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Contact Name
Paijan Rambe
Contact Email
faijanrambe@gmail.com
Phone
+6282385884985
Journal Mail Official
p3m@stkipaisyiyahriau.ac.id
Editorial Address
http://ejournal.stkipaisyiyahriau.ac.id/index.php/talim/Editorial_Board
Location
Kota pekanbaru,
Riau
INDONESIA
Journal Ta'lim of Journal STKIP Aisyiyah Riau
ISSN : 23025727     EISSN : 27769542     DOI : -
Core Subject : Education, Social,
The talim Journal of Education and Teacher Training was published for the first time in the form of an E-Journal in June 2013 with issn 2302-5727 (printed) and e issn in the administration period. Journals are collected from lecturers from both inside and outside the Study Program of Education and Teacher Training. This journal was published in order to carry out the tri Dharma of Higher Education and to improve and develop the quality of education and teacher training.
Articles 97 Documents
PEMBERIAN REWARD DAN PUNISHMENT UNTUK MENUMBUHKAN MINAT BELAJAR ANAK Sarah Yelta
Jurnal Ta'lim : Journal Ilmu Pendidikan dan Ilmu Keguruan Vol 11 No 1 (2023): JURNAL TA'LIM VOL. XI NO. 1 JUNI 2023
Publisher : P3M STKIP 'Aisyiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58795/talim.v11i1.300

Abstract

Penelitian ini bertujuan untuk mengetahui metode pemberian reward dan punishment dapat menumbuhkan minat belajar anak. Jenis penelitian ini adalah deskriptif kualitatif. Penelitian dilaksanakan di bulan Mei sampai bulan Juli 2022. Informan penelitian yakni guru kelas B1, B2 dan B3. Pengumpulan data menggunakan teknik wawancara, observasi dan dokumentasi. Hasil dari penelitian ini metode reward dan punishment yang diterapakan dapat menumbuhkan minat belajar anak, dimana pemberian reward stiker dapat membuat anak merasa senang dan tertarik mengikuti pembelajaran. Reward pujian dan acungan jempol membuat anak menjadi lebih memperhatikan dan membuat anak merasa terlibat dalam proses pembelajaran dan ini dapat menumbuhkan minat anak di kelas. Begitu juga dengan pemberian punishment kepada anak. Pemberian punishment yang tepat dapat membuat anak mau untuk mengikuti pembelajaran tanpa adanya paksaan dari guru. Pemberian punishment seperti bernyanyi membuat anak merasa senang. Pemberian timeout kepada anak membuat anak merasa tertarik dan perhatian terhadap pelajaran.
IMPLEMENTASI METODE BERCERITA MENGGUNAKAN MEDIA POP UP BOOK DALAM MENSTIMULASI KEMAMPUAN BAHASA ANAK Mel Sandi
Jurnal Ta'lim : Journal Ilmu Pendidikan dan Ilmu Keguruan Vol 11 No 1 (2023): JURNAL TA'LIM VOL. XI NO. 1 JUNI 2023
Publisher : P3M STKIP 'Aisyiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58795/talim.v11i1.301

Abstract

Tujuan dari penelitian ini adalah untuk menggambarkan proses implementasi metode bercerita dengan menggunakan media pop up book dalam menstimulasi perkembangan bahasa anak. Penelitian ini menggunakan penelitian kualitatif dengan pendekatan feomenologis dengan subjek penelitian yaitu empat orang guru kelas B. Alat pengumpulan data yang digunakan dalam penelitian ini adalah observasi, wawancara, dan dokumentasi. Metode bercerita menggunakan media pop up book dalam menstimulsi perkembangan bahasa anak ada empat tahapan yaitu persiapan, guru mengatur posisi duduk anak membentuk lingkaran. Kedua pembukaan, guru menggali pengalaman anak sesuai tema cerita. Ketiga inti, guru mulai bercerita dan yang keempat penutup yaitu, guru melakukan tanya jawab tentang isi cerita dan anak menceritakan kembali isi cerita. Hasil penelitian ini adalah kegiatan menstimulasi perkembangan bahasa anak usia 5-6 tahun dapat ditingkatkan dengan melakukan metode bercerita menggunakan media pop up book.
IMPLEMENTASI KEBIJAKAN BOP DITINJAU DARI TEORI EDWARD III UNTUK MENINGKATKAN EFEKTIVITAS PENGGUNAAN BOP DI SMK Arianto Halawa, Atanasius; Sophia Tri Satyawati; Bambang Ismanto
Jurnal Ta'lim : Journal Ilmu Pendidikan dan Ilmu Keguruan Vol 11 No 2 (2023): JURNAL TA'LIM VOL. XI NO. 2 DESEMBER 2023
Publisher : P3M STKIP 'Aisyiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58795/talim.v11i2.302

Abstract

In this scientific writing, the researcher specifically examines the policy process ini education using Edward III theory to evaluate educational operational costs through communication and information obtained from the school principal as the person in charge and the treasurer as the manager of the BOP funds. The aim is to find out the concept of managing BOP funds through Edward III theoretical policy that BOP is assistance in the from of money provided by the government to support the implementation of a quality education process. The method used to obtain research result is through the use of descriptif qualitative research through interviews and observation. So the research result prove that policies in distributing BOP funds must include implementation planning management implementation and accountability evaluation.
DAMPAK LOOSE PARTS PADA KREATIVITAS ANAK DI RA NURUL ILMI Pebriyanti, Diyan
Jurnal Ta'lim : Journal Ilmu Pendidikan dan Ilmu Keguruan Vol 11 No 2 (2023): JURNAL TA'LIM VOL. XI NO. 2 DESEMBER 2023
Publisher : P3M STKIP 'Aisyiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58795/talim.v11i2.303

Abstract

This study aims to determine the effect of using loose parts on increasing the creativity of children aged 5-6 years in RA Nurul Ilmi Pulau Birandang, Kec. camp. This type of research is a quantitative true experimental model. The population of this study were all children aged 5-6 years in class B1 and B2 at RA Nurul Ilmi Pulau Birandang, Kec. The camp has 24 children. So that the sample in this study consisted of 2 classes with a total of 24 children. Based on the results of research and data analysis, it can be concluded: The use of loose parts media has an effect on increasing the creativity of children aged 5-6 years at RA Nurul Ilmi Pulau Birandang, Kec. Kampa, this is proven by the results of t arithmetic > t table, (5.878>1.796) and a significance of <0.05 (0.000 <0.05), then Ho is rejected, Ha is accepted and the dominance of development is in the BSH category (Developing as expected). Suggestions in this study to increase creativity can be done with varied loose parts media so that each child is able to issue creative ideas and ideas in carrying out activities at school.
PENGARUH APLIKASI YOUTUBE KIDS DALAM MENINGKATKAN AKHLAK (MORAL) ANAK USIA 5-6 TAHUN Br Ginting, Ica Bella
Jurnal Ta'lim : Journal Ilmu Pendidikan dan Ilmu Keguruan Vol 11 No 2 (2023): JURNAL TA'LIM VOL. XI NO. 2 DESEMBER 2023
Publisher : P3M STKIP 'Aisyiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58795/talim.v11i2.304

Abstract

This study is to determine the effect of using the YouTube Kids application in improving the morals (morality) of children aged 5-6 years in TK IT El-Azzam, Kec. Payung Sekaki, Pekanbaru. This type of research is a quantitative quasi-experimental model. The population of this study were all children aged 5-6 years in grades B1 and B2 in TK IT El-Azzam, Kec. Payung Sekaki, Pekanbaru totaled 30 children. Determining the sample of this study using a total sampling technique, namely the technique of determining the sample by taking the entire population. So that the sample in this study consisted of 2 classes with a total of 30 children. Based on the results of research and data analysis, it can be concluded: The use of the YouTube Kids application has an effect on improving the morals (morality) of children aged 5-6 years in TK IT El-Azzam, this is proven by the results of t count > t table, (5,878> 1,796) and significance < 0.05 (0.000 < 0.05), then Ho is rejected, Ha is accepted and the dominance of development is in the BSH category (Developing as expected).
PENGARUH METODE PEMBELAJARAN PROBLEM BASED LEARNING DAN PROBLEM SOLVING TERHADAP HASIL BELAJAR SISWA Suparmi; Febliansyah , Rizky
Jurnal Ta'lim : Journal Ilmu Pendidikan dan Ilmu Keguruan Vol 11 No 2 (2023): JURNAL TA'LIM VOL. XI NO. 2 DESEMBER 2023
Publisher : P3M STKIP 'Aisyiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58795/talim.v11i2.305

Abstract

This study aims to determine, disclose and describe the Problem Based Learning and Problem Solving Learning Methods on Student Learning Outcomes. The research method that will be used is experiment with a quasi-experiment method. Data processing using a computer program SPSS series 25. Quantitative analysis through t-test, namely hypothesis testing, namely t-test Paired Samples t-Test. the results of research that has been done that the use of Problem Based Learning and Problem Solving methods have an influence on student learning outcomes. From the comparison data of student learning outcomes before and after the use of Problem Based Learning and Problem Solving methods, both the results of the interval scores that have increased, and the average score on the Posttest has increased. Furthermore, based on the results of the t-test calculation, it shows a significant number of 0.001
MENANAMKAN NILAI KARAKTER KEJUJURAN MELALUI PERMAINAN TRADISIONAL CONGKLAK PADA ANAK USIA 5-6 TAHUN Yuliantika
Jurnal Ta'lim : Journal Ilmu Pendidikan dan Ilmu Keguruan Vol 11 No 2 (2023): JURNAL TA'LIM VOL. XI NO. 2 DESEMBER 2023
Publisher : P3M STKIP 'Aisyiyah Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58795/talim.v11i2.306

Abstract

The background of this research is the low value of the character of honesty in children aged 5-6 years at Kasih Ibu Kindergarten, Tenayan Raya District, Pekanbaru City. For this reason, it is necessary to carry out an action through the traditional congklak game. This type of research is Classroom Action Research (CAR). The subjects taken were children aged 5-6 years in class B2 consisting of 12 students. Data collection techniques in this study were through observation and documentation sheets. The data analysis technique used to obtain data through Cycle I which consisted of 2 meetings and Cycle II which consisted of 2 meetings was using the percentage formula = f/n x 100%. The results of the study instilling the character value of honesty through the traditional congklak game increased, this can be seen from the initial data so that cycle II meets 2. Initial data (32%), cycle I (54%) and cycle II (95%). So that the increase in instilling the character value of honesty through the traditional game of congklak obtained an average percentage of 60%. The implication of this study is that teachers must instill the character value of honesty starting from an early age.

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