cover
Contact Name
Rita Sari
Contact Email
j_tarbawi@iainlangsa.ac.id
Phone
+6285296150610
Journal Mail Official
ritasari17@iainlangsa.ac.id
Editorial Address
Jl. Meurandeh Kampus Zawiyah Cot Kala Langsa
Location
Kota langsa,
Aceh
INDONESIA
At-Tarbawi : Jurnal Pendidikan, Sosial dan Kebudayaan
ISSN : 20869754     EISSN : 26566370     DOI : 10.32505
Core Subject : Education, Social,
Jurnal At-Tarbawi adalah jurnal hasil penelitian tentang pendidikan,sosial dan kebudayaan. Yang diterbitkan dua kali dalam setahun, pada bulan Juni dan Desember.
Articles 13 Documents
Search results for , issue "Vol 10 No 2 (2023): At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan" : 13 Documents clear
Utilization of Digital Technology in Children's Education to Enhance Creative and Interactive Learning Agustina, Ika; Aprina Siregar, Lailan; Liliani Husain, Desy; Asfahani, Asfahani; Pahmi, Pahmi
At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan Vol 10 No 2 (2023): At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan
Publisher : the Faculty of Education and Teacher Training of the Institut Agama Islam Negeri (IAIN) Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/tarbawi.v10i2.6970

Abstract

The use of digital technology requires creativity and interaction between users. This is to support the implementation of good learning. This study aims to determine the impact of using digital technology in the context of children's learning on increasing creativity and interaction. Researchers used a qualitative approach with data collection techniques through observation, interviews, and documentation. Data analysis techniques followed the stages of Miles and Humbermen analysis, namely data collection, data reduction, data presentation, and verification. Content analysis and thematic analysis were used to analyze the data collected and identify common and thematic patterns related to the use of digital technology in children's education. The results show that the use of digital technology in children's education has great potential in enhancing creative and interactive learning. Educational games, visual simulations, and interactive multimedia content allow children to think creatively, collaborate, and interact more deeply with learning materials. However, the research also emphasizes the need to balance the use of technology and real social interaction, as well as the selection of developmentally appropriate content. So, the results of this research can be important information for schools that the use of digital technology affects creativity and interaction between teachers and students.
Improving Mathematical Problem Solving of Linear Programs Through Blended Learning Web-Centric Course Model Husna, Raudatul
At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan Vol 10 No 2 (2023): At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan
Publisher : the Faculty of Education and Teacher Training of the Institut Agama Islam Negeri (IAIN) Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/tarbawi.v10i2.7130

Abstract

Initial observations given to students showed that the skills to solve math problems were still very low. The low mathematical problem-solving skills of students are due to not being trained to solve math problems. In addition, educators minimally apply varied teaching strategies in every activity of the learning process. The purpose of this study is to examine whether there is an increase in mathematical problem-solving skills in linear program courses for students using blended learning based on web-centric courses. Researchers used quasi-experimental research. The research population is all students of Mathematics Education IAIN Langsa even semester. The research sample was fourth-semester PMA students totaling 40 people. The data collection technique used essay questions. The results of data collection were analyzed by ANOVA. After the data was analyzed using the ANOVA test, this resulted in 0000 <0.05 the level of significance Ho was rejected. From the test results, there is a difference between students whose learning process uses a web-based blended learning model from Centri Course and conventional-based learning. It can be concluded that students who are guided using the Centri Course web-based blended learning model show an increase in completion skills.
Internalization of Profil Pelajar Pancasila Strengthening Project in Scout Extracurricular at Elementary School Atibul Qulub, Ifta; Suttrisno, Suttrisno; Yuli Amreta, Midya
At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan Vol 10 No 2 (2023): At-Tarbawi: Jurnal Pendidikan, Sosial dan Kebudayaan
Publisher : the Faculty of Education and Teacher Training of the Institut Agama Islam Negeri (IAIN) Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/tarbawi.v10i2.7386

Abstract

In this modern era, the nature and spirit of Pancasila among students have begun to decline. This research aims to describe the internalization of student profiles related to Pancasila values in Scout extracurricular activities. The approach in this research is qualitative. The research location is at Kalicilik State Elementary School, Bojonegoro Regency. Data sampling was carried out by purposive sampling. Data collection methods involved observation, interviews, and documentation. Data analysis was conducted through the stages of data collection, data reduction, data display, and conclusion drawing. Data validity was guaranteed through the application of source triangulation, technique triangulation, and time triangulation techniques. The results showed that the internalization of student profiles related to Pancasila values in extracurricular Scouting activities was carried out through various methods, including involving students in ceremonial activities, routine exercises, and organizing Day Camps (PERSARI) and games. Character values in ceremonial activities are discipline, religion, and responsibility. The character values in training activities are marching training (discipline, leadership spirit, unity and responsibility), character values in PERSARI activities are independence, hard work, social care, and environmental care. The character values in the game are social care, creativity, responsibility, and tolerance.

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