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Contact Name
Ni Wayan Monik Rismadewi
Contact Email
jpmi.stkipahsingaraja@gmail.com
Phone
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Journal Mail Official
jpmi.stkipahsingaraja@gmail.com
Editorial Address
Jalan Pulau Timor Nomor 24 Banyuning, Buleleng, Bali.
Location
Kab. buleleng,
Bali
INDONESIA
Jurnal Penelitan Mahasiswa Indonesia
ISSN : -     EISSN : 28279956     DOI : https://doi.org/10.36663/
Jurnal Penelitian Mahasiswa Indonesia adalah jurnal yang dikelola oleh kelompok dosen di lingkungan STKIP Agama Hindu Singaraja. Jurnal ini mewadahi hasil penelitian yang dilakukan oleh mahasiswa. Fokus dari Jurnal Penelitian Mahasiswa Indonesia adalah memberikan ruang kritis untuk pengembangkan kemampuan akademik mahasiswa.
Arjuna Subject : Umum - Umum
Articles 163 Documents
An Analysis of Address Term Used in Indonesian (Bali) Kinship and English Kinship System Pande Ayuk Septiari
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
Publisher : STKIP AGAMA HINDU SINGARAJA

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Abstract

This research investigates the address term used in Balinese kinship and English kinship, and show how they different. Society cannot be separated from doing interaction to each other through communicate using the language. Address term is commonly use in communication to address the interlocutor, such as families and relatives. This study uses descriptive qualitative approach. The data is focused on the address term use in kinship system in Bali and compare to English Kinship. The data of Balinese kinship are collected by observing the daily communication in the society and also conduct an interview to fifteen participants, while English kinship data were taken from previous researches. The result of this study show that Balinese kinship has many address terms in kinship system that differentiated by each caste, and Balinese kinship is more complex than English kinship.
Pengembangan Media Pembelajaran Bahasa Jepang Berbasis Powerpoint Interaktif untuk Menuntun Kemampuan Berpikir Kritis Siswa Ita Mustafa; Desak Made Sri Mardani; I Wayan Sadyana
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
Publisher : STKIP AGAMA HINDU SINGARAJA

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Abstract

This study aims to develop learning media in the form of interactive powerpoint. The purpose of developing this media is to guide students' critical thinking skills. This type of research is research and development, with the MDLC (Multimedia Development Life Cycle) development model by Luther. This model consists of 6 stages, namely concept, design, material collecting, assembly, testing and distribution. Data collection was carried out using interview and questionnaire methods in the form of expert test questionnaires (media expert test, material expert test) and product trials to produce quality products. The resulting media consists of 9 themes learning material which contain new vocabulary, conversations which questions, conclusions and exercises. Based on the results of the questionnaire, the score obtained from the material expert was 87.5 (very appropriate), from media experts, namely 94.5 (very appropriate). The score obtained from the results of a limited trial questionnaire with teachers is 100 (very appropriate), while that of students is 100% (very feasible). The develop media is very suitable for use in learning Japanese.
Pengembangan Video Animasi Toonly Pada Mata Kuliah Bunpo Shochukyu (Bab 38-40) Putu Ratih Megantari; Yeni Yeni; Kadek Eva Krishna Adnyani
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
Publisher : STKIP AGAMA HINDU SINGARAJA

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This research aims to develop three learning animated videos with a duration of 4-6 minutes in mp4. Format. This research is a Research and Development using MDLC (Multimedia Development Life Cycle) method that are introduced by Luther-Sutopo (in Binanto, 2010). The purpose of this research is to help the teacher and student on the lesson session, also to help motivate the student interest in learning Bunpo Shochukyu. Collecting reference data was done by interviewing the teacher and giving questionnaire to the students. The data that are obtained was analyzed using qualitative and quantitative method. The tests are Alpha Test which are tested with Media Expert and Material Expert, whereas Beta Test is tested with small group of second semester Japanese Language Education Students. Result of the first test is 56 points (Very Good) and second test is 57 points (Very Good) from the Media Expert and 48 points at first test (Good) and second test is 49 points (Good) from Material Expert of Alpha Test, whereas the average results of Beta Test are 101 points (Good). With these tests results, the animated learning videos can be utilized in the subject of Bunpo Shochukyu Chapter 38-40
Analisis Penggunaan Bahasa Umpatan dan Teknik Penerjemahan Dalam Film High and Low The Movie I Gusti Ngurah Hrishinantra Pratika
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
Publisher : STKIP AGAMA HINDU SINGARAJA

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Abstract

Tujuan penelitian ini untuk mendeskripsikan bentuk-bentuk umptan dan untuk menjabarkan teknik penerjemahan dalam film High and Low The Movie. Penelitian ini merupakan deskriptif kualitatif dengan instrumen utama menggunakan kartu data. Teori yang digunakan yaitu teori bahasa bahasa yang dikemukakan oleh Tarigan (1984). sedangkan teknik penerjemahan menggunakan teori Molina&Albir (2002). Hasil dari penelitian ditemukan 23 data yang mengandung bentuk bahasa umpatan yaitu: marah sebanyak (6) mengancam sebanyak (3), mengejek sebanyak (9), dan meremehkan sebanyak (5). Dari 18 Teknik penerjemahan yang, ditemukan sebanyak 4, yaitu: 1) Adaptation sebanyak 11 data; 2) Amplifikasi sebanyak 5 data; 3) Established sebanyak 2 data; 4) borrowing sebanyak 5 data.
Pengembangan Video Animasi Toonly Pada Mata Kuliah Bunpo Shochukyu (Bab 44-46) I Gusti Ayu Diah Anggreni Dewi; Kadek Eva Krishna Adnyani; Gede Satya Hermawan
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
Publisher : STKIP AGAMA HINDU SINGARAJA

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This study aims to: (1) develop a Toonly animation video suitable for the bunpo shochukyu course at the Japanese Language Education Study Program at Ganesha University of Education (UNDIKSHA); and (2) analyze the feasibility level of the Toonly animation video suitable for the bunpo shochukyu course at the Japanese Language Education Study Program at Ganesha University of Education (UNDIKSHA). This study uses the MDLC (Multimedia Development Life Cycle) development model modified by Binanto. The subjects of this study were grade 2 students at the UNDIKSHA Japanese Language Education Study Program. The data were analyzed qualitatively and quantitatively. Data was collected by conducting interviews and completing questionnaires. The results of this study are: (1) Three animation videos which are suitable video characteristics according to the Buncher (2) Based on expert judgment material, the animated video received an average rating of 54 (very good). According to the media expert's assessment, animated videos obtained an average rating of 57 (very good). Meanwhile, in the assessment of six actors, an average rating of 115.1 (very good) was obtained. Based on the results of the assessment, the three animation videos were declared suitable for use in the Bunpo Shochukyu course at the UNDIKSHA Japanese Language Education Study Program.
A Discourse Analysis On Conversation Of “Who is The Ideal Presidential Candidate for Young People” On Mata Najwa Ni Made Wilhel Mina Putri
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
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This study aims to understand and describe the model of speech from the results of interviews that occurred in the conversation "Who is the Ideal Candidate for Young People" in Mata Najwa and this can be used as a useful language teaching tool. This research is a research with a descriptive qualitative method. Data collection was carried out by recording and note-taking techniques. Data analysis was carried out through several procedures: (1) data reduction (data selection and data coding), (2) data presentation, and (3) drawing conclusions and data verification. Based on the results of data analysis and discussion, the conclusion of this research is that the researcher found a functiona form of conversational implicature in Mata Najwa's interactive dialogue with public officials. By using the theory of conversation analysis with several aspects in it such as opening and closing analysis, adjecency pairs, topic management, turn-taking, preference organization, feedback, and improvement, in accordance with the theory of conversation analysis in discourse analysis.
An Analysis of The Metaphor’s Meanings in The Original Soundtrack of One Piece Putu Mas Darmawan
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
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This study aims to verify the types of metaphor and to find metaphor's meaning of original soundtrack of One Piece's lyrics. The method of this study are listening and documentation. This study was analyzed by descriptive qualitative which the main instrument is card data. The lyrics of this article seen as poem. The types of metaphor and metaphor's meaning were analyzed using the theory of metaphor by Knowless and Moon (2006). The finding shows that were 28 data using metaphor, there were 5 personification, 10 simile, 10 metonymy, and 3 synthetic. The using metaphors on lyrics of One Piece are to represent spirits, friendship, and obstacles of the adventure to fulfill our dreams .
Pengelolaan Kelas Pada Pembelajaran Bahasa Jepang Di Kelas XI Bahasa SMA Karya Wisata Singaraja Putu Ayu Sukasumartini; Desak Made Sri Mardani; Yeni Yeni
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
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The purpose of this study is to describe classroom management activities carried out by teachers in Japanese language learning at Karya Wisata Singaraja High School. This study used descriptive qualitative data analysis techniques. Data collection was carried out using interview, observation, and documentation methods. The results of the study show that the classroom management carried out by the teacher in learning Japanese as a whole is fairly good. Classroom management is carried out to create and maintain optimal learning conditions, so that learning objectives can be achieved. The teacher has applied the principles of classroom management and the components of classroom management well. However, flexibility as well as finding and solving behaviors that cause problems are not carried out by the teacher. Teachers do not use laptops and LCDs because they are constrained by technological knowledge and limited school facilities.
An Analysis of Code-Mixing Used by Livy Renata and Gabriel Prince in A Vlog Video on Livy Renata’s YouTube Dadi Triana Putri Gelgel
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
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The development of various information technologies makes code-mixing now easier to find because information technology such as YouTube allows one to share various types of desired content and find shows that match the audience's wishes. This study discusses the level of code-mixing on Livy Renata's YouTube Channel. This study aimed to find the level of code-mixing of the utterances spoken by Livy Renata and Gabriel Prince. The data analyzed comes from Livy Renata's YouTube video, which was uploaded in June 2022. This data is analyzed using the theory of Suwito (1983), which classifies code-mixing levels into six categories: word level, Phrase Level, Baster Level, Reduplication or repetition, Idiom Level, and Clause level. This study shows that the utterances conveyed by Livy Renata and Gabriel Prince can be classified into Word Level, Phrase Level, Baster Level, and Clause Level, while no data states the utterances are classified as Reduplication or Repetition Level and Idiom Level.
The Snow White’s Character’s Modification in “Snow White and The Seven Dwarfs by Regis Maine” and “Snow White and The Seven Dwarfs by Vera Southgate” Seen from Feminist Theory I Made Arimbawa
Jurnal Penelitian Mahasiswa Indonesia Vol. 3 No. 1 (2023): Februari
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In this article discuss about the character Snow White in Snow White and the Seven Dwarfs by Vera Southgate and Snow White and the Seven Dwarfs by Regis Maine. The Story written by Vera Southgate is one of the stories that had a major influence on women’s behavior. Where is the character Snow White was depicted as beautiful, kind, and has a handsome husband, it was made many women want to be like Snow White. Meanwhile, the Story by Regis Maine is also told the same main character, but there are the differences between the main characters in both of the stories. Character Snow White in Snow White and the Seven Dwarfs by Regis Maine is one of form Feminist movement. Because the character Snow White by Regis Maine or comic version is hard-worker, brave, strong, and active. While, in the story by Vera Southgate she was depicted as lazy, passive, weak and too innocent. So, from that, the female character in Snow White and the Seven Dwarfs by Regis Maine should be one of the good inspirations for the women.

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