science, Technology, Engineering, Arts, Mathematics) yang terintegrasi dengan konteks lingkungan pesisir Bangka Belitung untuk meningkatkan kesadaran lingkungan siswa SD. Penelitian ini menggunakan model pengembangan ADDIE (Analysis, Design, Development, Implementation, Evaluation) dengan partisipasi siswa kelas IV SD di wilayah pesisir. Tahapan dilakukan mulai dari analisis kebutuhan, perancangan desain modul, pengembangan, uji coba terbatas, evaluasi, dan revisi. Instrumen berupa angket validasi ahli, lembar observasi, dan tes environmental awareness digunakan untuk mengukur efektivitas modul. Berdasarkan hasil penelitian yang telah dilakukan, dapat disimpulkan bahwa modul pembelajaran STEAM berbasis lingkungan pesisir Bangka Belitung terbukti valid, praktis, dan efektif untuk meningkatkan kesadaran lingkungan siswa sekolah dasar.