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Designing Web Based Offering and Sales Information System (Case Study : PT. Daya Berkah Sentosa Nusantara) Siti Nurjanah Ramadhany; Ade Eviyanti
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (589.055 KB) | DOI: 10.21070/pels.v1i2.1030

Abstract

Technology is increasingly sophisticated with over time competition in the business world such as E-Commerce has a positive impact on entrepreneurs to advance their companies, namely by creating online websites so that offerings and sales are easy among the public. By accessing the website page of PT. Daya Berkah Sentosa Nusantara buyers do not have to come directly to the place or company, and send offers according to admin needs.The purpose of this study is to make it easier for researchers to solve supply and sales problems based on problems that arise in the company. The method used in this study is the Waterfall Method, with data collection techniques used using observation, interviews and literature study. The desired result of this research is to be able to create a website for the company, to be able to expand marketing reach, buyers can view products through the website.
Web-Based Gamification Loaded E-Learning Information System For Junior High Schools Muhammad Reza Pahlevi; Ika Ratna Indra Astutik
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (590.423 KB) | DOI: 10.21070/pels.v1i2.1038

Abstract

Currently teaching and learning activities are carried out using E-learning facilities, E-learning is a means of teaching and learning activities from school to college. E-learning itself is now one of the standard learning methods in several schools and gamification is needed to support e-learning so that users are interested in its use. Gamification itself implements in-game features into a non-game context such as points, badges, and leaderboard. The method used in this research is the waterfall method which this method plans a system from upstream to downstream. In terms of appearance, this website looks attractive in for its users. This system is easy to use, so it is easier for students to do learning even though they are at home. The result of this research is that students can learn anywhere using available devices.
Design of E-Voting Information System for Website-Based Village Head Elections (Case Study : Cemandi Village, Sedati, Sidoarjo, East Java) Aditya Kurniawan; Yulian Findawati
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (807.255 KB) | DOI: 10.21070/pels.v1i2.1045

Abstract

Voting in a democratic country is an important part of the means of choosing leaders. The village head election process in Indonesia still uses conventional voting methods, namely using ballot paper media in the election process. Voting that is carried out conventionally has several obstacles, including the lack of guaranteeing the authenticity of voters' votes, so that people think the results of voting results are often manipulated. In addition conventional selection is deemed inaccurate and time-consuming and costly. In this study the aim of this research is to design an information system e-voting that can be used for the Election of the Village Head of Cemandi, Sedati, Sidoarjo, East Java, where by using this system the election process becomes easier by ensuring the accuracy of the vote count. This system development method uses the model of software engineering waterfall. The test results blackbox show that the functions of the features in the system are running well. Based on the UAT test, the system received an average percentage rate of 86%.
Web based Information system for selling spare parts and custom bicycle frames (Case Study Of The Surabaya Minion Shop) muhammad Hendra Oktaviano; Arif Senja Fitrani
Procedia of Engineering and Life Science Vol 1 No 2 (2021): Proceedings of the 2nd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (959.216 KB) | DOI: 10.21070/pels.v1i2.1053

Abstract

The purpose of this research is to design and produce an Online Shop application that is a Web that can provide information on goods data related to the sale of spare parts and custom frames that they are looking for. The research method used is the waterfall method, while the techniques for data collection use observation and interview techniques. The spare part data is obtained from visiting from shop to shop and the shop itself. The result of this research is to make it easier for customers to find the spare parts they want and to make more and more bicycle enthusiasts, especially onthel mini bikes, use them.
Financial Management Information System Design Using the Scrum Method (Case Study: CV Kurnia Jaya) Aldian Aji Kusuma
Procedia of Engineering and Life Science Vol 2 (2021): Proceedings of the 3rd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (238.826 KB) | DOI: 10.21070/pels.v2i0.1138

Abstract

Along with the development of the era of technology is also increasingly advanced. All companies are starting to compete to have technology to help their companies. No exception in managing finances, all companies also apply technology in recording their finances. The financial management information system is one of the information systems that can make it easier to manage company finances. The purpose of this study is to help CV Kurnia Jaya companies manage their finances by designing a financial management information system that can ease the work of employees in the company's finance department. By using the scrum method, application development time becomes more flexible. This research produces a design or prototype of a financial management information system that can be used or developed again in the future. The results of the temporary prototype can be used by CV Kurnia Jaya to help manage their finances. The app has also undergone its first phase of testing using closed beta testing. Based on the results of closed beta testing conducted by researchers of financial management information systems, an average of 83.9% was obtained for functional testing
Web-Based Programmer Performance Recording and Measurement Information System (Case Study: PT. XY): Sistem Informasi Pencatatan dan Pengukuran Kinerja Programmer Berbasis Web (Studi Kasus: PT. XY ) Ganang Ganindra Aulia Akbar; Yulian Findawati
Procedia of Engineering and Life Science Vol. 2 (2021): Proceedings of the 3rd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (365.514 KB) | DOI: 10.21070/pels.v2i0.1140

Abstract

Every company must always strive for all employees to work effectively, efficiently and productively so that they can achieve the company's vision. Like employees in general, programmers need to be measured for their performance and productivity so that the company does not lose out on paying them. On the other hand, a lot of tasks also confuse programmers if they get piled up and go unrecorded. Therefore, the authors make research on information systems for recording and measuring the performance of web-based programmers (case study: PT. XY). The research method used is a qualitative method by means of observation and interviews. The results obtained from this study is an information system that is devoted to recording programmer tasks and efficiently helping companies to assess programmer performance. Information system made by golang and vuejs
Customer Data Management Information System And Web-Based Digital Product Sales In CV. IT Brain Indonesia Muhammad Syafri Romadhon; Yulian Findawati
Procedia of Engineering and Life Science Vol 2 (2021): Proceedings of the 3rd Seminar Nasional Sains 2021
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (736.686 KB) | DOI: 10.21070/pels.v2i0.1156

Abstract

Customer Data Management Information System is a program or information system that functions to assist customer and sales data recording activities as well as product activation processes on CV. IT Brain Indonesia. This system is designed to record and input customer data from requests for demo software and customer consultations that come in daily via email marketing and also through whatsapp marketing before making a purchase and activation process. This system is shown for the marketing team on CV. IT Brain Indonesia is still using Microsoft Excel to record these data, which takes a long time to group customer needs on different sheets. In this case the author designed an Information System for Customer Data Management and Web-Based Digital Product Sales at CV. IT Brain Indonesia. The method used is the equivalence method and blackbox testing. The results of this study are in the form of a web-based information system intended for marketing and customer support that can group customer data according to their needs and record sales and product activation processes. This web-based information system was created using the CodeIgniter framework.
Updating and Developing Information System CV X Muhammad Raihan Nur; Magnaz Lestira Oktaroza
Jurnal Riset Akuntansi Volume. 1, No. 2, Desember 2021, Jurnal Riset Akuntansi (JRA)
Publisher : UPT Publikasi Ilmiah Unisba

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (260.462 KB) | DOI: 10.29313/jra.v1i2.519

Abstract

Abstract. CV X is a trading company that sells various types of packaging. This company runs its business activities with an order system. Problem which faced by CV X in carrying out its operational activities are the unclear duties, roles, functions and responsibilities in each section due to the absence of an organizational structure and written job descriptions, incomplete documents in terms of availability and format, and the report of each section is not generated. The purpose of this research is to design a sales, purchasing, and delivery & assembly information system, so as to reduce the constraints and risks in carrying out its business activities. The method used in this research is the Framework For Application Of System Technique (FAST), by going through the System Development stage, the data collection technique is using Joint Application Development (JAD). The results obtained from the design of information systems carried out by researchers in the form of information system designs such as sales, purchasing, shipping and assembly information systems, documents and reports from each section, and the interface of the proposed information system, which is expected to assist operational activities. The company can run more effectively and efficiently because of good internal control. Abstrak. CV X merupakan sebuah perusahaan yang bergerak di bidang perdagangan yang menjual berbagai macam jenis dari packaging. Perusahaan ini melakukan kegiatan bisnisnya dengan sistem by order. Kendala yang dihadapi oleh CV X dalam menjalankan kegiatan operasionalnya yakni tidak adanya kejelasan tugas, peran, fungsi dan tanggung jawab di setiap bagian karena tidak adanya struktur organisasi dan job description secara tertulis, kurang lengkapnya dokumen dari segi ketersediaan dan formatnya, dan laporan dari setiap bagian tidak dibuatkan. Tujuan dibuatnya penelitian ini adalah untuk dilakukannya perancangan sistem informasi penjualan, pembelian, dan pengiriman & perakitan, sehingga dapat mengurangi kendala maupun risiko dalam menjalankan kegiatan bisnisnya. Metode yang digunakan dalam penelitian ini adalah Framework of the Application System Technique (FAST), dengan melalui tahapan System Development, yang teknik pengumpulan datanya menggunakan Joint Application Development (JAD). Hasil yang diperoleh dari perancangan sistem informasi yang dilakukan oleh peneliti, yaitu berupa rancangan sistem informasi seperti, sistem informasi penjualan, pembelian, pengiriman dan perakitan, dokumen dan laporan dari setiap bagian, dan interface dari sistem informasi yang diusulkan, yang diharapkan dapat membantu kegiatan operasional perusahaan agar berjalan lebih efektif dan efisien karena baiknya pengendalian internal yang diterapkan.
Effectiveness of Service Quality through Integrated Information Systems in Increasing Customer Satisfaction and Loyalty in Islamic Education Institutions Silwana Mumthaza; Eni Fariyatul Fahyuni; Yayuk Faujiyah
Proceedings of The ICECRS Vol 7 (2020): Conference of Islamic Educational Payment Management in Industrial Revolution 4.0
Publisher : International Consortium of Education and Culture Research Studies

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/icecrs2020374

Abstract

In the management of Islamic Education Institutions based on management, efforts are needed to improve the quality of comprehensive human resources so that the quality of human beings in Indonesia can adapt well with the development of technology and times (Mutohar, 2014). Therefore Islamic Educational Institutions need a system that helps consumers get information. The information provided aims to provide better communication so that the program of Islamic Education institutions achieving educational goals will become smoother (Yukl, 2017). The implementation of this management concept has 3 key elements including customer satisfaction, service quality and customer loyalty (Kunaifi, 2016). In this case customer satisfaction with information obtained at the time of learning activities becomes importantThis satisfaction increases consumer loyalty at school. This study aims to provide an overview and information system that facilitates the public to receive better communication. This study also examines more deeply how information systems are able to provide satisfaction and increase loyalty to consumers of Islamic Education Institutions. This study uses qualitative data collection methods, namely research procedures that produce descriptive data in the form of information directly, in depth, unstructured. This research was conducted at SMA Muhammadiyah 2 Sidoarjo. Primary data sources were obtained from information in the form of interviews with related parties handling the Integrated Information System including the Deputy Principal for Student Affairs, Deputy Principal for Public Relations, IT team and Principal. Secondary data obtained from data that already exists and previous and has a relationship problem that is examined includes the existing literature. The population of the research sample was the guardians of students in SMA Muhammadiyah 2 Sidoarjo. Data collection techniques include interviews and Literature studies. Interviews were conducted with open-ended questions. Literature study is done by reading literature books, journals, internet and previous research that has been done before. From the analysis and results of the discussion obtained it can be concluded as follows: Integrated information systems have good benefits to schools so that schools can develop marketing and community trust as well-facilitated schools. The existence of an integrated information system can be an added value in increasing the satisfaction and loyalty of guardians of students, students and stakeholders who are interested in the school environment. Integrated information systems always experience developments in accordance with the technology that developed in that year. Therefore, competent funding and human resources are needed in managing the system.
The Role of Information Technology Education in Preventing Child Grooming on Social Media Ellyana Hawa; Frisca Lidya Amelia; Anisa Safira Rizky; Nuurin Lailatul Mufidah; Muhammad Anis Mukhson; M. Irfan Jazuli; Fathul Aziz
Proceedings of The ICECRS Vol 8 (2020): Educational and Psychological Conference in the 4.0 era
Publisher : International Consortium of Education and Culture Research Studies

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (17.711 KB) | DOI: 10.21070/icecrs2020483

Abstract

The rapid development of information and communication technology, which has brought influence and change in the lives of people throughout the world. Influences and changes that occur due to the development of information and communication technology there are positive values, and there are also negative sides. In Indonesia, especially at this time, the development of information and communication technology has become a trend both among adults and young people. In addition to business, education and work related interests. Nowadays information and communication technology also plays an important role in socialization activities through various existing social networks. The problem is that social networking is now becoming a trend, especially for young people as an area where sexual offenders look for victims by exploiting the various characteristics of this virtual media. The role of information technology education itself in preventing child grooming on social media is to prevent crime in cyberspace (cyber crime) through a culture of computer use and a healthy Internet (Cyber ​​Health). Healthy internet is an activity in conducting online activities both browsing, streaming and downloading properly and in accordance with applicable laws and regulations, especially the Information and Electronic Transaction Law. , regulations and guidelines, and also supplemented by interviews with resource persons.

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