Parameter
Vol 29 No 2 (2017): Parameter

PERMAINAN POLYDRON DALAM PROSES PEMBELAJARAN MATEMATIKA DI SEKOLAH DASAR

Yuliati, Siti Rohmi (Unknown)
Siregar, Rosinar (Unknown)
Sari, Rina Permata (Unknown)



Article Info

Publish Date
26 Jun 2017

Abstract

The purpose of this research is to increase the learning process of Mathematic on second grade by using Polydron Game. The result shows the signs of: (1) Students’s Behaviour Change on Mathematic learning process, (2) Students’s Result of the learning process was not familiar with the game method for the learning, (3) Teachers’s creativity implementation using Polydron game method has been appropriate and on satisfying level. Based on the results, it can be concluded that students are excited with Polydron game as geometry learning method, but the conventional method must be kept so that the students’ learning result will be better. Abstrak Tujuan dari penelitian ini adalah untuk meningkatkan proses belajar Matematika pada kelas II dengan menggunakan permainan Polydron. Hasil penelitian menunjukkan hal sebagai berikut: (1) Perubahan Perilaku Siswa pada proses pembelajaran Matematika,(2) Hasil proses belajar menunjukkan bahwa dalam pembelajaran siswa tidak akrab dengan metode game, (3) kreativitas Guru menggunakan metode Polydron permainan telah sesuai dan memuaskan. Berdasarkan hasil tersebut, dapat disimpulkan bahwa siswa sangat antusias dengan permainan Polydron pada metode pembelajaran geometri. Tetapi metode konvensional tetap harus dijaga sehingga hasil belajar siswa akan menjadi lebih baik.

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Journal Info

Abbrev

parameter

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Social Sciences

Description

Journal of Parameter is an academic journal publishing researches related to education and instruction. Parameter also welcomes new applications of learning approaches that will help stakeholders worldwide. The official language of the journal is Indonesia, and we also accept articles in ...