cover
Contact Name
Ismail
Contact Email
ismail@ummaspul.ac.id
Phone
-
Journal Mail Official
majestyjournal@ummaspul.ac.id
Editorial Address
-
Location
Kab. enrekang,
Sulawesi selatan
INDONESIA
Maspul Journal of English Studies (Majesty)
ISSN : -     EISSN : 26570157     DOI : -
Maspul Journal of English Studies (Majesty) concern in publishing the original research articles, review articles from contributors, and the current issues related to language and linguistics. The main objective of Majesty is to provide a platform for the international scholars, academicians and researchers to share the contemporary thoughts in the fields of language, language teaching, and linguistics. It also aimed to promote interdisciplinary studies in language teaching and linguistics and thus become the leading regional/nasional journal. The journal publishes research papers in the all the fields of language, language teaching, and linguistics and other related studies of language.
Arjuna Subject : -
Articles 5 Documents
Search results for , issue "Vol 6 No 2 (2024): Curriculum Development" : 5 Documents clear
An Analysis of Imperatives Used by the Teacher in EFL-Classroom Interaction in Indonesian Secondary School Rahmaeni, Rahmaeni; Budi, Nurwafiqah Amirah
Maspul Journal of English Studies Vol 6 No 2 (2024): Curriculum Development
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/majesty.v6i2.8413

Abstract

The way teachers communicate with students significantly affects the success of learning. Giving imperatives is one of the methods teachers use to communicate with students and enhance the effectiveness of the teaching and learning process. This research aimed to analyze the imperatives used by teachers in EFL classroom interactions in Indonesian secondary schools. The study employed a qualitative design. The subjects of the research were a representative English teacher and students from class XI IPS at SMAN 3 Enrekang, selected using a purposive sampling technique. Data were collected through classroom observations, video recordings, and interviews. The data were then analyzed using an interactive model of data analysis, which included data collection, data display, data condensation, and conclusion drawing/verification. The findings revealed that the teacher used different expressions when giving imperatives during the teaching and learning process, including positive, brief, and negative imperatives. The teacher employed imperatives to manage the classroom and instruct students. The use of imperatives was effective because students generally understood the teacher’s expectations, although the teacher sometimes needed to repeat certain imperatives to ensure student compliance. Students were able to grasp the imperatives easily because the teacher usually gave brief instructions. However, when the teacher used a different style of imperative, students sometimes became confused and struggled to respond immediately.
The Synergistic Effects of ICT and Gamification on Reading Literacy in Primary Education Ismail, Ismail
Maspul Journal of English Studies Vol 6 No 2 (2024): Curriculum Development
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/majesty.v6i2.8536

Abstract

This study investigates the synergistic effects of integrating Information and Communication Technology (ICT) and gamification on reading literacy among elementary school students. The aim was to evaluate how these innovative approaches can enhance reading skills, motivation, and engagement in a classroom setting. A mixed-methods design was employed, involving quantitative assessments of reading comprehension and vocabulary retention, alongside qualitative surveys capturing student experiences. The results indicate that students in the experimental group utilizing gamified ICT applications experienced significant improvements in reading comprehension and vocabulary retention, with a 41% increase compared to a mere 7% for the control group. Qualitative feedback revealed heightened motivation and engagement, supporting the notion that gamification fosters intrinsic motivation in learning. The findings underscore the potential of gamified ICT environments to enhance reading literacy and student engagement, providing valuable insights for educators and policymakers. Future research should focus on larger, diverse samples and longitudinal studies to further explore the effectiveness and sustainability of these innovative educational practices.
Evaluating Project-Based Learning as a Catalyst for Media Literacy Development in Junior High School Students Tini, Tini; Ismail, Ismail
Maspul Journal of English Studies Vol 6 No 2 (2024): Curriculum Development
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/majesty.v6i2.8537

Abstract

The rapid proliferation of digital media underscores the need for enhanced media literacy, particularly among junior high school students who are increasingly exposed to vast, unverified information sources. This study investigates the effectiveness of Project-Based Learning (PBL) as a catalyst for media literacy development, focusing on students at SMPN 7 Anggeraja, Enrekang Regency, South Sulawesi. The objective was to determine whether PBL could improve students' abilities in accessing, analyzing, and creating media content, while also fostering engagement and collaborative skills. Using a mixed-methods design, this study combined quantitative pre- and post-tests with qualitative interviews and focus groups to capture both measurable outcomes and nuanced insights. Sixty students participated in a six-week PBL intervention, engaging in tasks that required critical evaluation of media sources, identification of media bias, and creation of media content. Pre- and post-intervention assessments revealed statistically significant improvements across all media literacy dimensions, with notable advancements in students’ analytical and creative abilities. Qualitative findings further highlighted increased engagement, motivation, and collaborative skills, as students actively participated in hands-on, group-based projects. These findings underscore PBL’s effectiveness in cultivating critical media literacy competencies and suggest its broader applicability as an educational strategy for fostering digital citizenship skills. By integrating PBL into media literacy curricula, educators can bridge existing instructional gaps, preparing students for responsible media engagement in a complex digital world. This study contributes to the growing body of literature supporting experiential learning models in media literacy education, with recommendations for further research on PBL’s long-term impact and adaptability across diverse educational contexts.
Enhancing Active Learning Through Gamified Platforms: Insights from the Implementation of Quizizz in English Language Education Khayrullah, Nur Fitrawan; Umiyati, Umiyati; Samad, Ita Sarmita; Hasan, Hasan
Maspul Journal of English Studies Vol 6 No 2 (2024): Curriculum Development
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/majesty.v6i2.8580

Abstract

This study aims to determine the effect of the implementation of the Quizizz application on the English learning outcomes of students at MTs. DDI Enrekang. The population of this study was 34 grade VIII students at MTs. DDI Enrekang selected as samples using total samples. This study is quantitative with a pre-experimental one group method. From the output obtained the average pre-test score of students is 47 while for the post-test is 74. The results of the average post-test scores of students are included in the good category. Then if seen from the t-count> t-table which is 13.122> 1.692 then there is a significant influence between variable X on variable Y. So it can be concluded that Ha is accepted while Ho then in this study there is a significant influence in the implementation of the Quizizz application can improve students' English learning outcomes at MTs. DDI Enrekang. For authors who want to conduct similar research on students' English learning outcomes, it is expected to use the latest version of the Quizizz application.
Factors Influencing Students’ Anxiety in Speaking English: A Case Study at SMA Muhammadiyah Kalosi Triastuti, Triastuti; Samad, Ita Sarmita; Rahmaeni, Rahmaeni
Maspul Journal of English Studies Vol 6 No 2 (2024): Curriculum Development
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/majesty.v6i2.8582

Abstract

This study investigates the factors influencing students' anxiety in speaking English at SMA Muhammadiyah Kalosi, aiming to identify specific challenges and propose practical solutions to enhance speaking performance. Employing a qualitative case study design, data were collected through semi-structured interviews, classroom observations, and document analysis of 33 high school students. The results reveal that self-perception, fear of ridicule, feelings of inability, lack of preparation, and fear of making mistakes significantly contribute to speaking anxiety. Observational data corroborate these findings, highlighting symptoms like rapid breathing and nervous laughter. Reducing anxiety includes thorough preparation, mental training, and authentic materials like English songs and films. The study emphasizes the importance of a supportive classroom environment and provides insights into effective anxiety management techniques. These findings have implications for English language teaching practices, suggesting that creating a safe space for making mistakes and incorporating engaging materials can enhance students' confidence and speaking skills. The study contributes to the broader discourse on language anxiety and offers a foundation for future research in diverse educational settings.

Page 1 of 1 | Total Record : 5