NUSRA: Jurnal Penelitian dan Ilmu Pendidikan
Vol. 4 No. 1 (2023): NUSRA: Jurnal Penelitian dan Ilmu Pendidikan, Februari 2023

THE IMPACT OF USING GADGETS ON EARLY CHILDHOOD IN SIDAMUKTI VILLAGE

Usep Saepul Mustakim (STKIP Syekh Manshur, Indonesia)
Ajeng Muliasari (STKIP Syekh Manshur, Indonesia)
Nunung Sumarni (UNMA Banten, Indonesia)
Diah Mardiah (UNMA Banten, Indonesia)
Hana Fatimah (UNMA Banten, Indonesia)



Article Info

Publish Date
03 Feb 2023

Abstract

The formulation of the problem in this study is how to analyze the impact of using gadgets in early childhood. The research objectives to be achieved in this study are readers can use gadgets wisely, readers can reduce dependence on gadgets, to provide information about the impact of using gadgets on health and to provide information about gadgets. The research method used is a qualitative research method. Based on the results of research on the negative and positive impacts of using gadgets on children aged 6-12 years in Sidamukti Village, it can be concluded: 1). The positive impact of using gadgets on respondents is 5 children aged 6-12 years in Sidamukti Village, showing data for 2 children who show a positive impact, this is classified as a minority because the other 3 respondents have not shown a positive impact. 2). The negative impact of using gadgets on respondents was 5 children aged 6-12 years in Sidamukti Village, showing data for 3 children showing a negative impact, this is classified as the majority because 2 other respondents have shown a positive impact.    

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Journal Info

Abbrev

nusra

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Development and implementation of educational curriculum. Learning and education services. Educational evaluation in general, including educational processes and outcomes. Education policy, management and financing. Quality, certification and accreditation of education Utilization of information and ...