cover
Contact Name
JAMN Admin
Contact Email
jamn@polibatam.ac.id
Phone
+62 778 469856
Journal Mail Official
jamn@polibatam.ac.id
Editorial Address
-
Location
,
INDONESIA
Jurnal of Applied Multimedia and Networking
ISSN : -     EISSN : 25486853     DOI : -
Journal of Applied Multimedia and Networking (JAMN) is a journal published by Study Program of Multimedia and Networking, Politeknik Negeri Batam. The JAMN is issued 2 times a year in electronic form. The electronic pdf version is accessible on the internet free of charge. We encourage all interested contributors to submit their work for consideration. e-ISSN: 2548-6853
Articles 164 Documents
Perancangan UI/UX Website Promosi Kos-Kosan Menggunakan Pendekatan Design Thinking Nadya Satya Handayani; Kawan Pandiangan; Muhammad Farhan Basri; Novia Ernawati Sitohang; Desi Mulia Putri; M Syafiq Naufal; Alrifan Rahardyan Ihsan
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 10 No 1 (2026): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v10i1.13687

Abstract

The increasing use of digital technology has transformed promotional strategies, including in the boarding house industry. High population mobility in Batam City has created a growing demand for accessible and informative boarding house promotions. This study aims to design an interactive website as a promotional medium for boarding houses. A descriptive quantitative method was employed through questionnaires to identify user needs and preferences. The findings were used to guide the design process using the Design Thinking approach, which includes empathize, define, ideate, prototype, and test stages. The resulting website provides information on prices, facilities, locations, photos, and videos, enabling prospective tenants to obtain more comprehensive and up-to-date information. The website also offers a simple and integrated interface for both tenants and boarding house owners. The developed platform is expected to enhance promotional effectiveness and support users in finding suitable accommodation.
Efektivitas Konten Multimedia terhadap Calon Penyewa Kos di Tengah Mobilitas Penduduk Nadya Satya Handayani; Sukma Evadini; Fatihatul Khoeroh; Risda Natalina Br Sirait; Reny Alisiyani Rahma; Ahmad Gibran; Febe Natali
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 10 No 1 (2026): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v10i1.13692

Abstract

The increasing influx of migrants to major cities, driven by developments in the education and industrial sectors, has resulted in a growing demand for temporary accommodation, particularly boarding houses. Nevertheless, prospective tenants continue to encounter significant challenges in obtaining comprehensive and accurate information regarding available boarding houses. Fragmented information, insufficient visual representation of housing conditions, and limited promotional media constitute the primary obstacles that hinder the decision-making process. This study aims to design an Instagram-based digital promotional medium for boarding houses using the Design Thinking method, as well as to evaluate the effectiveness of the resulting medium. The findings indicate that prospective tenants exhibit a preference for promotional media that is informative, transparent, easily comprehensible, and capable of depicting housing conditions in a realistic manner. This study offers at least two contributions. First, from the perspective of prospective tenants, Instagram-based promotional media enables the presentation of boarding house information in a more structured and engaging format, thereby facilitating access to the information required for informed decision-making. Second, from the perspective of boarding house owners, this study demonstrates that the utilization of multimedia content through social media platforms constitutes an effective alternative strategy for promotion.
Animasi Edukatif untuk Meningkatkan Pengetahuan Gizi Anak: Tinjauan Literatur Sistematis Al - Khaidar; Sarah Rahmatillah; Hermansyah; Husni
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 10 No 1 (2026): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v10i1.13734

Abstract

Childhood nutrition knowledge remains a persistent public health concern, particularly in settings where growth disorders and adolescent obesity coexist. Educational animation has been increasingly adopted as an instructional medium to convey nutrition concepts to children, yet the accumulated evidence has not been synthesized systematically. This study conducted a systematic literature review following the PRISMA 2020 guideline to examine the effectiveness of educational animation in improving children's nutrition knowledge, the animation characteristics associated with successful outcomes, the research trends that emerged between 2020 and 2026, and the gaps that remain for future research. Systematic searches of Scopus, ScienceDirect, PubMed, SpringerLink, Web of Science, IEEE Xplore, Wiley, Taylor & Francis, and ERIC yielded 30 eligible studies after a four-stage screening process. The review found that animated video and game-based interventions consistently produced measurable knowledge gains compared with conventional lecture or printed media, with narrative structure, character relatability, colour use, and multimedia design principles emerging as recurrent contributors to effectiveness. However, most available studies relied on short-term, single-group, quasi-experimental designs concentrated in a limited number of countries, restricting the generalizability of the evidence. This review contributes an integrated, theory-informed synthesis of animation-based nutrition education research and outlines directions for more rigorous, longitudinal, and geographically diverse future studies.
Analisis Respon Pengguna terhadap Video Pembelajaran Bahasa Mandarin dengan dan tanpa Motion Graphic Menggunakan Metode MDLC: Bahasa Indonesia Talita Alzena; Sandi Prasetyaningsih
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 10 No 1 (2026): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v10i1.13724

Abstract

Penelitian ini bertujuan mengembangkan dua video pembelajaran Bahasa Mandarin mengenai penggunaan pola tata bahasa 先 (xiān) dan 再 (zài), yaitu versi dengan dan tanpa motion graphic, menggunakan metode Multimedia Development Life Cycle (MDLC), serta menganalisis perbedaan respon pengguna terhadap kedua video. Penelitian menggunakan metode kuantitatif komparatif dengan desain berpasangan. Sebanyak 37 responden menilai kedua video melalui kuesioner skala Likert berdasarkan aspek tampilan visual, pemahaman materi, dan ketertarikan pengguna. Data dianalisis menggunakan statistik deskriptif, uji validitas, uji reliabilitas, uji normalitas Shapiro-Wilk, dan Wilcoxon Signed Rank Test. Hasil penelitian menunjukkan mean skor total video tanpa motion graphic sebesar 26,24 dan video dengan motion graphic sebesar 45,24, dengan Z = -4,751 dan p < 0,001, sehingga terdapat perbedaan respon pengguna yang signifikan. Sebanyak 29 responden memberikan skor lebih tinggi pada video dengan motion graphic, satu responden memberikan skor lebih rendah, dan tujuh responden memberikan skor yang sama. Analisis tambahan menunjukkan mean persepsi terhadap motion graphic sebesar 4,49–4,54 dan 97,3% responden memilih video dengan motion graphic pada tiga pertanyaan preferensi. Hasil penelitian menunjukkan bahwa video dengan motion graphic memperoleh respon pengguna yang lebih tinggi dibandingkan video tanpa motion graphic.