cover
Contact Name
Bincar Nasution
Contact Email
info@ipinternasional.com
Phone
+6285360415005
Journal Mail Official
ijere.journals@gmail.com
Editorial Address
Cempaka Street, No. 25, Ujung Padang Village, Padang Sidempuan Selatan District, Padang Sidempuan City, North Sumatra, Indonesia 22725
Location
Kota padangsidimpuan,
Sumatera utara
INDONESIA
International Journal of Educational Research Excellence (IJERE)
ISSN : -     EISSN : 28307933     DOI : https://doi.org/10.55299/ijere
Welcome to the International Journal of Educational Research Excellence (IJERE), ISSN. 2830-7933 (Online). IJERE is the first open access and double-blind peer-reviewed international journal managed by PT Inovasi Pratama Internasional, which exclusively focuses on education and Education technology. This first international journal is a part of the Publisher’s strong commitment to education, which is expected to be the medium for the exchange of ideas, knowledge, information, and technology among experts and practitioners of education. IJERE aims to facilitate and promote the inquiry into and dissemination of research results on primary education, secondary education, higher education, teacher education, special education, adult education, non-formal education, and any new development and advancement in the field of education. The scope of our journal includes; Language and literature education, Social science education, Sports and health education, Economics and business education, Math and natural science education, Vocational and engineering education, and Visual arts, dance, music, and design education.
Articles 131 Documents
Search results for , issue "Vol. 2 No. 2 (2023): July-December" : 131 Documents clear
Developing Speaking Instruction Through Metacognitive Approach Apandi, Mahdiah; Didik Santoso
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.450

Abstract

The teachers’ speaking instruction is considered successful if the student’s skills in English speaking increase. There are still many teachers who still use conventional instruction in teaching speaking. The traditional approaches to language teaching only focus on teacher-centered. This can be proved by the result of observation at MTs Al Washliyah Kolam Junior High School. Teachers should adopt approaches that can help students develop their speaking skills in a holistic way. The theoretical model of this research uses Research and Development (R & D) method by using Borg and Gall model by limiting and simplifying it to just four steps, namely, Research & Information collection, Planning, Design of Product, and Expert Judgment. The result of this research: (1) The existing speaking instruction used by the English teacher at MTs Al Washliyah Kolam Junior High School still uses the traditional method. (2) Speaking instruction is needed by the students based on the data that the highest students need the Teacher’s help (80%) to speak English, the second rank students need to conclude the lesson (73,33%) when end the learning and give an example of speaking (40%) when speaking English. (3)The model is developed by the researcher to improve students' speaking skills is considered very relevant because the model created by experts was further developed for learning English speaking. (4) The result of expert judgment, the speaking instruction model through Metacognitive approach is valid and worth testing.
The Use of the Everyone is Teacher here Learning Strategy in Affecting Class X SMA Students' Mathematical Critical Thinking Ability Buang Saryantono; Joko Sutrisno AB; Hesti Noviyana
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.451

Abstract

The ability to think critically mathematically is one of the important abilities required in learning mathematics at the senior high school level in the independent curriculum. This ability is also one of the abilities demanded by the 21st century educational revolution. The importance of this ability is not in line with the mathematical critical thinking abilities of high school students, as was the problem of research in class X MIA at SMA Negeri 1 Natar Lampung Selatan. Given the importance of critical thinking skills, the purpose of this study was to determine the effect of using Everyone is a Teacher Here strategy on students' mathematical critical thinking abilities. This research is a quasi-experimental study with a population of all students of class X MIA even semester of SMA Negeri 1 Natar Lampung Selatan consisting of 8 classes with a total of 228 students, while 2 classes were taken, namely class X MIA 8 as the experimental class totaling 36, and class X MIA 7 as the control class, totaling 36. The sample was taken using a random sampling technique. Students' mathematical critical thinking ability is measured by a test in the form of a description of 5 questions which have previously been tested for validity and reliability. Testing the hypothesis in this study using the t test. From the results of hypothesis testing, it can be concluded that the use of the Everyone is a Teacher Here strategy can influence the mathematical critical thinking skills of class X MIA students at SMA Negeri 1 Natar Lampung.
Development of Lift the Flap Book Learning Media on the Theme of Care About Living Things in Class IV SD Nur Hanipah Tanjung; Beta Rapita Silalahi
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.454

Abstract

This study aims to develop learning media lift the flap book on the theme of caring for living things and to determine the feasibility of the media. This research is a type of development research (Research and Development) using the ADDIE development model. This research was carried out in three stages, namely 1) the analysis stage consisted of teacher analysis, student analysis; 2) the design stage, namely the design of the lift the flap book learning media using the Microsoft Word application and online applications that support it; 3) the development stage includes the validation stage. The subjects in this study were 2 media expert validators and 2 material expert validators. The instrument used to collect data is a questionnaire. The data analysis technique used in this research is descriptive qualitative and descriptive quantitative. Based on the feasibility of the media from the input of material experts, namely lecturers and teachers, media experts, namely lecturers. Reached 74%, material experts (teachers) reached 81%. If the proportion obtained reaches 60% to 80% then lift the flap book media is properly included. From the calculation above, it is obtained that the proportion is 74% and 81%, so the lift the flap book media is feasible. Media experts reach 90% and 85%. If the proportion obtained reaches 80% to 100% then the lift the flap book media is very feasible. From the calculation above, it is obtained that the proportion is 90% and 85%, so the lift the flap book is categorized as very good/very feasible. From the data validation results, the development of lift the flap book media on the theme of caring for living things developed by researchers was declared very feasible to be used as learning material in the learning process.
Development of Interactive Learning Media Based on Articulate Storyline 3 Theme 5 My Heroes on Student Learning Interest Grade IV Elementary School Nisa Azkiah Simatupang; Safrida Napitupulu
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.455

Abstract

This study aims to develop media based on Articulate Storyline 3 on Theme 5 My Heroes, determine the feasibility and interest of grade IV students at SD Negeri 115486 Ujung Padang. This research is a type of development research (Research and Development) using the ADDIE development model which includes five stages, namely: Analysis, Design, Development, Implementation, and Evaluation. The subjects in this study were media design expert validators, material experts, learning experts (teachers) and grade IV elementary school students. The instrument used to collect data is a questionnaire. The data analysis technique used in this research is descriptive qualitative and descriptive quantitative. Based on data analysis obtained through the validity test of material experts, media design experts, teacher responses, and student responses. The results of validation by material experts are 72% including the valid / good category. The results of validation by media design experts are 66% including the valid / good category. The validation results of the fourth grade teacher's response were 72.5% including a very valid / good category, while for student responses, 85% included a very valid / good category. Based on the percentage results from material experts, media design experts, teacher responses and student responses, then calculated the average results obtained 86.2% including in the category very good / very feasible to use in the learning process. Based on the feasibility of media from the input of material experts, namely lecturers, media experts, namely lecturers and learning experts, namely the response of grade IV teachers, as well as student responses to learning media. From the data from the validation results, the development of Articulate Storyline media material on the Struggle of Heroes developed by researchers is declared very feasible to use as teaching materials in the learning process.
Development of Digital Learning Media Helped Capcut on Theme Care Against Living Things in Class IV SD Ira Amalia Harahap; Dinda Yarshal
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.456

Abstract

This research is to find out the Development of CapCut-Assisted Digital Learning Media on the Theme of Caring for Living Creatures. The research design that I used in this study was Development or Research and Development (R&D). The model used in this development is the ADDIE model. The research subjects of the development of CapCut-assisted digital learning media are media design experts, material experts. The object in this study is CapCut-assisted digital learning media on the theme of caring for living things which was created to assist teachers in thematic learning of class IV SD. Research on product development in the form of digital learning media assisted by CapCut on the theme of caring for living things for class IV SD NEGERI 0209 BAHAL BATU, which will be carried out in June 2023. To analyze the data collected from the questionnaire it can be grouped into 2 types of data, namely descriptive qualitative and quantitative descriptive. Qualitative data were obtained from a questionnaire containing criticism and suggestions from media and material validator experts. The data obtained as a reference for revising the product being developed. The data obtained as a guideline for revising the resulting product. Based on the results of the calculations above, the overall assessment results from material experts reach 70%. If the percentage obtained reaches 61% to 80% then the CapCut-assisted digital learning video is categorized as feasible. From the calculation above, it is obtained that the percentage is 70%, so the CapCut video is categorized as feasible. Based on the results of material expert validation, learning material on the theme of caring for living things through CapCut interactive video is feasible to be developed in science learning with a percentage of 80%, this means that learning media is included in the "decent" category.
The Influence of Problem Based Learning (PBL) Model on Student Learning Outcomes in Mathematics Learning Materials Building Cube Space and Beam in Class V SDN 060907 Medan Maimun District Dinda Sulistia; Arrini Shabrina Anshor
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.457

Abstract

This study aims to determine the effect of the problem based learning (PBL) model on student learning outcomes in learning mathematics on the material of cubes and blocks in class V SDN 060907 Medan Maimun District This study used a quasi-experimental design (quasi experimental design). The participants involved in this study were students in class VA and VB SD Negeri 060907 Medan Maimun District, with a total of 20 VA students and 19 VB students. The total number of participants was 39 students. Specifically, VA and VB students have the same learning ability characteristics and there is also no superior class at SD Negeri 060907 Medan Maimun District. The population in this study were all VA and VB class students at SD Negeri 060907 Medan Maimun District. The determination of the class to be used as the sample in this study was taken from the population, namely VA class students as the experimental class and VB class as the control class. The data collection techniques used in this study are: Tests, Documentation. Based on the results of the research that has been done, the results of the research based on hypothesis testing can be obtained tcount 5,643 and ttable 1,668 so that the result is tcount > ttable (5,643 > 1,668) meaning that H1 is accepted and H0 is rejected. So, it can be concluded that there is an influence of the problem based learning model on the learning outcomes of fifth grade students at SDN 060907 Medan Maimun District. This research was conducted on fifth grade students at SDN 060907 Medan Maimun District with a population of 39 students in the experimental class and control class with 20 VA students in the experimental class and 19 VB students in the control class.
Media Development Smart Dice for Early Children in TK Syafina Family Kids Tanjung Morawa District Amanda Cinta Dwi Putri; Novita Frizka
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.458

Abstract

This study aims to develop smart dice media and to find out which smart dice media are feasible and ready to be used as learning media for early childhood at Syafina Family Kids Kindergarten, Tanjung Morawa District. The problems in this study include students being fixated, the learning activities carried out are still conventional, the limited use of learning media in carrying out the learning process so that good communication has not been established. The development research model used in this study is the 4-D development model (Definition, Design, Development, Deployment). The results showed that the development of smart dice media for early childhood was carried out by adopting a 4-D development procedure which consisted of the define stage, the design stage, the development stage, the disseminate stage. This development procedure is adapted to the guidelines for the development of smart dice media so that each stage consists of several processes. The Define stage includes: 1) Analysis of learning needs; 2) See the completeness of the media. The process at the Design stage includes: 1) Arranging learning media needs; 2) Create a predefined product design. The Development stage includes: 1) Guidance by expert lecturers; 2) Validating learning media by material experts, media experts and teachers. The quality of the smart dice media developed based on validation shows a good category.
Development Student’s Writing Skill Through Blended Learning Model Isnaini Ramadaniah; Harianto II
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.459

Abstract

This research aims (1) To develop student’s writing skill through blended learning (2) To find out whether blended learning can develop student’s writing skills through blended learning. (3) To explain the process of developing writing skills using blended learning. The population of the research was the students of STKIP Usman Safri Kutacane. The sample was second semester consisted of 12 students. The sample was taken by purposive sampling. The research was a Research and Experimental Development (R&D), which conducted by giving two tests, pre-test and post-test. Pre-test was given before implementing writing descriptive essay while post-test was given after implementing writing descriptive essay. It was carried out on using qualitative and quantitave method. The instrument of the data collection was a essay writing tests.. The data was analyzed by using T-test. After the data had been collected by using test, it was found that the pre-test average was 61,67 while post-test was 76,67. There were 15% improvement from the pre-test value. So, the writer concluded that there were improvement of the writing skill of the students through blended learning model. It can also proved by comparing the result t observation (5,169) with t table (4,318) for alpha = 0,1%. It was meant that the hypothesis was received.
Legal Review of Children Born Out of Wedlock Based on Islamic Inheritance Law and Civil Law Nurfitryani Siregar; Nur Hakima Akhirani Nasution
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.461

Abstract

In the context of Islamic law, the division of inheritance is one of the studies in Islam which in science is discussed specifically in the Fiqh of Mawaris. This is none other than to prevent disputes between family members related to the inheritance of family members who have died. In essence, the position of the child is not only a blessing but also a mandate from Allah SWT. In the view of Islam, child protection has a fundamental meaning, namely as the basis of values ​​and paradigms for changing the fate of children. In civil law, marriage is the basis for the realization of family ties and this gives birth to rights and obligations among those who are included in the family environment. Children born from legal marriages and automatically have a civil relationship with their father, this is stated in Article 250 of the Civil Code (hereinafter referred to as the Civil Code) which states that every child born or raised during marriage, obtains the husband as his father. The position of children in inheritance rights is also explained in the Civil Code in Article 852 which states that "children or all their descendants may be born from other marriages, even if they inherit from both parents, grandfather, grandmother or all their blood relatives, then in straight line up with no difference between male and female and no difference based on first birth.
Game Development Treasure Based Learning Discovery in Early Children in TK Az-Zikri Perbaungan District Mifthahul Husna; Dewi Fitria
International Journal of Educational Research Excellence (IJERE) Vol. 2 No. 2 (2023): July-December
Publisher : PT Inovasi Pratama Internasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55299/ijere.v2i2.462

Abstract

This study aims to develop a treasure trove game based on discover learning to determine its feasibility and is ready to be used as a learning medium for early childhood at AZ ZIKRI Kindergarten, Perbaungan sub-district. This research is a type of research and development or research and development (R&D). This study uses the ADDIE model which focuses on developing discover learning-based treasure games which are equipped with a media use guidebook to make it easier for teachers to make and use discover learning-based treasure games. The instrument used to collect data is using a questionnaire on the validator based on the validation results of material experts getting a score of 90% and media experts of 83%. And interview instruments given by the teacher before and after getting a score of 93%. So it can be said that the development of a treasure game based on discovery learning in early childhood is very appropriate to be used as a learning medium in the Perbaungan sub-district.

Page 8 of 14 | Total Record : 131