cover
Contact Name
ASEF WILDAN MUFADLILA
Contact Email
acheif90@gmail.com
Phone
+6285790241092
Journal Mail Official
jsret.knpub@gmail.com
Editorial Address
Jalan Doro Putih No.12 Gogorante Kec. Ngasem Kab, Kediri
Location
Kab. kediri,
Jawa timur
INDONESIA
Journal of Scientific Research, Education, and Technology
Published by Kirana Publisher
ISSN : 29647843     EISSN : 29626110     DOI : https://doi.org/10.58526/jsret
FOCUS AND SCOPE JSRET (Journal of Scientific Research, Education, and Technology) encourages scientific and technological research, particularly with regard to Indonesia, but not just in terms of authorship or regional coverage of current issues. Scientists, instructors, senior researchers, project managers, research administrators, and students who are far along in their research are all required to contribute. The journal encompasses a variety of topics, including child development, curriculum, reading comprehension, philosophies of education and educational approaches, etc.. There will be a thorough screening process before an article is published in JSRET. The editorial contents and elements that comprise the journal include: Theoretical articles Empirical studies. Case studies Systematic Literature Review. Report evaluation and research findings; Treat conceptual and methodological issues; and/or Consider the implications of the above for action; and/or An extensive book reviews section and also occasional reports on educational materials and equipment. The editorial board welcomes innovative manuscripts from Science and Technology field. The scopes of this journal are Agriculture Architecture and Civil Engineering Astronomy and Space Engineering Biology, Biological and Bio System Engineering Chemistry and Chemical Engineering Computer Science and Engineering Curriculum Department of Education Developmental Education Economic education and research Educational technology (the use of electronic educational technology is also called e-learning) Educational animation Educational philosophies Educational psychology Electric, Electronic, and Electrical Engineering Environment Science and Engineering Food Science and Engineering Humanistic education Instructional technology Language education Medical education Management research and education Health science phenomenon Online learning community Mathematics and Mathematics Education Organization of Laboratories Physics, Material, and Mechanical Engineering Science and Engineering Education
Arjuna Subject : Umum - Umum
Articles 806 Documents
The Development of Fanzzle (Fauna Puzzle) Learning Media to Enhance Early Childhood Focus Alam, Neuneu Nur; Priyanti, Nita; Apriyansyah, Chandra
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1075

Abstract

Focus is a fundamental cognitive ability that underlies successful learning in early childhood. This study aims to: (1) develop the FANZZLE learning media suitable for improving the focus of children aged 5–6 years; (2) examine the feasibility of the FANZZLE learning media based on expert validation; and (3) test the effectiveness of the media in enhancing children's focus. This research employed a Research and Development (R&D) method using the 4D development model (Define, Design, Develop, Disseminate). The research subjects consisted of 29 children aged 5–6 years at TKIT Ar’rosyiid, divided into two groups: B1 (14 children) and B2 (15 children). Research instruments included a needs analysis interview guide, expert validation sheets, and observation sheets measuring children’s focus through four indicators: engagement duration, engagement intensity, resistance to distraction, and attentional flexibility. Data were analyzed using qualitative descriptive analysis for needs assessment, feasibility percentage analysis for expert validation, and N-Gain analysis to measure effectiveness. The results showed that the FANZZLE media was categorized as “highly feasible” with an average validation score of 93.33%. The media also proved effective in improving children's focus, indicated by an increase in the mean score from 7.76 (pretest) to 12.62 (posttest) with an N-Gain score of 0.595 (moderate–high category). These findings indicate that FANZZLE learning media is both feasible and effective for improving the focus of children aged 5–6 years in early childhood education.
The Development of Tas Lisa Learning Media to Enhance Early Childhood Beginning Reading Skills Widayani, Helni; Watini, Sri; Apriyansyah, Chandra
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1076

Abstract

This study aims to develop TAS LISA learning media (Tas Literasi Anak Sederhana dan Atraktif) using a Research and Development (R&D) approach to improve the beginning reading skills of early childhood learners. The study was motivated by the low level of beginning reading ability among kindergarten children, particularly in recognizing letters, associating letters with sounds, and reading simple syllables and words. In addition, the literacy learning media used in classrooms are generally conventional and provide limited opportunities for concrete, interactive learning experiences that align with the developmental characteristics of young children. Therefore, an innovative learning medium developed through a systematic research and development process is needed. This study employed an R&D method consisting of several stages: analysis, data collection, product design, design validation by material and media experts, design revision, product trial, product revision, usage trial, and final product revision. The research subjects were 20 children from Group B in a kindergarten. Data were collected through observation, interviews, and expert validation questionnaires. Data analysis used quantitative descriptive methods to determine product feasibility and improvement in children's beginning reading skills, and qualitative descriptive analysis to describe the development process and children's responses to the media. The results indicate that the TAS LISA learning media is feasible based on expert validation and effective in improving children's beginning reading abilities, including letter recognition, syllable reading, and simple word reading.
The Development of Domino Ceria Learning Media to Enhance Number Concept Understanding in Children Aged 4–6 Years Sari, Heni Puspita; Priyanti, Nita; Susanti, Debie
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1079

Abstract

Most children still have difficulty connecting number symbols with objects, ordering numbers, and performing simple arithmetic operations. This condition is exacerbated by limited availability of engaging learning media appropriate to early childhood development. Therefore, learning media development is needed. Domino Ceria (DORIA) is a set of domino cards with an attractive visual design used to improve understanding of number concepts in children aged 4–6 years. The research method used in this study is Research and Development (R&D) with the ADDIE model. The research subjects were Group B children of Trisula Perwari Kindergarten aged 4–6 years. The research instruments included needs analysis, expert validation, and effectiveness testing. The results showed that the Domino Ceria media met feasibility standards with an average percentage of 97.00% based on expert validation and proved effective in improving children's understanding of number concepts.
The Development of A Magnetic Classroom Agreement Board (Pakeman) as Learning Media to Foster Discipline in Children Aged 5–6 Years Saripah, Euis; Patilima, Hamid; Lamatokan, Sisca Cletus
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1081

Abstract

Discipline learning in early childhood education institutions still faces several challenges, including overly instructive approaches, less engaging learning media, and limited child participation in establishing classroom rules. This study aimed to develop a magnetic-based classroom agreement board as an effective learning medium to foster positive discipline among young children through a participatory approach. This research employed the ADDIE development model, adapted into five stages. The research subjects were 15 children in Group B (aged 5–6 years) at TK Negeri Manonjaya, Tasikmalaya. Data were collected through interviews, observations, questionnaires, and expert validation, and were analyzed using qualitative and quantitative approaches. The resulting product was a magnetic classroom agreement board consisting of a magnetic board as the main surface for attaching agreement cards, 15 circular agreement cards with concrete illustrations, and supporting materials including a header poster, guidebook, tutorial video, and blank templates. Theoretical validation indicated a “Very Feasible” category (92%), while empirical validation reached 93.3%. The effectiveness test showed a 61.7% improvement in children’s disciplinary behavior with an improvement score of 0.50 (effective category), accompanied by positive developmental shifts across all participants. These findings indicate that participatory-based media can serve as an effective, practical, and sustainable tool for fostering positive discipline in early childhood education.
Kolam Evu Site Analysis of Kolam Evu for Sustainable Tourism Development: Site Analysis for Sustainable Tourism Development Remetwa, Apolinaris; Prakasa, Darmansjah Tjahja; Istijanto, Suko
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1086

Abstract

Kolam Evu is a natural tourism area located on Kei Kecil Island with distinctive characteristics, including natural spring water, high water clarity, and strong local cultural values. This study aims to analyze site conditions as a basis for sustainable tourism development. The research employs a qualitative descriptive method through field observation, literature review, and spatial analysis (Creswell & Creswell, 2018). The findings indicate that Kolam Evu has strong potential to be developed using a contextual architectural approach while maintaining environmental sustainability (UNWTO, 2021). Development strategies include zoning, circulation planning, and the use of local materials. This study contributes as a reference for sustainable tourism planning (UNWTO, 2021). Keywords: Site analysis, sustainable tourism, contextual architecture Corresponding author Name: apolinaris Remetwa Email: aprissremetwa@gmail.com Contact phone /WA: 082122196577 Author (metadata only / OJS) 1. Apolinaris Remetwa – 1442200038@surel.untag-sby.ac.id 2. Darmansjah Tjahja Prakasa – darmansjahtp@untag-sby.ac.id 3. Suko Istijanto – suko@untag-sby.ac.id
Development of A “Cheerful Engklek Carpet” Game as A Learning Medium to Enhance Spatial Intelligence in Early Childhood Wahyuni, Mai Mutiah Tri; Priyanti, Nita; Apriyansyah, Chandra
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1087

Abstract

Spatial intelligence is a fundamental ability that needs to be developed from an early age; however, its stimulation remains limited due to the lack of learning media that integrate visual, kinesthetic, and cognitive aspects. This study aims to: (1) develop the Cheerful Engklek Carpet game to stimulate spatial intelligence in early childhood, (2) examine the feasibility of the game, and (3) test its effectiveness in enhancing children’s spatial intelligence. This research employed a Research and Development (R&D) method using a modified 4D model (Define, Design, Develop, Disseminate). The subjects consisted of 48 children aged 5–6 years at TK Plus Tunas Rimba, Purwakarta Regency, divided into an experimental group (24 children) and a control group (24 children). Data were collected through expert validation, observation, interviews, and spatial intelligence tests, and analyzed using descriptive and inferential statistics (independent and paired sample t-tests). The results indicate that the developed game is highly feasible (4.65), practical (4.41), and well-implemented (95.6%). It is also highly effective, with a 49.6% improvement in the experimental group compared to 7.0% in the control group (p < 0.001; Cohen’s d = 2.92). In conclusion, the Cheerful Engklek Carpet game is highly feasible and effective in holistically stimulating spatial intelligence in early childhood.
Development of Pop-Up Book Media for Children’ Honest Characters Hajrah, Sitti; Yuliantina, Irma; Watini, Sri
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1088

Abstract

This study aims to produce a learning media in the form of a three-dimensional pop-up book used to instill honest character values ​​in early childhood and analyze the feasibility and effectiveness of its use in learning activities. This study uses a research and development method with a four-stage model that includes the stages of definition, design, development, and dissemination. The research subjects were 30 children aged 5-6 years from three kindergartens in Pijoan Village, Muaro Jambi Regency. Research data were collected through observation, interviews, expert validation, and implementation of initial and final tests. Product feasibility was analyzed through assessments by material experts, media experts, and language experts, while the effectiveness of the media was analyzed based on the improvement in the development of children's honest character. The results of the study showed that the developed three-dimensional pop-up book media obtained a very feasible category based on the results of expert validation. In addition, the results of the field trial showed an increase in the development of children's honest character, as seen from the increase in the average score from 43.5% in the initial test to 68% in the final test with a moderate level of improvement. Thus, three-dimensional pop-up books can be used as an interesting and effective learning media in instilling honesty values ​​in early childhood.
Site Feasibility Analysis in the Design of a Coastal Tourism Area in Lembata Regency Kapuka, Pius Patty Raya; Panjaitan, Tigor Wilfritz Soaduon; Mufidah
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1089

Abstract

Lembata Regency possesses coastal potential rich in natural beauty, cultural uniqueness, and marine resources that can be developed into coastal tourism areas. However, this potential has not been fully optimized due to the lack of well-directed site planning based on location feasibility. Therefore, conducting a site feasibility analysis is an essential step to ensure that the development of coastal tourism areas can be carried out effectively, safely, and sustainably. This study aims to formulate relevant site feasibility criteria as the foundation for designing coastal tourism areas in Lembata Regency. The research employs a quantitative approach by conducting field surveys, observations of existing conditions, and comparative studies of several similar coastal areas. The analysis assesses physical site characteristics, environmental quality, accessibility, infrastructure readiness, and natural attraction potential. The findings indicate that site feasibility is strongly influenced by stable soil conditions, well-preserved environmental quality, ease of access to the location, and the availability of supporting facilities surrounding the area. In addition, visual character and natural recreational potential serve as important factors in enhancing tourism appeal. These results are expected to serve as a foundation for designing more strategic and sustainable coastal tourism areas that can improve visitor experience.
Study Of Basic Concept Formulation In The Design Of Pandalungan Cultural Gallery In The Coastal Area Of Jember Regency Zaen, Ihza Maulana; Hastijanti, Retno; Iffiyah, Khoudiy
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1090

Abstract

Pandalungan culture represents the cultural identity of the Jember community, which emerged from the interaction and blending of Javanese and Madurese traditions. This cultural combination shapes unique social patterns, artistic expressions, and cultural systems within society. Despite its rich cultural diversity, Jember still lacks an integrated facility that can accommodate activities related to cultural education, preservation, and appreciation. This condition is particularly evident in coastal areas, which function as public spaces and important tourism corridors. In response to this issue, the gallery design adopts the concept of “Lahbako Pesisiran,” an approach that combines the communal values reflected in the Lahbako tradition with the open and adaptive character of coastal environments. The design process involves analyzing users, activities, and site context to develop spatial strategies that emphasize learning, social interaction, and creativity. The study shows that integrating local cultural values with coastal environmental potential can create a cultural facility that supports preservation while strengthening public space and cultural identity.
Social Support and Resilience in Student: How the role of Hope as a Mediator Variable? Oktaviani, Faizah; Farid, Muhammad; Arifiana, Isrida Yul
Journal of Scientific Research, Education, and Technology (JSRET) Vol. 5 No. 2 (2026): Vol. 5 No. 2 2026
Publisher : Kirana Publisher (KNPub)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58526/jsret.v5i2.1092

Abstract

This study aims to prove the relationship between social support and resilience in student with hope as a mediator variable. The research subjects consisted of 185 students at Al-Ishlah Islamic Boarding School, Paciran, Lamongan. Research measuring instruments include a resilience scale, a social support scale, and The Indonesian Hope Scale (IHS). The data in this study were analyzed using path analysis test. The results prove that there is a significant and positive relationship between social support and resilience with hope as a mediator variable. The percentage of the mediating effect of hope is 68.4% in the relationship between social support and resilience. High social support will increase hope which in turn can increase resilience in students. The implication of this study for students is that it can provide awareness that establishing social relationships with people around and having hope for the future is very important to help them overcome pressures and challenges while living in boarding schools.