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Contact Name
Mesran
Contact Email
mesran.skom.mkom@gmail.com
Phone
+6282161108110
Journal Mail Official
mib.stmikbd@gmail.com
Editorial Address
Jalan sisingamangaraja No 338 Medan, Indonesia
Location
Kota medan,
Sumatera utara
INDONESIA
JURNAL MEDIA INFORMATIKA BUDIDARMA
ISSN : 26145278     EISSN : 25488368     DOI : http://dx.doi.org/10.30865/mib.v3i1.1060
Decission Support System, Expert System, Informatics tecnique, Information System, Cryptography, Networking, Security, Computer Science, Image Processing, Artificial Inteligence, Steganography etc (related to informatics and computer science)
Articles 1,182 Documents
Penerapan Metode Joint Application Design (JAD) dalam Pengembangan Sistem Informasi Penjualan Jaket Hoodie Berbasis Website Aldisa, Rima Tamara; Alfarisi, Sechan; Furqon, Muhammad
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3438

Abstract

An effective sales system in a company requires an innovation and novelty in building a system that can help companies reach all market segments and society. Because the company's business activities still apply offline sales methods, namely coming directly to the store, viewing products and paying in cash. To meet the needs of the company and its customers, this company requires a web-based or online system for sales and customer data storage purposes. The programming language used is the PHP language using the CodeIgniter framework and MySQL as the database. The results of the research and the results of the output of this system will produce a website-based information system for selling jackets or clothes that can be used by the company or jacket shop to meet the needs of selling Hoodie Jackets from every consumer quickly and accurately, and is expected to assist in perform category searches by size, product orders, and digital payments for products. 
Implementasi Algoritma Haversine Formula dan Location Based Service Pada Aplikasi Pencarian Lokasi Bird Contest Berbasis Android Prihantoro, Dimas Dwi; Wahyuddin, Mohammad Iwan
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3546

Abstract

At this time, the chirping bird competition has become so popular that it can be said to be a trend in Cibinong District. The number of enthusiastic chirping maniacs who have just entered this competition, not a few of the chirping maniacs do not know where the competition is taking place in Cibinong District. With the lack of information about the competition venue in Cibinong District. So a location search application was made using the Location Based Service method as the location of the user's point and the Haversine Formula Algorithm as a measure of the distance. From the measurement results of the haversine formula by comparing the application's haversine distance to the distance of google maps to get an average value of 0.039 kilometers.
Prototype Sterilisasi Virus Barang Belanjaan Online Berbasis Arduino Ashari, Maulana; Zaen, Mohammad Taufan Asri; Putri, Juliyantika Ayudita; Imtihan, Khairul; Bagye, Wire
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3437

Abstract

In this study, efforts were made to break the chain of spread of COVID-19 with the main technique of heating to dry the liquid on the surface of the groceries. Built a heating box with a length of width and height of 65cm using the main material of fiber glass with a thickness of 3mm. By using Arduino Uno as a control tool, the MLX temperature sensor is used to measure the temperature in the box and the Proximity sensor is used as a sensor to detect goods. The method used to design the tool is the Research and Development (R&D) method. The test results using an initial temperature of 47º and the desired temperature of 56ºC takes 07 minutes 21 seconds the temperature displayed by the LCD has reached 56ºC, when the surface temperature of the goods is measured using a thermogun, the results are 43.1ºC. Complete trial using an initial temperature of 29ºC and the desired temperature of 56ºC takes 2 minutes 18 seconds, the temperature displayed on the LCD has reached 56ºC. When the surface temperature of the goods is measured using a thermogun, the results are 55.5ºC. The results of the last test show that the temperature is close to 56ºC.
Penggunaan Metode Prototype dalam Pengembangan Aplikasi Monitoring dan Evaluasi Terhadap Renja SKPD Kab Lombok Tengah Fahmi, Hairul; Murniati, Wafiah
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3444

Abstract

The process of monitoring and evaluation in a government agency, especially Badan Perencanaan Pembangunan Daerah (BAPPEDA) of Lombok Tengah Regency is one of the most important things to do. The process of monitoring the implementation of work is carried out to obtain facts, data, and information in the process of achieving goals. Bappeda Lombok Tengah in the process of implementing monitoring and evaluation still uses the conventional system by collecting SKPD files on a quarterly basis which causes the process to be inefficient. Therefore the application is very necessary. The purpose of this research is to produce an application to facilitate the monitoring and evaluation of the current year's RENJA. The system design/development method used is the prototyping method. The implementation of the prototype method is carried out in 3 (three) stages, the first stage is listening to system users related to system requirements, the second stage is making prototype interfaces and the third is testing the prototype interface that has been proposed by the user. In this study, the system will be tested with usability testing in the form of a questionnaire. The test consists of 3 assessments, namely system quality, information quality and service quality. to get feedback from users. Results of System Testing using a questionnaire method involving 10 respondents reached 87% which indicates that the RENJA Information system is very suitable for use by users. With this application, Bapeda can monitor the Work Plan of each SKPD and can provide an assessment of the realization of DPA-SKPD quickly, precisely and efficiently.
Perbandingan Algoritma Regresi Linier dan Regresi Random Forest Dalam Memprediksi Kasus Positif Covid-19 Fachid, Syakirah; Triayudi, Agung
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3492

Abstract

The world is in an uproar by a virus that was first reported in Wuhan, China. This virus is reported to have a very wide spread in a short time, so that it spread throughout the world. The World Health Organization (WHO) has designated Corona Virus Disease 2019 as a global pandemic. In a short time the Covid 19 virus immediately spread to all corners of the world, including Indonesia. As a result of the spread of COVID-19 which soared, there was a stir in the community. This situation affects many sectors of the nation's life. Therefore, the researchers conducted this study to find out how much data were affected, died, and recovered from Covid 19 and how to analyze linear regression and forest random regression. The results of the author's research resulted in an RMSE value of 4310,952 MAPE 19.9 and an accuracy rate of 91.4% in the Linear Regression algorithm while the Random Forest algorithm produced an RMSE value of 4342,481, MAPE 16.2 and an accuracy rate of 91.3%. So it can be said that in this research linear regression is slightly better than random forest.
Prediction of Basic Material Prices on Major Holidays Using Multi-Layer Perceptron Ihsan, Rivan Nur; Saadah, Siti; Wulandari, Gia Septiana
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3508

Abstract

The prediction of the price of basic necessities on major holidays in Indonesia, such as Eid al-Fitr, Christmas, New Year, Chinese New Year, and Eid al-Adha, is something that needs to be observed, because there are often movements in the prices of basic commodities that increase or decrease very drastically. One of the main ingredients experiencing this is eggs, which often experience a significant increase, so it is necessary to make observations in the form of predictions to keep control of fluctuations, especially before and after the big day occurs. In this study, predictions were made on the price of basic commodities on the big day. With the prediction of the cost of goods on the big day, it is hoped that related parties can be assisted in monitoring and stabilizing the movement of basic commodity prices on the market. In this study, a prediction system for the price of basic commodities was produced using the Multi-Layer Perceptron (MLP) method. This MLP method can predict time-series data that experiences a lot of fluctuation. In this prediction, MLP can make predictions on ten prices of basic commodities on major holidays every day. The results of this study were divided into three groups, namely Worst, Average, and Best. The division of these three groups separates which staple ingredients have the closest predictions to their actual values. The Worst group is the group whose prediction results are still quite far from the actual, the Average group which is close to the actual value, and the Best group which has the best results because it is very close to the actual value. With prediction results measured using MSE, the Worst group consisted of cooking oil (MSE 0.00197), beef (0.00186), rice (0.00118), and sugar (0.00100). Then the Average group consisted of eggs (0.00096), red chili (0.00085), chicken (0.00074), garlic (0.00062), and cayenne pepper (0.00056). Finally, the Best group only consisted of Shallots with an MSE of 0.00040.
Penerapan Metode Cooperative Learning Pada Aplikasi Pembelajaran Siswa Berbasis Website Gifari, Aqil Naufal; Darusalam, Ucuk
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3538

Abstract

The school is a place where the teaching and learning process takes place where the school applies virtual learning, so that students easily feel bored when learning. There are many types of learning, and the problems that arise in the learning process are also diverse. In this study, problems in the learning process were still limited, and the delivery of material provided by the teacher made it difficult for students to understand, thereby reducing student interest in learning. Responding to this situation, the temporary results of the author succeeded in creating a website and doing graphic testing on the website that was created, which only 56 users could access. If there are 100 users accessing the website, the server will be down and the website cannot be accessed by anyone.
Analisis Penerapan Metode Scrum Pada Pengembangan Sistem Informasi Akuntansi Koperasi Rizaldi, Alexander; Maria, Evi; Wahyono, Teguh; Purwanto, Purwanto; Hartomo, Kristoko Dwi
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3349

Abstract

Koperasi are one of the drivers of the economy in Indonesia. But in the operations of the koperasi, there are many problems such as lack of information, unrecorded deposits, the amount of credit that exceeds capacity, and lack of accuracy in accounting calculations. The study used the object of the employee koperasi of SWCU (Satya Wacana Christian University) Salatiga by conducting an observation process on the ongoing koperasi business system. The design of a koperasi accounting information system using a web platform with the basic model of the Scrum Process. The Scrum process model is a software development management framework with iterative and incremental characteristics and properties. The koperasi accounting information system that is built based on Scrum can reduce previous processing errors and can increase the speed and accuracy of data processing so that in the short term it can improve koperasi performance. System performance is tested by black box testing method to ensure all features can work properly. The test results showed that the system built can help reducing problems occurred in the operational process of koperasi, particularly in the accounting process. The results show that the system is more efficient to reduce problems occurred in the operational process of koperasi, reduce time in transaction processing, increase accuracy in the accounting process, and make it easier for users to produce reports with high validity.
Perbandingan Algoritma Stochastic Gradient Descent dan Naïve Bayes Pada Klasifikasi Diabetic Retinopathy Hadistio, Ryan Rinaldi; Mawengkang, Herman; Zarlis, Muhammad
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3426

Abstract

The purpose of this research is to compare the performance of the Stochastic Gradient Descent and Naïve Bayes algorithms in classifying Diabetic Retinopathy. Diabetic retinopathy is a complication of diabetes that causes damage to the retina of the eye. These disturbances can be detected by early detection through data extracted from eye images. This research uses source data from the UCI Machine Learning Repository, namely Diabetic Retinopathy Debrecen, totaling 1,151 data records with 19 attributes consisting of 18 attributes and 1 target attribute. The validation test uses the Cross Validation method with a total of 10 k. From the comparison of the two proposed methods, the Stochastic Gradient Descent algorithm produces an average test accuracy of 70.16%, while Naïve Bayes produces an average accuracy of 56.74%. From the comparison of the two algorithms, the Stochastic Gradient Descent algorithm is known to be superior in classifying the Diabetic Retinopathy Debrecen Dataset.
Analisis Usability pada Situs Perpustakaan UC dengan Menggunakan System Usability Scale Maryati, Indra; Nugroho, Elisabeth Inez; Indrasanti, Zefanya Oktaviana
JURNAL MEDIA INFORMATIKA BUDIDARMA Vol 6, No 1 (2022): Januari 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/mib.v6i1.3472

Abstract

During the Covid-19 pandemic, libraries have been severely impacted by a decline in visitors. Universitas Ciputra’s Library (UC Library) has its own website outside the main university website, but the initial page does not reflect much on the main function of the library which provides collections that are available and accessible to users. To revive the function of the UC Library site to be useful and empowered for the UC academic community, it is necessary to revitalize it. The level of usability is very influential for the sustainability of a system, and in this study it can certainly be useful for initial data on the revitalization process. One method to measure usability that is often used is the System Usability Scale (SUS). SUS was developed by John Brooke since 1986. SUS is a usability scale that is reliable, popular, effective, and inexpensive. Users of the UC Library site were given 10 questions and answered them using a Likert scale. The results of the calculation of 46 respondents obtained the SUS score obtained is 57.12. This value falls into category F, and this results in a low usability level of the UC Library site and it is very necessary to revitalize it.

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