Southeast Asia Journal on Open and Distance Learning
Vol. 2 No. 02 (2024): Immersive Learning: Integrating Technology, Pedagogy, and Innovation

Transforming Science Education: The Effect of Immersive Technology on Student Performance

Ani Susanti (Unknown)
Awanis Hidayati (Unknown)
Hendra Wijaya (Unknown)
Novaria Nusantara (Unknown)
Arie Susanty (Unknown)
Fazhar Restu Fauzi (Unknown)



Article Info

Publish Date
31 Dec 2024

Abstract

This study examines the influence of immersive technology on student learning outcomes, emphasising its efficacy in improving comprehension of intricate scientific ideas, particularly the solar system. A quasi-experimental approach was utilised, featuring an experimental group utilising immersive technology tools and a control group receiving conventional video-based teaching. Data were gathered via pre-tests and post-tests to evaluate knowledge acquisition, in addition to observations and questionnaires to measure student involvement and participation. The results revealed significant improvements in both groups, with the control group achieving higher post-test scores, potentially due to the familiarity and structured nature of the traditional methods. However, the experimental group demonstrated the unique benefits of immersive technology, particularly in visualizing abstract concepts and fostering interactive learning experiences. These findings suggest that while immersive technology has substantial potential, its effectiveness depends on the context and implementation. Future research should explore its long-term impact and strategies for optimizing its integration into diverse educational settings

Copyrights © 2024






Journal Info

Abbrev

current

Publisher

Subject

Humanities Education Mathematics Other

Description

This journal was launched as an effort to build the academic environment on open and distance learning, especially in southeast asia region. Furthermore, the scope of this journal is focusing on the development as well as the good practice of open and distance learning and the use of technology in ...