Journal on Education
Vol 7 No 1 (2024): Journal on Education: Volume 7 Nomor 1 Tahun 2024

The Impact of Gartic.io-Based Pictionary Game on Students’ English Vocabulary of SMAN 1 Sakra Timur

Laila Nurizmi (Universitas Hamzanwadi)
Laila Wati (Universitas Hamzanwadi)
Hajriana Arfah (Universitas Hamzanwadi)
M. Adib Nazri (Universitas Hamzanwadi)



Article Info

Publish Date
13 Aug 2024

Abstract

The purpose of this research was to determine the impact of Gartic.io-based Pictionary game on English vocabulary of students at SMAN 1 Sakra Timur. This research used a quantitative method with a true experimental design. The population of the research consisted of eleventh-grade students at SMAN 1 Sakra Timur academic year 2024/2025, with a sample was 36 students for two classes, 18 students in the experimental group (XI 1) and 18 students in the control group (XI 2). Data were collected using multiple-choice tests as pre-tests and post-tests to measure English vocabulary improvement. The data analysis technique used was an independent sample T-test conducted via SPSS version 22. The researcher found a significance value (2-tailed) of 0.317. Since 0.317 > 0.05, the alternative hypothesis (Ha) was rejected, and the null hypothesis (Ho) was accepted. Therefore, it can be concluded that the Gartic.io-based Pictionary game does not significantly impact the vocabulary achievement of high school students.

Copyrights © 2024






Journal Info

Abbrev

joe

Publisher

Subject

Education

Description

Journal On Education is a journal that publishes articles related to research (Case Study, Qualitative, Quantitative, Action Research), or development in the field of education such as early education, basic education, secondary education, out-of-school education, higher education, assessment in ...