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DEVELOPMENT OF THE PUBLIC SERVICE MANAGEMENT INFORMATION SYSTEM THROUGH EXTREME PROGRAMMING IN SUKARAME DISTRICT, BANDAR LAMPUNG Widiastuti, Ika; Cakranegara, Pandu Adi
International Journal of Multidisciplinary Research and Literature Vol. 1 No. 3 (2022): INTERNATIONAL JOURNAL OF MULTIDISCIPLINARY RESEARCH AND LITERATURE
Publisher : Yayasan Education and Social Center

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (638.399 KB) | DOI: 10.53067/ijomral.v1i3.29

Abstract

There are still obstacles to providing public services such as administrative services and population data in Sukarame District. To store data, they still use Microsoft Office so that people cannot access it. Therefore, a system is needed to improve public services. This research aims to identify and discuss general management information systems by applying extreme programming at the Sukarame District office, Bandar Lampung. The research method is qualitative. The study results are that to improve performance. An information system is needed by applying extreme programming that aims to make it easier to make electricity application permits, business licenses, public complaint systems, and online sub-district profiles
Publishing Fake Information Online-Case of Online Vietnam Magazines (Thanhnien Newspaper, Tuoi tre newspaper, Vietnamnet.vn, dantri.com.vn, giaoduc.edu.vn, sctv.com.vn, etc.) From an Approach of German and EU Laws and Cybersecurity Regulations Le Huong Hoa, PhD; Dinh Tran Ngoc Huy; Bui Thi Thu, PhD; Dinh Tran Ngoc Hien
International Journal of Business and Social Science Research Vol. 3 No. 4 (2022): Vol. 3 No. 4 (2022): April (IJBSSR)
Publisher : The Institute of Academic Research and Publication (IARP)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (806.439 KB) | DOI: 10.47742/ijbssr.v3n4p1

Abstract

Publishing fake information have at least three bad effects on the community: creating disinformation, anxiety, and disorder in society. Still using qualitative analytical methods with synthesis and inductive methods, the authors will address 2 cases of Vietnam magazines: thanhnien. vn and tuoitre.vn, vietnamnet. vn, giaoduc.edu.vn, dantri.com.vn, (online newspapers) and recently sctv.com.vn with their issue of publishing fake news online, which increasing as a problem in recent years 2015-2020. In this paper, we also use the European approach and laws on exploring the issue of publishing and delivering false information via the internet and social media. Last but not least, the views and ideologies of V.I Lenin and Ho Chi Minh on journalism and journalists are mentioned for educating the young generation.
THE EFFECT OF INFORMATION-GAP GAME ON SPEAKING COMPETENCY OF THE TENTH GRADE STUDENTS IN SMA NEGERI 1 SAWAN ., Ni Wayan Lestari; ., Dr.Sudirman, M.L.S; ., G.A.P. Suprianti, S.Pd., M.Pd.
Jurnal Pendidikan Bahasa Inggris undiksha Vol. 5 No. 2 (2017): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbi.v5i2.11519

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh signifikan dari penerapan information-gap game terhadap kemampuan berbicara siswa kelas X di SMA Negeri 1 Sawan. Penelitian ini merupakan penelitian eksperimental dengan menggunakan posttest-only control group design. Sample penelitian ini adalah 25 orang siswa kelas X2 yang digunakan sebagai kelompok kontrol dan 28 orang siswa kelas X3 yang digunakan sebagai kelompok eksperimen. Instrumen yang digunakan dalam penelitian ini adalah speaking test dalam bentuk performance test. Data yang didapatkan kemudian dianalisis menggunakan analisis deskriptif dan analisis inferensial. Hasil analisis menunjukkan bahwa nilai rata-rata kelompok eksperimen adalah 82,7, sedangkan nilai rata-rata kelompok kontrol adalah 79,1. Hasil uji hipotesis menunjukkan bahwa nilai dari thitung lebih besar dari nilai ttabel (2,625 > 1,675). Berdasarkan hasil tersebut, dapat disimpulkan bahwa terdapat pengaruh signifikan dari information-gap game terhadap kemampuan berbicara siswa kelas X di SMA Negeri 1 Sawan.Kata Kunci : berbicara, information-gap game The aim of this study was to investigate whether or not there is significant effect of information-gap games technique on the speaking competency of the tenth grade students of SMA Negeri 1 Sawan. The present study was an experimental research which used posttest-only control group design. The samples of this study were X2 and X3, where X3 that consisted of 28 students as the experimental group and X2 that consisted of 25 students as the control group. The instrument used for collecting data in this study was speaking test in form of performance test. The data were analyzed by using descriptive analysis and inferential analysis. The result of the study showed that the mean of experimental group was 82.7, while the mean of control group was 79.1. Then, the result of hypothesis testing showed that the value of tobservedwas higher that the value of tcritical value (2.625 > 1.675). Based on the result, it can be concluded that there is significance effect of information-gap game on speaking competency of the tenth grade students in SMA Negeri 1 Sawan. keyword : information-gap game, teaching speaking, speaking
Classroom Interaction Analysis Viewed from Information Sources at SMAN 2 Singaraja ., Ni Made Budi Artati; ., Prof. Dr. Dewa Komang Tantra, M.Sc.; ., Kadek Sonia Piscayanti, S.Pd., M.Pd.
Jurnal Pendidikan Bahasa Inggris undiksha Vol. 5 No. 2 (2017): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbi.v5i2.13461

Abstract

This study aimed at analyzing the implementation of classroom interaction characteristics in writing at SMAN 2 Singaraja viewed from information sources and the description of constrains were found in implementing multi-way interaction in writing at SMAN 2 Singaraja viewed from information sources. The subject of the study were a teacher and 34 students.Kata Kunci : Classroom Interaction, Information Sources This study aimed at analyzing the implementation of classroom interaction characteristics in writing at SMAN 2 Singaraja viewed from information sources and the description of constrains were found in implementing multi-way interaction in writing at SMAN 2 Singaraja viewed from information sources. The subject of the study were a teacher and 34 students.keyword : Classroom Interaction, Information Sources
COMMUNICATION STRATEGIES USED BY TOURIST INFORMATION CENTER STAFF AT JATILUWIH RICE TERRACE ., I Putu Bagus Arka Wiguna; ., Nyoman Karina Wedhanti, S.Pd., M.Pd.; ., Putu Adi Krisna Juniarta, S.Pd., M.Pd.
Jurnal Pendidikan Bahasa Inggris undiksha Vol. 5 No. 2 (2017): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpbi.v5i2.18808

Abstract

Tujuan dari penelitian ini adalah untuk menemukan tipe-tipe dari strategi komunikasi yang digunakan oleh staf pelayanan informasi di Jatiluwih Rice Terrace, tipe dari strategi komunikasi yang paling banyak digunakan oleh staf, dan alasan dari strategi komunikasi yang digunakan oleh staf. Penelitian ini menggunakan qualitative design. Metode yang digunakan untuk mengumpulkan data adalah observasi dan wawancara. Hasil dari penelitian ini menunjukan bahwa ada delapan tipe strategi komunikasi yang digunakan oleh staf pelayanan informasi di Jatiluwih Rice Terrace, yaitu; Message Abandonment (17%), Circumlocution (1%), Non-linguistic Signal (18%), Literal Translation (6%), Foreign zing (11%), Appeal for help (10%), Stalling or Time Gaining (18%), Comprehension check (11%), and Clarification request (8%). Time gaining dan Non Linguistic signal merupakan tipe strategi komunikasi yang paling banyak digunakan oleh staf. Ada dua alasan utama dari strategi komunikasi yang digunakan oleh staf, yaitu; (1 untuk menghindari kesulitan bahasa yang akan dihadapi oleh staf agar membuat pengunjung lebih mudah untuk memahami dan tidak bingung tentang ucapan dan (2) untuk membuat komunikasi lebih efisien dan menyediakan waktu untuk berpikir.Kata Kunci : strategi komunikasi, layanan informasi, jatiluwih rice terrace The purpose of the study was to find out the types of communication strategies used by the Information Center Staff at Jatiluwih Rice Terrace, the type of communication strategies mostly used by the staff, and the reasons of communication strategies used by the staff. The subject of this study was the Information Center staff at Jatiluwih Rice Terrace. This study employed qualitative design. The methods of data collection were observation and interview. The findings of study showed that there were nine types of communication strategies applied by Tourist Information Center staff at Jatiluwih Rice Terrace, namely; Message Abandonment (17%), Circumlocution (1%), Non-linguistic Signal (18%), Literal Translation (6%), Foreign zing (11%), Appeal for help (10%), Stalling or Time Gaining (18%), Comprehension check (11%), and Clarification request (8%) Time gaining and Non Linguistic signal were the communication strategies that were mostly used by the staff. There are two main reasons of communication strategies used, namely; (1) to avoid language difficulties that would be faced by the staff to make the visitors easier to understand and not confused about the utterance and (2) to make the communication more efficient and provide time to think.keyword : communication strategies, information center, jatiluwih rice terrace
Design and Implementation of Telegram Bot for Integrated Hospital Information System Sudana, Oka; Paramartha, Ary; Wirdiani, Ayu; Rusjayanthi, Dwi
JST (Jurnal Sains dan Teknologi) Vol. 11 No. 1 (2022)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (622.38 KB) | DOI: 10.23887/jstundiksha.v11i1.41304

Abstract

Masih banyak rumah sakit umum belum memanfaatkan telegram bots API. Telegram Bots memungkinkan multi-channel access untuk memudahkan akses data yang dimiliki oleh sistem informasi. Setiap bagian rumah sakit membutuhkan modul yang berbeda. Modul perlu diintegrasikan agar aliran pertukaran data menjadi lebih mudah. Penggunaan internet messenger seperti telegram dapat mempermudah proses integrasi yang dibutuhkan, sehingga pengguna dapat dengan mudah mendapatkan informasi dari sistem. Tujuan penelitian ini yaitu untuk mengembangkan sistem informasi rumah sakit yang terintegrasi dengan bot telegram. Pengujian sistem dilakukan di laboratorium oleh 30 pengguna sebagai pasien dan satu pengguna sebagai administrator. Pengujian sistem menggunakan metode black box dengan fokus pada input, fungsionalitas, dan output untuk semua proses antrian. Bot telegram ini menggunakan bantuan cronjobs dan webhooks untuk mengambil informasi dan menjalankan perintah pengiriman pesan untuk bot telegram. Hasil yang ditunjukkan pada penelitian ini adalah telegram bot yang dirancang untuk diuji menggunakan user acceptance test (UAT) dengan hasil respon yang sangat positif dan dianggap berhasil. Bot telegram ini memfasilitasi pasien dan pekerja rumah sakit untuk mendapatkan informasi dengan segera.
Engaging Students’ Information Literacy Ability On The 1945 Constitution Toward Android (Gejog Lesung) Based E-Learning Media Isna Sari Rukmana; Marzuki Marzuki; Kharisma Fenditasari
Jurnal Pendidikan Indonesia Vol 9 No 3 (2020)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (362.852 KB) | DOI: 10.23887/jpi-undiksha.v9i3.23729

Abstract

This study aims to analyze students' information literacy ability enhancement using android (gejog lesung) based e-learning media on the 1945 constitution. The method used in this study was a quasi-experimental method. This research used 35 students as subjects. The test used in this study aims to collect data consisting of pretest and posttest information literacy questions with HOTs criteria for information literacy skills and consisting of ten multiple-choice questions according to high order thinking skills criteria then checked for the Content Validity Index. Data analysis is using a t-test. The result of this study is gejog lesung it is able to improve students’ information literacy ability on the 1945 constitution of 1,4 in the high category.  So, it can be concluded that engaging students’ ability of information literacy on the 1945 constitution toward android (gejog lesung) based e-learning media has a great influence on improving students’ information literacy ability.
21st Century Literacy Skill of Information Technology and Computer Education Students Sulistiyarini, Dewi; Sabirin, Febrianto
Jurnal Pendidikan Indonesia Vol 9 No 4 (2020)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (212.752 KB) | DOI: 10.23887/jpi-undiksha.v9i4.24432

Abstract

This study aims to determine student perceptions related to technology and media literacy in the Information Technology and Computer Education (ITC Education) Program and to compare technology and media literacy based on the students’ level and gender. The method used in this research is a survey method with data collection tools in the form of questionnaires and analysis using descriptive and comparative analysis. The population of this study were all 696 students of Information Technology and Computer Education and the sample of this study was 236 taken using the Proportionate Stratified Random Sampling technique. The results showed that the technology and media literacy of ITC Education students belong to the quite good category. In this research, it is known that there are significant differences in technology and media literacy based on gender, while based on the level of students there are significant differences in media literacy but there is no difference in technology literacy.
Blended Learning Model in Improving 4C Abilities of Information System Students Ratih Purwasih; Rahimullaily Rahimullaily; Ade Irma Suryani
Jurnal Pendidikan Indonesia Vol 10 No 4 (2021)
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (262.998 KB) | DOI: 10.23887/jpi-undiksha.v10i4.30939

Abstract

Blended learning in this study combined face-to-face online learning and independent learning such as interactive media and zoom meeting application. This study aims to obtain the comparison of implementation blended learning in improving 4C abilities (critical thinking, creative, communication, and collaboration) system information students in English debate activity before and after the treatment. Furthermore, preliminary data from the subjects of this study before blended learning treatment showed an average value of < 55, and this value was categorized as “less”. Therefore, this research is a type of quantitative research using pre-experimental research method. The data were calculated by using SPSS. Research results indicated an increase in the students’ 4C abilities after implementing the blended learning model. The average increase of creativity was 43.79%, with an estimated increase is 39.89%. Critical thinking was 45.08%, with an estimate of 47.78%. Collaboration had 38.26%, with an estimate of 43.03%. At the same time, communication reached 38.32% with an estimation of 43.40%. Based on these results, the highest 4C increase was in critical thinking abilities compared to other abilities.
THE PERCEPTION OF ADOPTING AN INFORMATION TECHNOLOGY INNOVATION ON THE RURAL BANKS OWNED BY LOCAL GOVERNMENT
Proceeding Fakultas Ekonomi 2013: 2013
Publisher : Proceeding Fakultas Ekonomi

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The performance of rural banks owned by the local government showed progress very proud. Therefore, policies and strategies for the future development of rural banks directed inaccordance with the fundamental characteristics of rural banks, which is rural banks as community banks are healthy, strong, productive and spread throughout Indonesia andfocused in the provision of financial services the small, micro and medium Enterprises (SME’s) and local communities, especially in rural areas. The purpose of this study was to find out which variables are to be determinant to measure the user’s perceptions of adopting an information technology (IT) innovation on the rural banks owned by local government. Respondents in this study were employees as user’sadoption of IT on rural banks. Data obtained from respondents' answers to the questionnaire. The factors that influence adopting an information technology innovation, which isvoluntariness, relative advantage, compatibility, image, ease of use, result demonstrability, visibility, trial ability, and facilitating conditions to be determined by principle componentanalysis under Factor Analysis Techniques. The adoption of information technologies by individuals and organizations has been an area of substantial research to extend information system. One of the important strategiesthat need to be done by the rural banks in order to increase competitiveness and outreach is empowering of supporting infrastructure industries owned by rural banks effectively, especially in information technology.Keywords: information system, technology innovation, principle component

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