cover
Contact Name
Teguh Wahyono
Contact Email
teguh.wahyono@uksw.edu
Phone
+6285643057003
Journal Mail Official
it.explore@uksw.edu
Editorial Address
Jl. O. Notohamidjojo, No. 1 - 10, Salatiga
Location
Kota salatiga,
Jawa tengah
INDONESIA
IT-Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi
IT-Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi merupakan jurnal ilmiah tentang penelitian penerapan Teknologi Informasi dalam berbagai bidang, terbit tiga kali dalam setahun, yaitu pada bulan Januari, Mei, dan September untuk masing-masing volumenya. IT-Explore menerima artikel ilmiah hasil-hasil penelitian di bidang penerapan Teknologi Informasi, yang harus didasarkan pada hasil penelitian yang mengetengahkan urgensi, manfaat dan tujuan penelitian. Ruang Lingkup artikel ilmiah yang dapat diterbitkan di IT-Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi mencakup, namun tidak terbatas pada Teknologi Informasi, Sistem Informasi, Bisnis Digital, Komunikasi Visual, Teknologi Komunikasi, Pendidikan Teknologi Informasi, Multimedia, Sains Informasi, dan Penerapan TI dalam berbagai bidang.
Articles 84 Documents
Implementasi algoritma random walk untuk menghasilkan procedural map pada game scrollbearer Prayoga, Yosafat Rendi; Martyas Edi, Sri Winarso
IT Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi Vol 4 No 3 (2025): IT-Explore Oktober 2025
Publisher : Fakultas Teknologi Informasi, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/itexplore.v4i3.2025.pp352-364

Abstract

The rapid growth of the gaming industry demands innovation in map design to maintain dynamic and non-repetitive gameplay experiences. This study aims to implement the Random Walk algorithm to generate procedural maps for Scrollbearer, a roguelike game developed using C# in Unity. The algorithm constructs random corridors and rooms from a starting point, integrated with dead end handling and Corridor First mechanics to ensure map connectivity. The research applies a Research and Development (R&D) approach with quantitative evaluation through Likert-scale questionnaires. Test results demonstrate that procedural maps significantly enhance replayability, with 79.5% of players preferring this mode due to unique layout variations and higher challenge levels (score 4.07/5). Exploration satisfaction in the procedural mode also outperformed the static mode (score 4.34/5). These findings validate the effectiveness of the Random Walk algorithm in creating dynamic maps for roguelike games, while providing a foundation for future enhancements such as biome diversity and random events.
Sistem pengambilan keputusan untuk pemilihan lokasi usaha menggunakan metode electre berbasis website Da Silva, Graciela; Lobo Soares, Jaime da Costa
IT Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi Vol 4 No 3 (2025): IT-Explore Oktober 2025
Publisher : Fakultas Teknologi Informasi, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/itexplore.v4i3.2025.pp323-333

Abstract

Choosing a strategic business location is a key factor in building a successful enterprise, especially in Lautem Municipality, Timor-Leste. This area presents various opportunities for businesses such as grocery shops, small restaurants, repair workshops, and agricultural ventures. However, entrepreneurs often face challenges like poor road infrastructure, limited purchasing power, and inadequate transport access. This study developed a web-based Decision Support System (DSS) using the ELECTRE method to help business owners select the most suitable location. The system evaluates multiple location options based on important criteria such as population density, transportation access, and economic activity. By using this approach, entrepreneurs can reduce the risk of choosing an unprofitable location and improve their chances of success. The results show that implementing the ELECTRE method in a DSS is effective for identifying optimal business sites. These findings are expected to serve as a practical reference for entrepreneurs in Lospalos and nearby areas, while also supporting local economic development in the region.
Implementasi metode promethee dalam sistem pendukung keputusan penilaian kinerja dosen da Costa Fátima, Manuela Rosa; Lobo Soares, Jaime da Costa
IT Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi Vol 4 No 3 (2025): IT-Explore Oktober 2025
Publisher : Fakultas Teknologi Informasi, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/itexplore.v4i3.2025.pp365-377

Abstract

Lecturers are a key element in improving the quality of education in higher education. Effective assessment of lecturer performance is essential for evaluation and improvement of education quality. Instituito Profissional de Canossa (IPDC) evaluates lecturer performance through manual methods involving students, this process often produces inaccurate data and slows down decision making. For this reason, a decision support system is needed that can accommodate all the criteria needed in decision making using the promethee method to assess lecturer performance. Promethee was chosen in this research because of its ability to consider data characteristics and provide more accurate results. This DSS will consider three assessment criteria, including education, community service and research. The results of the DSS implementation with the Promethee method can provide recommendations for lecturer performance rankings that help the quality assurance team in identifying outstanding lecturers.
Analisis sentimen program makan bergizi gratis menggunakan bidirectional gated recurrent unit Krisnawan; Zufar Abdullah Rabbani; Trimono; Mohammad Idhom
IT Explore: Jurnal Penerapan Teknologi Informasi dan Komunikasi Vol 4 No 3 (2025): IT-Explore Oktober 2025
Publisher : Fakultas Teknologi Informasi, Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24246/itexplore.v4i3.2025.pp282-294

Abstract

The Free Nutritious Meals (MBG) program launched by the Indonesian government aims to address the problem of malnutrition in children and students. However, the acceptance of this program in the community still requires in-depth evaluation because there are many negative sentiments that dominate on social media. This study aims to analyze the sentiment of the Indonesian community regarding the Free Nutritious Meals program on social media X (Twitter) using the Bidirectional Gated Recurrent Unit (BiGRU) model. Of the 1,405 tweet data obtained, 57% were negative opinions and 43% were positive opinions. The evaluation results show that the BiGRU model with FastText support to handle potential overfitting, is able to classify sentiment effectively, with an accuracy of 80%. Sentiment analysis shows that the majority of public responses to the Free Nutritious Meals (MBG) program tend to be negative, with 798 negative tweets and 607 positive. This reflects public dissatisfaction with the implementation of the program and highlights the need for evaluation and improvements so that the benefits can be more widely felt by the community.